Player Matchup

Cthulhu
Cthulhu
Humble REloadz
Cthulhu
Level 67
God Stats
4W - 1L
1,715 SR
Queue Stats
30W - 27L
1,457 Elo+
Party 2
Anubis
Anubis
ZombieKilla3146
Anubis
Level 57
God Stats
21W - 20L
1,702 SR
Queue Stats
145W - 148L
1,490 Elo+
Solo
Hou Yi
Hou Yi
rollin inTheHay
Hou Yi
Level 120
God Stats
7W - 8L
1,429 SR
Queue Stats
70W - 70L
1,416 Elo+
Party 2
Team Averages
Level 81
1,615 SR
1,454 Elo+

VS

Team Averages
Level 117
1,511 SR
1,428 Elo+
Chang'e
Chang'e
LOH-D
Chang'e
Level 89
God Stats
19W - 13L
1,507 SR
Queue Stats
88W - 90L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
kenegaro
Heimdallr
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
283W - 256L
1,389 Elo+
Party 1
Odin
Odin
volatilemadman
Odin
Level 141
God Stats
10W - 12L
1,526 SR
Queue Stats
423W - 437L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
10,232
682
11,663
13,092
10,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 7
9,169
611
6,108
11,700
4,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 7
9,913
661
8,390
7,221
2,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LOH-D
Chang'e
13
5 / 4 / 6
10,123
675
10,950
12,614
9,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
kenegaro
Heimdallr
14
6 / 4 / 3
10,278
685
7,383
8,991
2,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 8
9,349
623
6,217
10,581
5,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
13
13
Deaths
10
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
Chang'e
LOH-D
Chang'e
5
4
6
2
L
1
8
7
0.56
W
Heimdallr
kenegaro
Heimdallr
6
4
3
1.88
L
3
2
7
3.25
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
24,550
32,013
Taken
32,186
17,723
Mitigated
17,930
9,478
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,663
1,101
375
3,716
13,092
10,329
172
4,382
8,710
21,691
0
W
Chang'e
LOH-D
Chang'e
10,950
1,074
1,192
6,240
12,614
9,544
0
6,650
5,589
37,640
0
L
6,108
339
0
2,659
11,700
4,563
0
4,959
6,738
40,254
0
W
Heimdallr
kenegaro
Heimdallr
7,383
2,543
0
1,453
8,991
2,661
0
4,393
4,448
0
33,002
L
8,390
3,700
412
2,316
7,221
2,831
840
1,826
5,395
0
41,017
W
6,217
382
807
1,481
10,581
5,725
0
6,108
4,284
0
16,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
29,750
165
Minions Killed
120
0
Camps Cleared
0
780,920
Distance Traveled
791,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,232
682
33
2
0
282,789
0
W
Chang'e
10,123
675
51
3
0
256,121
4
L
Anubis
9,169
611
62
4
0
220,260
2
W
Heimdallr
10,278
685
49
3
0
247,840
0
L
Hou Yi
9,913
661
70
5
0
277,871
2
W
Odin
9,349
623
20
1
0
287,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role