Player Matchup

Sun Wukong
Sun Wukong
MOS-HR
Sun Wukong
Level 17
God Stats
4W - 7L
1,383 SR
Queue Stats
61W - 68L
1,287 Elo+
Party 2
Zeus
Zeus
Narkatus
Zeus
Level 18
God Stats
2W - 6L
1,244 SR
Queue Stats
13W - 16L
1,386 Elo+
Solo
Ra
Ra
VirusKiller598
Ra
Level 6
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 2
Fenrir
Fenrir
caio_crane_
Fenrir
Level 15
God Stats
18W - 26L
1,383 SR
Queue Stats
230W - 272L
1,287 Elo+
Party 2
Neith
Neith
xBAHIANORPGx
Neith
Level 17
God Stats
8W - 6L
1,504 SR
Queue Stats
13W - 16L
1,355 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,320 Elo+

VS

Team Averages
Level 36
1,488 SR
1,365 Elo+
Hel
Hel
 
Hel
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
KiritoDelon
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,276 Elo+
Party 3
Apollo
Apollo
ProsBRFelipe
Apollo
Level 27
God Stats
6W - 7L
1,470 SR
Queue Stats
230W - 260L
1,258 Elo+
Solo
Thor
Thor
VidaLokaParte2XD
Thor
Level 39
God Stats
10W - 14L
1,469 SR
Queue Stats
425W - 455L
1,360 Elo+
Party 1
Chang'e
Chang'e
Zangsjr_
Chang'e
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 66L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MOS-HR
Sun Wukong
12
0 / 13 / 1
8,006
400
7,508
18,462
8,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
14
2 / 4 / 2
8,981
449
11,218
9,931
3,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 0
7,603
380
5,712
11,078
3,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
15
8 / 3 / 2
10,148
507
10,327
14,159
6,640
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 5 / 2
7,752
388
7,123
8,377
2,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 1 / 8
9,010
451
3,910
6,938
2,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
5 / 6 / 3
10,561
528
11,774
13,167
5,772
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
18
8 / 1 / 4
11,345
567
11,640
15,373
5,917
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 2 / 7
10,375
519
3,971
14,057
5,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Zangsjr_
Chang'e
19
15 / 0 / 2
12,474
624
15,761
12,706
4,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
34
34
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
8
5
W
Anubis
5
6
3
1.08
L
Sun Wukong
MOS-HR
Sun Wukong
0
13
1
0.04
L
Zeus
2
4
2
0.75
W
Apollo
8
1
4
10
W
5
2
7
4.25
L
0
9
0
0
W
Chang'e
Zangsjr_
Chang'e
15
0
2
16
L
Fenrir
8
3
2
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
47,056
62,007
Taken
62,241
23,272
Mitigated
24,780
9,774
Healing
36,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,910
582
2,973
3,220
6,938
2,814
867
2,722
4,216
35,664
0
W
Anubis
11,774
1,686
0
4,201
13,167
5,772
506
5,204
7,963
57,454
0
L
Sun Wukong
MOS-HR
Sun Wukong
7,508
3,120
0
2,391
18,462
8,191
825
11,275
7,187
0
42,944
L
Zeus
11,218
1,189
0
1,507
9,931
3,119
574
7,701
2,230
54,119
0
W
Apollo
11,640
7,930
0
7,911
15,373
5,917
815
3,543
11,830
0
91,288
W
3,971
658
0
2,859
14,057
5,618
0
2,762
11,295
0
46,965
L
5,712
1,129
816
680
11,078
3,270
549
4,417
6,661
50,700
0
W
Chang'e
Zangsjr_
Chang'e
15,761
1,778
5,407
10,424
12,706
4,659
1,701
2,699
10,007
79,936
0
L
Fenrir
10,327
2,511
0
3,505
14,159
6,640
0
4,905
9,254
0
50,614
L
7,123
3,347
0
875
8,377
2,052
720
3,147
5,230
0
36,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
53,765
402
Minions Killed
536
0
Camps Cleared
0
1,626,182
Distance Traveled
1,752,272
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,010
451
61
3
0
378,509
9
W
Anubis
10,561
528
114
6
0
285,122
2
L
Sun Wukong
8,006
400
78
4
0
304,138
3
L
Zeus
8,981
449
95
5
0
316,184
4
W
Apollo
11,345
567
141
7
0
328,931
4
W
Thor
10,375
519
84
4
0
375,992
1
L
Ra
7,603
380
83
4
0
303,324
2
W
Chang'e
12,474
624
136
7
0
383,718
2
L
Fenrir
10,148
507
76
4
0
389,159
0
L
Neith
7,752
388
70
4
0
313,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role