Player Matchup

Ne Zha
Ne Zha
Hakuturi_
Ne Zha
Level 40
God Stats
0W - 6L
1,072 SR
Queue Stats
84W - 81L
1,542 Elo+
Party 2
Hera
Hera
Kibutsuji12
Hera
Level 38
God Stats
6W - 10L
1,471 SR
Queue Stats
113W - 101L
1,478 Elo+
Party 2
Bellona
Bellona
Lazar_Wolf_VII
Bellona
Level 35
God Stats
4W - 6L
1,450 SR
Queue Stats
168W - 147L
1,572 Elo+
Solo
Artemis
Artemis
Sha_Shy
Artemis
Level 112
God Stats
9W - 11L
1,531 SR
Queue Stats
328W - 312L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
osito1704
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 2
Team Averages
Level 46
1,405 SR
1,496 Elo+

VS

Team Averages
Level 72
1,674 SR
1,631 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
4W - 1L
1,821 SR
Queue Stats
46W - 26L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
GriffinsASavage
Cthulhu
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 78L
1,690 Elo+
Party 3
Cerberus
Cerberus
ImKingRuiz
Cerberus
Level 26
God Stats
5W - 1L
1,734 SR
Queue Stats
28W - 22L
1,499 Elo+
Party 1
Thanatos
Thanatos
ScurtosASavage
Thanatos
Level 123
God Stats
7W - 6L
1,613 SR
Queue Stats
99W - 65L
1,710 Elo+
Party 3
Rama
Rama
TUTTS4072
Rama
Level 49
God Stats
10W - 6L
1,702 SR
Queue Stats
49W - 32L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hakuturi_
Ne Zha
18
6 / 16 / 11
12,331
1,121
13,501
24,438
6,360
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 9 / 15
11,344
1,031
21,592
16,190
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 8 / 13
11,538
1,049
9,143
19,164
13,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Sha_Shy
Artemis
17
7 / 9 / 7
12,401
1,127
15,661
19,669
5,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
osito1704
Cthulhu
18
4 / 8 / 15
12,487
1,135
17,386
26,045
26,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
16 / 7 / 21
14,766
1,342
22,375
13,170
4,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 27
12,745
1,159
17,396
19,258
15,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
ImKingRuiz
Cerberus
20
8 / 5 / 31
13,874
1,261
13,783
19,026
10,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
20
11 / 6 / 26
13,655
1,241
21,537
17,342
7,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
19
8 / 4 / 22
12,773
1,161
17,077
13,902
5,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
176
24
Kills
49
50
Deaths
24
61
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
16
7
21
3.79
W
6
2
27
9.75
L
Ne Zha
Hakuturi_
Ne Zha
6
16
11
0.72
W
Cerberus
ImKingRuiz
Cerberus
8
5
31
4.7
L
3
9
15
1.17
L
4
8
13
1.31
W
Thanatos
11
6
26
4
L
Artemis
Sha_Shy
Artemis
7
9
7
1.17
W
Rama
8
4
22
4.75
L
Cthulhu
osito1704
Cthulhu
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,283
Damage
92,168
105,506
Taken
82,698
57,717
Mitigated
44,939
3,736
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,375
5,934
0
552
13,170
4,886
0
3,522
9,648
36,955
0
W
17,396
2,294
1,061
1,233
19,258
15,824
0
11,712
7,546
32,594
0
L
Ne Zha
Hakuturi_
Ne Zha
13,501
7,875
0
408
24,438
6,360
0
15,352
9,086
0
17,943
W
Cerberus
ImKingRuiz
Cerberus
13,783
706
1,699
3,898
19,026
10,694
0
11,081
7,945
34,145
0
L
21,592
3,312
0
531
16,190
5,099
0
9,379
6,811
36,239
0
L
9,143
1,130
0
595
19,164
13,959
0
7,959
9,059
0
18,536
W
Thanatos
21,537
6,028
0
8,732
17,342
7,623
0
6,388
10,954
0
31,194
L
Artemis
Sha_Shy
Artemis
15,661
8,203
0
484
19,669
5,551
0
9,625
10,044
0
30,294
W
Rama
17,077
13,174
0
0
13,902
5,912
0
6,275
7,627
0
35,494
L
Cthulhu
osito1704
Cthulhu
17,386
1,688
461
1,257
26,045
26,748
0
11,239
14,806
49,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,101
Gold Earned
67,813
138
Minions Killed
207
6
Camps Cleared
6
1,085,938
Distance Traveled
1,022,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,766
1,342
31
3
2
170,347
0
W
Cthulhu
12,745
1,159
43
4
1
232,347
0
L
Ne Zha
12,331
1,121
9
1
2
204,177
0
W
Cerberus
13,874
1,261
79
7
1
206,334
3
L
Hera
11,344
1,031
34
3
1
216,124
0
L
Bellona
11,538
1,049
17
2
0
213,724
2
W
Thanatos
13,655
1,241
18
2
0
230,814
0
L
Artemis
12,401
1,127
21
2
2
213,955
1
W
Rama
12,773
1,161
36
3
2
183,130
0
L
Cthulhu
12,487
1,135
57
5
1
237,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role