Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 12
God Stats
40W - 31L
1,440 SR
Queue Stats
144W - 148L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Dark Wolf QC 07
Kukulkan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 129L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Extreembrother
Heimdallr
Level 29
God Stats
15W - 15L
1,492 SR
Queue Stats
110W - 129L
1,363 Elo+
Solo
Ullr
Ullr
Lightning Fury4
Ullr
Level 29
God Stats
4W - 5L
1,591 SR
Queue Stats
355W - 373L
1,429 Elo+
Solo
Hercules
Hercules
NotFakeAgus
Hercules
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,372 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,406 Elo+

VS

Team Averages
Level 53
1,597 SR
1,528 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Angel_colon7
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,632 Elo+
Party 1
Hades
Hades
Shaolin1031
Hades
Level 107
God Stats
6W - 2L
1,709 SR
Queue Stats
53W - 48L
1,469 Elo+
Party 1
Thor
Thor
Vinsmokesanji5
Thor
Level 4
God Stats
3W - 2L
1,733 SR
Queue Stats
12W - 6L
1,632 Elo+
Party 1
Bellona
Bellona
splatdudelazer
Bellona
Level 27
God Stats
21W - 18L
1,545 SR
Queue Stats
79W - 88L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 6 / 0
4,640
464
2,484
8,605
4,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
6
0 / 7 / 0
4,259
426
914
5,756
1,861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Extreembrother
Heimdallr
4
0 / 2 / 0
3,965
397
1,275
2,479
649
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,610
461
1,006
4,605
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
NotFakeAgus
Hercules
9
1 / 2 / 0
5,121
512
2,815
5,692
3,411
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 4
5,773
577
2,661
4,267
1,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Angel_colon7
Cernunnos
8
5 / 1 / 1
5,761
576
3,199
4,368
1,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 4
6,892
689
6,314
7,382
2,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 3
6,621
662
2,671
4,882
1,324
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 1
6,395
640
4,273
7,409
4,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
19
19
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
0
0
W
Cthulhu
 
Cthulhu
2
1
4
4
W
Cernunnos
Angel_colon7
Cernunnos
5
1
1
5.5
L
Kukulkan
0
7
0
0
L
Heimdallr
Extreembrother
Heimdallr
0
2
0
0
L
0
2
0
0
L
Hercules
NotFakeAgus
Hercules
1
2
0
0.5
W
6
0
4
8
W
4
0
3
5.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,494
Damage
19,118
27,137
Taken
28,308
11,461
Mitigated
11,171
4,337
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,484
337
0
1,582
8,605
4,224
0
5,460
3,145
16,057
0
W
Cthulhu
 
Cthulhu
2,661
423
416
0
4,267
1,366
185
1,510
2,757
23,404
0
W
Cernunnos
Angel_colon7
Cernunnos
3,199
1,747
0
0
4,368
1,186
110
1,707
2,661
0
20,229
L
Kukulkan
914
421
0
369
5,756
1,861
0
1,608
4,148
14,233
0
L
Heimdallr
Extreembrother
Heimdallr
1,275
876
0
111
2,479
649
0
456
1,973
0
7,611
L
1,006
273
0
1,125
4,605
1,316
0
1,451
3,154
0
19,987
L
Hercules
NotFakeAgus
Hercules
2,815
762
0
1,150
5,692
3,411
0
0
5,342
0
20,421
W
6,314
853
389
2,800
7,382
2,752
455
2,770
4,612
32,463
0
W
2,671
961
0
1,817
4,882
1,324
301
1,822
3,060
0
28,468
W
4,273
2,067
390
2,406
7,409
4,543
0
720
6,439
0
23,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,595
Gold Earned
31,442
139
Minions Killed
220
0
Camps Cleared
0
760,432
Distance Traveled
1,030,768
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,640
464
22
2
0
166,626
0
W
Cthulhu
5,773
577
41
4
0
207,447
0
W
Cernunnos
5,761
576
24
2
0
186,608
0
L
Kukulkan
4,259
426
26
3
0
141,467
0
L
Heimdallr
3,965
397
13
1
0
90,645
0
L
Ullr
4,610
461
38
4
0
180,555
3
L
Hercules
5,121
512
40
4
0
181,139
2
W
Hades
6,892
689
58
6
0
199,130
0
W
Thor
6,621
662
54
5
0
223,618
1
W
Bellona
6,395
640
43
4
0
213,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role