Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Darth_Salad_
Ymir
Level 6
God Stats
2W - 1L
1,748 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Kitsunashi
Cthulhu
Level 21
God Stats
2W - 8L
1,338 SR
Queue Stats
19W - 33L
1,273 Elo+
Party 1
Ullr
Ullr
TTV_Hitmanchucky
Ullr
Level 27
God Stats
4W - 6L
1,347 SR
Queue Stats
80W - 88L
1,215 Elo+
Party 2
Kali
Kali
fahed23suwan
Kali
Level 15
God Stats
5W - 5L
1,284 SR
Queue Stats
30W - 35L
1,423 Elo+
Party 2
Team Averages
Level 28
1,444 SR
1,400 Elo+

VS

Team Averages
Level 23
1,499 SR
1,250 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
3W - 3L
1,722 SR
Queue Stats
240W - 230L
1,347 Elo+
Solo
Chernobog
Chernobog
Crane Neuro
Chernobog
Level 26
God Stats
2W - 7L
1,261 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Ymir
Ymir
McKyle1823
Ymir
Level 24
God Stats
38W - 30L
1,511 SR
Queue Stats
72W - 100L
1,256 Elo+
Solo
Loki
Loki
destornillar456
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,201 Elo+
Solo
Heimdallr
Heimdallr
pigy master
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 4 / 16
9,542
530
10,977
12,640
10,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 0 / 12
9,552
531
7,397
7,740
3,509
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Kitsunashi
Cthulhu
15
13 / 1 / 6
10,259
570
19,561
10,879
13,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 6 / 2
9,237
513
6,082
11,971
4,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 7
9,133
507
5,664
8,453
2,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 6 / 1
8,672
482
6,783
13,945
4,745
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Crane Neuro
Chernobog
13
3 / 5 / 1
8,236
458
9,828
10,329
3,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 8 / 2
7,149
397
5,933
12,958
7,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 12 / 2
6,553
364
4,857
12,538
3,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
pigy master
Heimdallr
11
2 / 7 / 5
8,297
461
6,620
12,379
4,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
37
Kills
13
13
Deaths
38
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
4
16
3.25
L
Fenrir
 
Fenrir
5
6
1
0.92
L
Chernobog
Crane Neuro
Chernobog
3
5
1
0.7
W
5
0
12
11
W
Cthulhu
Kitsunashi
Cthulhu
13
1
6
16
L
2
8
2
0.38
W
9
6
2
1.67
L
1
12
2
0.17
W
5
2
7
4.25
L
Heimdallr
pigy master
Heimdallr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,681
Damage
34,021
51,683
Taken
62,149
34,289
Mitigated
24,084
10,598
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,977
2,699
393
2,286
12,640
10,151
156
2,517
10,123
29,656
0
L
Fenrir
 
Fenrir
6,783
1,987
0
3,095
13,945
4,745
0
6,310
7,460
0
24,523
L
Chernobog
Crane Neuro
Chernobog
9,828
4,838
0
0
10,329
3,857
0
6,648
3,506
0
54,338
W
7,397
1,878
0
1,877
7,740
3,509
820
1,134
6,606
43,416
0
W
Cthulhu
Kitsunashi
Cthulhu
19,561
2,767
296
2,932
10,879
13,106
140
787
10,092
51,727
0
L
5,933
1,285
0
710
12,958
7,183
0
6,515
6,343
28,125
0
W
6,082
3,777
0
561
11,971
4,589
2,021
445
11,526
0
29,683
L
4,857
2,035
0
825
12,538
3,998
0
9,703
2,360
0
13,217
W
5,664
2,490
0
2,253
8,453
2,934
2,594
1,050
7,403
0
30,151
L
Heimdallr
pigy master
Heimdallr
6,620
2,538
0
677
12,379
4,301
0
7,734
4,545
0
38,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
38,907
266
Minions Killed
244
0
Camps Cleared
0
1,621,602
Distance Traveled
1,493,725
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,542
530
36
2
0
335,077
0
L
Fenrir
8,672
482
36
2
0
340,265
0
L
Chernobog
8,236
458
96
5
0
296,568
4
W
Ymir
9,552
531
77
4
0
387,600
0
W
Cthulhu
10,259
570
62
3
0
279,782
0
L
Ymir
7,149
397
32
2
0
296,486
1
W
Ullr
9,237
513
44
2
0
252,508
0
L
Loki
6,553
364
14
1
0
254,352
2
W
Kali
9,133
507
47
3
0
366,635
0
L
Heimdallr
8,297
461
66
4
0
306,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role