Player Matchup

Anubis
Anubis
 
Anubis
Level 16
God Stats
1W - 1L
1,683 SR
Queue Stats
13W - 9L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Favilludo
Cthulhu
Level 92
God Stats
21W - 8L
1,754 SR
Queue Stats
234W - 196L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
Mowser
Ao Kuang
Level 107
God Stats
41W - 18L
1,609 SR
Queue Stats
72W - 43L
1,530 Elo+
Party 4
King Arthur
King Arthur
Whatboutbrekfast
King Arthur
Level 73
God Stats
13W - 9L
1,589 SR
Queue Stats
26W - 18L
1,541 Elo+
Party 4
Anhur
Anhur
wryat
Anhur
Level 127
God Stats
3W - 1L
1,441 SR
Queue Stats
147W - 141L
1,610 Elo+
Party 2
Team Averages
Level 83
1,615 SR
1,527 Elo+

VS

Team Averages
Level 85
1,469 SR
1,542 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DrzewnyGekon
Scylla
Level 97
God Stats
1W - 4L
1,134 SR
Queue Stats
80W - 81L
1,510 Elo+
Party 1
Pele
Pele
DzikiWengosz
Pele
Level 112
God Stats
25W - 13L
1,687 SR
Queue Stats
331W - 304L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
FernandoElLoco
Cthulhu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 199L
1,627 Elo+
Party 3
Rama
Rama
Ragn4rk
Rama
Level 18
God Stats
7W - 4L
1,524 SR
Queue Stats
100W - 44L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 12 / 5
14,444
578
18,939
24,025
13,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Favilludo
Cthulhu
16
3 / 10 / 8
11,753
470
12,083
30,117
28,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Mowser
Ao Kuang
20
10 / 8 / 2
14,430
577
21,173
22,929
9,251
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Whatboutbrekfast
King Arthur
19
2 / 8 / 5
11,913
477
12,462
24,084
22,939
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
wryat
Anhur
20
2 / 8 / 7
13,203
528
11,558
19,890
7,001
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
4 / 6 / 23
14,488
580
14,220
21,227
28,462
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
7 / 5 / 12
14,630
585
21,454
14,837
4,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 6 / 10
15,624
625
18,208
19,387
6,867
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 13
14,861
594
23,275
28,104
32,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rama
Ragn4rk
Rama
19
10 / 7 / 5
13,948
558
22,263
24,091
8,662
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
109
28
Kills
46
46
Deaths
28
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
11
12
5
1.13
W
Kuzenbo
 
Kuzenbo
4
6
23
2.58
W
Scylla
7
5
12
2.6
W
15
6
10
3.33
L
Cthulhu
Favilludo
Cthulhu
3
10
8
0.7
W
10
4
13
4.13
L
Ao Kuang
Mowser
Ao Kuang
10
8
2
1.38
W
Rama
Ragn4rk
Rama
10
7
5
1.79
L
King Arthur
Whatboutbrekfast
King Arthur
2
8
5
0.56
L
Anhur
wryat
Anhur
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,215
Damage
99,420
121,045
Taken
107,646
80,912
Mitigated
81,198
22,868
Healing
33,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,939
1,219
0
7,440
24,025
13,493
102
12,906
11,119
88,488
0
W
Kuzenbo
 
Kuzenbo
14,220
3,715
0
663
21,227
28,462
1,305
11,199
9,957
38,518
975
W
Scylla
21,454
1,427
0
4,829
14,837
4,975
2,076
10,556
4,256
94,120
0
W
18,208
6,558
0
5,325
19,387
6,867
1,741
9,208
10,079
0
101,168
L
Cthulhu
Favilludo
Cthulhu
12,083
1,056
1,443
2,179
30,117
28,228
68
18,622
11,450
43,176
0
W
23,275
1,695
3,313
8,207
28,104
32,232
846
7,989
19,560
98,167
0
L
Ao Kuang
Mowser
Ao Kuang
21,173
4,877
0
5,746
22,929
9,251
0
7,909
14,870
96,804
0
W
Rama
Ragn4rk
Rama
22,263
19,509
0
10,708
24,091
8,662
3,558
13,243
10,798
0
98,531
L
King Arthur
Whatboutbrekfast
King Arthur
12,462
1,499
0
4,010
24,084
22,939
135
11,791
11,677
0
68,034
L
Anhur
wryat
Anhur
11,558
6,125
0
2,050
19,890
7,001
920
6,193
13,672
0
106,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,743
Gold Earned
73,551
618
Minions Killed
583
0
Camps Cleared
0
1,992,865
Distance Traveled
2,270,077
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,444
578
155
6
0
320,151
1
W
Kuzenbo
14,488
580
39
2
0
464,944
12
W
Scylla
14,630
585
127
5
0
449,916
8
W
Pele
15,624
625
133
5
0
489,166
6
L
Cthulhu
11,753
470
61
2
0
445,239
9
W
Cthulhu
14,861
594
146
6
0
477,226
2
L
Ao Kuang
14,430
577
133
5
0
449,957
1
W
Rama
13,948
558
138
6
0
388,825
1
L
King Arthur
11,913
477
107
4
0
412,700
2
L
Anhur
13,203
528
162
6
0
364,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role