Player Matchup

Baron Samedi
Baron Samedi
ELITEAGENT1497
Baron Samedi
Level 40
God Stats
7W - 7L
1,452 SR
Queue Stats
52W - 54L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Hoodie Zach
Cthulhu
Level 44
God Stats
3W - 0L
1,640 SR
Queue Stats
41W - 30L
1,443 Elo+
Party 1
Arachne
Arachne
Ix Reset Ix
Arachne
Level 49
God Stats
9W - 3L
1,792 SR
Queue Stats
35W - 20L
1,457 Elo+
Party 1
Team Averages
Level 44
1,628 SR
1,432 Elo+

VS

Team Averages
Level 79
1,528 SR
1,355 Elo+
Cthulhu
Cthulhu
Glakticon
Cthulhu
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,133 Elo+
Solo
Rama
Rama
almost13pandas
Rama
Level 157
God Stats
3W - 5L
1,360 SR
Queue Stats
70W - 64L
1,477 Elo+
Solo
Fenrir
Fenrir
shazushiriamu
Fenrir
Level 47
God Stats
21W - 8L
1,724 SR
Queue Stats
81W - 63L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELITEAGENT1497
Baron Samedi
18
3 / 3 / 13
13,643
650
17,610
16,890
7,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Hoodie Zach
Cthulhu
17
5 / 7 / 10
15,126
720
18,477
29,592
14,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Ix Reset Ix
Arachne
19
12 / 4 / 5
15,771
751
18,415
24,554
9,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glakticon
Cthulhu
14
0 / 7 / 9
12,658
603
17,554
28,427
13,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 6 / 6
13,234
630
18,009
19,959
6,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 7 / 4
14,818
706
15,411
17,216
6,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
20
Kills
14
14
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ELITEAGENT1497
Baron Samedi
3
3
13
3.17
L
Cthulhu
Glakticon
Cthulhu
0
7
9
0.64
W
Cthulhu
Hoodie Zach
Cthulhu
5
7
10
1.43
W
Arachne
Ix Reset Ix
Arachne
12
4
5
3.63
L
5
6
6
1.33
L
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,502
Damage
50,974
71,036
Taken
65,602
32,672
Mitigated
27,305
33,046
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ELITEAGENT1497
Baron Samedi
17,610
1,229
3,384
8,497
16,890
7,994
955
5,167
11,723
75,167
0
L
Cthulhu
Glakticon
Cthulhu
17,554
811
154
5,144
28,427
13,799
0
18,604
9,823
46,944
0
W
Cthulhu
Hoodie Zach
Cthulhu
18,477
1,027
1,203
9,048
29,592
14,889
36
7,440
22,152
59,887
0
W
Arachne
Ix Reset Ix
Arachne
18,415
13,509
0
10,914
24,554
9,789
2,165
6,166
18,388
0
75,841
L
18,009
12,049
0
5,538
19,959
6,976
2,241
10,765
9,194
0
79,491
L
15,411
5,980
0
2,538
17,216
6,530
930
7,436
9,780
525
55,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
40,710
206
Minions Killed
214
0
Camps Cleared
0
1,117,077
Distance Traveled
983,194
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,643
650
76
4
0
364,071
4
L
Cthulhu
12,658
603
49
2
0
335,121
2
W
Cthulhu
15,126
720
63
3
0
363,916
2
W
Arachne
15,771
751
67
3
0
389,090
1
L
Rama
13,234
630
100
5
0
301,707
2
L
Fenrir
14,818
706
65
3
0
346,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role