Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlexanderLarra
Hun Batz
Level 68
God Stats
2W - 1L
1,508 SR
Queue Stats
194W - 162L
1,511 Elo+
Party 3
Izanami
Izanami
Alladeliel
Izanami
Level 27
God Stats
5W - 4L
1,386 SR
Queue Stats
99W - 60L
1,564 Elo+
Party 3
Baron Samedi
Baron Samedi
Melur990
Baron Samedi
Level 47
God Stats
3W - 2L
1,730 SR
Queue Stats
163W - 126L
1,550 Elo+
Party 3
Skadi
Skadi
regum878
Skadi
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 129L
1,511 Elo+
Party 3
Team Averages
Level 43
1,525 SR
1,527 Elo+

VS

Team Averages
Level 35
1,554 SR
1,419 Elo+
Nike
Nike
Aikoto
Nike
Level 16
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 1
Yemoja
Yemoja
Emiya
Yemoja
Level 61
God Stats
0W - 1L
1,616 SR
Queue Stats
37W - 37L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheMolinaPita
Kumbhakarna
Level 55
God Stats
0W - 2L
1,659 SR
Queue Stats
42W - 65L
1,395 Elo+
Party 2
Tyr
Tyr
Wertisdk
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 1
Rama
Rama
sergigarciapa
Rama
Level 25
God Stats
0W - 3L
1,282 SR
Queue Stats
89W - 92L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
6 / 4 / 19
13,476
709
13,254
16,221
6,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
20
5 / 6 / 21
13,435
707
17,291
20,311
7,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Alladeliel
Izanami
20
6 / 6 / 20
13,582
715
24,110
21,077
8,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Melur990
Baron Samedi
20
6 / 6 / 20
13,247
697
26,774
23,472
21,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
regum878
Skadi
20
8 / 4 / 21
13,946
734
31,748
19,553
7,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aikoto
Nike
20
11 / 8 / 8
13,042
686
29,333
23,429
14,555
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Emiya
Yemoja
20
7 / 7 / 9
12,782
673
23,773
24,884
17,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
TheMolinaPita
Kumbhakarna
18
1 / 5 / 19
12,515
659
11,131
26,787
39,119
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 5 / 20
11,776
620
13,629
31,247
40,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 6 / 13
12,897
679
11,124
18,968
9,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
95
31
Kills
26
26
Deaths
31
101
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
19
3.88
L
Nike
Aikoto
Nike
11
8
8
1.88
W
Hun Batz
5
6
21
2.58
W
Izanami
Alladeliel
Izanami
6
6
20
2.67
L
Yemoja
Emiya
Yemoja
7
7
9
1.64
W
Baron Samedi
Melur990
Baron Samedi
6
6
20
2.67
L
Kumbhakarna
TheMolinaPita
Kumbhakarna
1
5
19
2.1
L
1
5
20
2.2
W
Skadi
regum878
Skadi
8
4
21
4.63
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,177
Damage
88,990
100,634
Taken
125,315
51,165
Mitigated
121,627
50,852
Healing
45,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,254
9,455
3,652
5,033
16,221
6,019
1,578
5,065
11,156
0
25,819
L
Nike
Aikoto
Nike
29,333
5,439
705
1,454
23,429
14,555
1,020
4,579
18,850
1,360
47,496
W
Hun Batz
17,291
2,603
4,377
3,587
20,311
7,235
960
5,436
14,875
0
33,988
W
Izanami
Alladeliel
Izanami
24,110
13,219
3,224
4,606
21,077
8,281
1,016
7,099
13,978
0
41,129
L
Yemoja
Emiya
Yemoja
23,773
4,502
20,971
8,454
24,884
17,155
506
4,828
20,056
42,489
0
W
Baron Samedi
Melur990
Baron Samedi
26,774
3,593
10,821
8,529
23,472
21,644
457
12,917
10,555
53,898
0
L
Kumbhakarna
TheMolinaPita
Kumbhakarna
11,131
992
1,336
2,224
26,787
39,119
368
3,926
22,861
26,262
0
L
13,629
3,353
1,478
7,946
31,247
40,900
443
5,714
25,533
0
21,741
W
Skadi
regum878
Skadi
31,748
12,960
3,161
3,862
19,553
7,986
1,873
5,543
14,010
0
48,931
L
11,124
7,719
411
890
18,968
9,898
1,224
7,727
11,241
0
49,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,686
Gold Earned
63,012
179
Minions Killed
232
0
Camps Cleared
0
1,584,945
Distance Traveled
1,377,653
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,476
709
19
1
0
381,211
1
L
Nike
13,042
686
66
3
0
300,090
3
W
Hun Batz
13,435
707
27
1
0
372,619
1
W
Izanami
13,582
715
37
2
0
296,273
0
L
Yemoja
12,782
673
35
2
0
225,222
1
W
Baron Samedi
13,247
697
47
2
0
259,127
2
L
Kumbhakarna
12,515
659
28
1
0
272,917
0
L
Tyr
11,776
620
21
1
0
300,199
0
W
Skadi
13,946
734
49
3
0
275,715
0
L
Rama
12,897
679
82
4
0
279,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role