Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Pizzadiego178
Awilix
Level 85
God Stats
6W - 4L
1,922 SR
Queue Stats
34W - 31L
1,489 Elo+
Party 2
He Bo
He Bo
VVaguis
He Bo
Level 86
God Stats
5W - 4L
1,707 SR
Queue Stats
39W - 41L
1,507 Elo+
Party 2
Team Averages
Level 59
1,760 SR
1,499 Elo+

VS

Team Averages
Level 68
1,789 SR
1,704 Elo+
Odin
Odin
Searing Smite01
Odin
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
25W - 8L
1,844 Elo+
Party 1
Heimdallr
Heimdallr
SinisterRhombus
Heimdallr
Level 92
God Stats
17W - 4L
1,752 SR
Queue Stats
68W - 33L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
x Ribbers x
Cthulhu
Level 83
God Stats
4W - 1L
1,920 SR
Queue Stats
45W - 26L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 1 / 0
6,718
480
539
1,092
440
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 2 / 0
7,954
568
3,486
10,241
3,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
VVaguis
He Bo
13
1 / 5 / 1
8,110
579
5,596
9,219
3,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
8,966
640
3,158
7,704
5,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SinisterRhombus
Heimdallr
12
3 / 0 / 5
9,342
667
8,228
4,186
1,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
x Ribbers x
Cthulhu
13
3 / 0 / 5
9,563
683
5,661
12,219
11,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
8
8
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
1
2
0
0.5
W
2
2
6
2.5
W
Heimdallr
SinisterRhombus
Heimdallr
3
0
5
5.5
L
He Bo
VVaguis
He Bo
1
5
1
0.3
W
Cthulhu
x Ribbers x
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,621
Damage
17,047
20,552
Taken
24,109
7,412
Mitigated
19,077
2,741
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
539
107
0
50
1,092
440
0
275
772
1,730
0
L
3,486
914
0
1,023
10,241
3,950
0
2,647
7,169
0
33,268
W
3,158
754
0
525
7,704
5,689
523
1,945
5,380
0
13,986
W
Heimdallr
SinisterRhombus
Heimdallr
8,228
3,411
0
2,063
4,186
1,650
2,294
1,696
2,490
0
47,937
L
He Bo
VVaguis
He Bo
5,596
41
0
1,668
9,219
3,022
0
2,284
6,585
32,861
0
W
Cthulhu
x Ribbers x
Cthulhu
5,661
142
864
2,292
12,219
11,738
0
2,546
9,653
29,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
27,871
97
Minions Killed
136
0
Camps Cleared
0
569,092
Distance Traveled
766,432
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,718
480
3
0
0
31,609
0
L
Awilix
7,954
568
48
3
0
280,663
3
W
Odin
8,966
640
19
1
0
240,577
1
W
Heimdallr
9,342
667
76
5
0
239,081
3
L
He Bo
8,110
579
46
3
0
256,820
3
W
Cthulhu
9,563
683
41
3
0
286,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role