Player Matchup

Nu Wa
Nu Wa
ATR FETTUCCINE
Nu Wa
Level 159
God Stats
3W - 4L
1,547 SR
Queue Stats
196W - 180L
1,650 Elo+
Party 2
Medusa
Medusa
Frossty117
Medusa
Level 67
God Stats
16W - 18L
1,609 SR
Queue Stats
117W - 115L
1,526 Elo+
Party 2
Sobek
Sobek
G0RG0R7
Sobek
Level 41
God Stats
21W - 12L
1,713 SR
Queue Stats
165W - 157L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Karizmex
Cthulhu
Level 86
God Stats
27W - 13L
1,719 SR
Queue Stats
74W - 68L
1,585 Elo+
Party 2
Fenrir
Fenrir
MENASE
Fenrir
Level 151
God Stats
4W - 5L
1,768 SR
Queue Stats
297W - 291L
1,587 Elo+
Party 2
Team Averages
Level 101
1,671 SR
1,575 Elo+

VS

Team Averages
Level 80
1,530 SR
1,483 Elo+
Kukulkan
Kukulkan
ArktisWolf
Kukulkan
Level 126
God Stats
3W - 3L
1,874 SR
Queue Stats
167W - 143L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HepTiic RAGE
Cu Chulainn
Level 57
God Stats
2W - 2L
1,545 SR
Queue Stats
272W - 333L
1,436 Elo+
Party 1
Nemesis
Nemesis
Mr HER6ERT
Nemesis
Level 62
God Stats
11W - 12L
1,525 SR
Queue Stats
195W - 209L
1,430 Elo+
Party 1
Ullr
Ullr
Qwiky
Ullr
Level 149
God Stats
1W - 9L
1,342 SR
Queue Stats
232W - 256L
1,498 Elo+
Party 1
Ymir
Ymir
i MARK95 x
Ymir
Level 8
God Stats
0W - 4L
1,362 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 22
16,989
586
30,129
16,452
7,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Frossty117
Medusa
20
8 / 8 / 6
16,464
568
18,641
18,812
7,542
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
G0RG0R7
Sobek
20
4 / 4 / 14
16,661
575
8,718
26,990
42,294
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Karizmex
Cthulhu
20
13 / 3 / 8
17,770
613
27,254
23,472
32,987
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
MENASE
Fenrir
20
16 / 2 / 8
19,073
658
23,206
29,423
20,172
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArktisWolf
Kukulkan
20
8 / 11 / 1
16,121
556
21,012
21,147
5,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
HepTiic RAGE
Cu Chulainn
19
1 / 9 / 3
12,226
422
7,865
27,094
22,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Mr HER6ERT
Nemesis
18
2 / 12 / 6
12,890
444
8,655
27,458
8,035
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Qwiky
Ullr
20
11 / 5 / 4
16,723
577
25,827
27,364
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 9 / 7
9,607
331
2,390
19,456
7,561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
46
Kills
22
23
Deaths
46
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
6
22
2.67
L
Kukulkan
ArktisWolf
Kukulkan
8
11
1
0.77
W
Medusa
Frossty117
Medusa
8
8
6
1.38
W
Sobek
G0RG0R7
Sobek
4
4
14
2.75
L
Cu Chulainn
HepTiic RAGE
Cu Chulainn
1
9
3
0.28
W
Cthulhu
Karizmex
Cthulhu
13
3
8
5.67
W
Fenrir
MENASE
Fenrir
16
2
8
10
L
Nemesis
Mr HER6ERT
Nemesis
2
12
6
0.42
L
Ullr
Qwiky
Ullr
11
5
4
2.6
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,948
Damage
65,749
115,149
Taken
122,519
110,148
Mitigated
51,794
32,538
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,129
5,026
0
3,341
16,452
7,153
2,752
5,274
11,178
117,258
0
L
Kukulkan
ArktisWolf
Kukulkan
21,012
999
0
1,678
21,147
5,742
0
12,847
8,200
128,051
0
W
Medusa
Frossty117
Medusa
18,641
10,397
0
1,383
18,812
7,542
4,543
6,564
12,248
0
135,952
W
Sobek
G0RG0R7
Sobek
8,718
199
0
7,119
26,990
42,294
873
5,220
21,770
64,699
0
L
Cu Chulainn
HepTiic RAGE
Cu Chulainn
7,865
1,819
0
2,564
27,094
22,103
251
17,357
9,112
0
59,514
W
Cthulhu
Karizmex
Cthulhu
27,254
1,120
1,712
3,524
23,472
32,987
685
4,191
18,956
115,404
0
W
Fenrir
MENASE
Fenrir
23,206
4,344
0
15,459
29,423
20,172
3,094
6,549
22,849
0
182,466
L
Nemesis
Mr HER6ERT
Nemesis
8,655
2,817
0
4,600
27,458
8,035
0
14,613
12,645
0
66,571
L
Ullr
Qwiky
Ullr
25,827
10,020
0
4,914
27,364
8,353
2,961
13,923
13,416
0
149,805
L
2,390
68
0
277
19,456
7,561
76
6,411
13,045
5,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,957
Gold Earned
67,567
747
Minions Killed
705
0
Camps Cleared
0
2,684,125
Distance Traveled
2,332,300
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,989
586
154
5
0
492,887
11
L
Kukulkan
16,121
556
232
8
0
460,968
5
W
Medusa
16,464
568
187
6
0
487,531
7
W
Sobek
16,661
575
65
2
0
552,762
4
L
Cu Chulainn
12,226
422
105
4
0
470,085
0
W
Cthulhu
17,770
613
157
5
0
534,248
1
W
Fenrir
19,073
658
184
6
0
616,697
1
L
Nemesis
12,890
444
99
3
0
495,646
3
L
Ullr
16,723
577
261
9
0
478,611
6
L
Ymir
9,607
331
8
0
0
426,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role