Player Matchup

Chaac
Chaac
BryarRaine
Chaac
Level 43
God Stats
8W - 7L
1,551 SR
Queue Stats
114W - 149L
1,313 Elo+
Party 1
Sol
Sol
CerealKillah25
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 239L
1,350 Elo+
Party 1
Anhur
Anhur
r0ck1nbod
Anhur
Level 64
God Stats
3W - 10L
1,314 SR
Queue Stats
114W - 153L
1,343 Elo+
Party 1
Team Averages
Level 61
1,455 SR
1,335 Elo+

VS

Team Averages
Level 71
1,492 SR
1,351 Elo+
Cthulhu
Cthulhu
ESrhino23
Cthulhu
Level 65
God Stats
1W - 1L
1,161 SR
Queue Stats
219W - 200L
1,380 Elo+
Solo
Ravana
Ravana
TheyCallMeMurica
Ravana
Level 61
God Stats
25W - 29L
1,507 SR
Queue Stats
287W - 304L
1,291 Elo+
Solo
Anubis
Anubis
True__Alpha
Anubis
Level 87
God Stats
18W - 16L
1,809 SR
Queue Stats
860W - 958L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 4
8,704
580
6,143
15,173
13,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 8 / 0
9,966
664
15,495
14,060
2,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
r0ck1nbod
Anhur
11
1 / 8 / 3
9,362
624
6,223
12,432
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ESrhino23
Cthulhu
13
2 / 2 / 14
10,406
694
9,574
11,230
7,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 2 / 9
11,527
768
8,516
11,757
5,817
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
16
10 / 1 / 7
11,633
776
17,728
12,573
9,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
21
21
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
4
0.4
L
4
8
0
0.5
W
Cthulhu
ESrhino23
Cthulhu
2
2
14
4.5
W
9
2
9
6.75
W
Anubis
10
1
7
13.5
L
Anhur
r0ck1nbod
Anhur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
35,818
41,665
Taken
35,560
18,258
Mitigated
22,769
7,703
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,143
369
755
3,451
15,173
13,135
0
10,302
4,871
0
37,141
L
15,495
3,688
0
3,497
14,060
2,891
0
7,240
6,820
36,552
0
W
Cthulhu
ESrhino23
Cthulhu
9,574
265
2,143
1,995
11,230
7,396
396
5,122
6,108
28,276
0
W
8,516
1,638
0
2,910
11,757
5,817
1,254
5,666
6,091
0
44,945
W
Anubis
17,728
1,771
0
6,420
12,573
9,556
938
4,707
7,866
57,663
0
L
Anhur
r0ck1nbod
Anhur
6,223
2,295
0
0
12,432
2,232
30
9,768
2,664
0
14,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
33,566
123
Minions Killed
182
0
Camps Cleared
0
802,707
Distance Traveled
798,497
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,704
580
62
4
0
306,147
1
L
Sol
9,966
664
40
3
0
247,643
3
W
Cthulhu
10,406
694
39
3
0
261,646
0
W
Ravana
11,527
768
58
4
0
298,422
3
W
Anubis
11,633
776
85
6
0
238,429
0
L
Anhur
9,362
624
21
1
0
248,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role