Player Matchup

Ravana
Ravana
 
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Bean_CTM
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,117 Elo+
Solo
Cernunnos
Cernunnos
kbear121
Cernunnos
Level 23
God Stats
48W - 48L
1,386 SR
Queue Stats
187W - 203L
1,140 Elo+
Solo
Cerberus
Cerberus
orangespraypain
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Set
Set
penguinator226
Set
Level 28
God Stats
66W - 61L
1,234 SR
Queue Stats
345W - 362L
1,308 Elo+
Solo
Team Averages
Level 14
1,424 SR
1,313 Elo+

VS

Team Averages
Level 23
1,532 SR
1,418 Elo+
Hercules
Hercules
DeeMunkee
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,147 Elo+
Solo
Kuzenbo
Kuzenbo
DemonStRiK
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,492 Elo+
Party 1
Medusa
Medusa
KobiiFleXxGGG
Medusa
Level 44
God Stats
9W - 4L
1,569 SR
Queue Stats
19W - 23L
1,299 Elo+
Party 1
Fenrir
Fenrir
THEDANDY603
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,576 Elo+
Party 2
Ra
Ra
mattbiscuit9
Ra
Level 21
God Stats
6W - 4L
1,592 SR
Queue Stats
8W - 9L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
3
0 / 3 / 0
6,107
266
0
1,923
313
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 6 / 2
8,284
360
5,318
10,689
3,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
kbear121
Cernunnos
18
4 / 4 / 2
10,659
463
14,267
19,959
7,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
14
2 / 10 / 5
9,493
413
6,849
16,086
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 8 / 5
11,911
518
15,277
21,048
9,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeeMunkee
Hercules
18
4 / 1 / 2
11,103
483
5,737
11,611
12,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
DemonStRiK
Kuzenbo
14
2 / 3 / 9
10,156
442
3,543
10,535
5,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
12 / 3 / 3
13,240
576
17,838
12,165
10,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
16
5 / 3 / 8
11,728
510
8,930
13,706
6,430
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 4
12,226
532
16,393
12,573
4,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
29
31
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
L
1
6
2
0.33
W
Hercules
DeeMunkee
Hercules
4
1
2
5
W
Kuzenbo
DemonStRiK
Kuzenbo
2
3
9
2.17
W
12
3
3
4.5
W
Fenrir
5
3
8
3
L
Cernunnos
kbear121
Cernunnos
4
4
2
1.25
W
6
5
4
1.6
L
Cerberus
2
10
5
0.45
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,711
Damage
52,441
69,705
Taken
60,590
29,736
Mitigated
39,010
13,740
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
0
0
0
164
1,923
313
0
0
1,923
0
3,767
L
5,318
492
122
478
10,689
3,064
124
4,105
6,584
31,117
0
W
Hercules
DeeMunkee
Hercules
5,737
885
0
3,840
11,611
12,103
3,194
1,267
10,344
0
43,139
W
Kuzenbo
DemonStRiK
Kuzenbo
3,543
975
0
355
10,535
5,569
1,573
3,388
7,147
13,930
0
W
17,838
9,573
752
2,445
12,165
10,042
2,380
1,704
10,461
0
76,262
W
Fenrir
8,930
2,782
0
2,162
13,706
6,430
209
1,934
11,772
0
50,551
L
Cernunnos
kbear121
Cernunnos
14,267
9,875
0
4,622
19,959
7,964
947
6,354
13,330
0
76,595
W
16,393
2,409
1,446
3,165
12,573
4,866
3,312
3,874
8,699
76,197
0
L
Cerberus
6,849
712
0
2,111
16,086
8,927
227
5,723
10,297
35,902
0
L
15,277
8,106
0
6,243
21,048
9,468
0
3,754
17,269
0
89,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
58,453
381
Minions Killed
412
0
Camps Cleared
0
1,379,246
Distance Traveled
1,738,307
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,107
266
8
0
0
65,890
0
L
Hel
8,284
360
45
2
0
283,166
0
W
Hercules
11,103
483
73
3
0
339,494
1
W
Kuzenbo
10,156
442
23
1
0
284,969
1
W
Medusa
13,240
576
122
5
0
337,371
5
W
Fenrir
11,728
510
69
3
0
411,076
0
L
Cernunnos
10,659
463
110
5
0
354,070
0
W
Ra
12,226
532
125
5
0
365,397
0
L
Cerberus
9,493
413
76
3
0
308,624
0
L
Set
11,911
518
142
6
0
367,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role