Player Matchup

Nemesis
Nemesis
Gold II
Its Excisions
Nemesis
Gold II
Level 114
God Stats
46W - 26L
1,844 SR
Queue Stats
115W - 97L
1,591 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,844 SR
1,591 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,956 SR
1,589 MMR
Hel
Hel
Silver II
Kaylane08
Hel
Silver II
Level 82
God Stats
3W - 1L
1,956 SR
Queue Stats
23W - 47L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
2 / 1 / 1
15,889
757
17,779
25,133
18,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesAnubisUllrAh Muzen CabSkadi

VS

Bans
IzanamiBellonaPoseidonHeraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 0
15,431
735
16,116
23,465
21,006
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
1
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,779
Damage
16,116
25,133
Taken
23,465
18,043
Mitigated
21,006
5,776
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
17,779
8,338
0
5,776
25,133
18,043
1,921
16,188
8,945
0
163,516
L
16,116
1,407
0
16,948
23,465
21,006
705
338
23,127
157,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,889
Gold Earned
15,431
242
Minions Killed
221
0
Camps Cleared
0
461,554
Distance Traveled
390,343
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,889
757
242
12
0
461,554
3
L
Hel
15,431
735
221
11
0
390,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role