Player Matchup

Heimdallr
Heimdallr
Dyrek0416
Heimdallr
Level 125
God Stats
2W - 0L
1,397 SR
Queue Stats
24W - 22L
1,628 Elo+
Party 1
Anubis
Anubis
GregVelasco
Anubis
Level 111
God Stats
4W - 1L
1,907 SR
Queue Stats
27W - 25L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
MarissaShoe
Cthulhu
Level 101
God Stats
3W - 0L
1,754 SR
Queue Stats
17W - 15L
1,522 Elo+
Party 1
Team Averages
Level 112
1,686 SR
1,577 Elo+

VS

Team Averages
Level 105
1,610 SR
1,527 Elo+
Hachiman
Hachiman
AAJR72
Hachiman
Level 86
God Stats
0W - 3L
1,525 SR
Queue Stats
155W - 155L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
BearUsuallyDoes
Baron Samedi
Level 127
God Stats
16W - 12L
1,463 SR
Queue Stats
951W - 1,005L
1,460 Elo+
Solo
Vamana
Vamana
patricia162012
Vamana
Level 102
God Stats
1W - 2L
1,841 SR
Queue Stats
88W - 83L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dyrek0416
Heimdallr
19
6 / 2 / 9
14,793
704
18,175
18,800
8,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
8 / 7 / 6
14,582
694
19,072
17,018
7,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MarissaShoe
Cthulhu
17
1 / 6 / 11
13,999
667
10,773
22,927
19,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AAJR72
Hachiman
17
4 / 7 / 9
13,473
642
16,575
20,062
6,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
BearUsuallyDoes
Baron Samedi
18
5 / 3 / 8
13,641
650
13,586
13,145
13,145
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 8
13,854
660
17,682
24,509
22,604
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
15
Kills
15
15
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AAJR72
Hachiman
4
7
9
1.21
L
Baron Samedi
BearUsuallyDoes
Baron Samedi
5
3
8
3
W
Heimdallr
Dyrek0416
Heimdallr
6
2
9
5.25
W
Anubis
8
7
6
1.57
W
Cthulhu
MarissaShoe
Cthulhu
1
6
11
1.08
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,020
Damage
47,843
58,745
Taken
57,716
35,507
Mitigated
41,795
13,027
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AAJR72
Hachiman
16,575
9,909
0
5,778
20,062
6,046
1,031
11,916
8,146
0
70,034
L
Baron Samedi
BearUsuallyDoes
Baron Samedi
13,586
454
2,203
4,625
13,145
13,145
0
6,052
7,093
71,589
0
W
Heimdallr
Dyrek0416
Heimdallr
18,175
10,159
0
3,017
18,800
8,187
3,130
4,665
13,910
0
84,631
W
Anubis
19,072
161
1,134
5,537
17,018
7,810
600
4,098
12,670
70,971
0
W
Cthulhu
MarissaShoe
Cthulhu
10,773
391
2,041
1,298
22,927
19,510
719
4,953
17,664
43,531
0
L
17,682
7,544
0
4,134
24,509
22,604
0
12,001
12,505
0
59,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
40,968
244
Minions Killed
232
0
Camps Cleared
0
1,093,339
Distance Traveled
1,223,094
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,473
642
96
5
0
367,043
3
L
Baron Samedi
13,641
650
72
3
0
394,696
5
W
Heimdallr
14,793
704
120
6
0
385,047
1
W
Anubis
14,582
694
89
4
0
336,225
4
W
Cthulhu
13,999
667
35
2
0
372,067
3
L
Vamana
13,854
660
64
3
0
461,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role