Player Matchup

Cthulhu
Cthulhu
IRON-_-WigWam
Cthulhu
Level 49
God Stats
14W - 12L
1,312 SR
Queue Stats
169W - 164L
1,291 Elo+
Party 2
Kali
Kali
Rainzky
Kali
Level 17
God Stats
1W - 0L
1,293 SR
Queue Stats
38W - 34L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
ThaTerpGod
Ah Puch
Level 44
God Stats
2W - 0L
1,730 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 1
Bellona
Bellona
shnoobyshnackjr
Bellona
Level 85
God Stats
3W - 2L
1,311 SR
Queue Stats
67W - 69L
1,306 Elo+
Party 1
Ra
Ra
timekiller10_21
Ra
Level 26
God Stats
10W - 9L
1,810 SR
Queue Stats
295W - 322L
1,220 Elo+
Party 2
Team Averages
Level 44
1,491 SR
1,362 Elo+

VS

Team Averages
Level 57
1,298 SR
1,230 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
8W - 12L
1,444 SR
Queue Stats
229W - 262L
1,294 Elo+
Party 4
Persephone
Persephone
 
Persephone
Level 39
God Stats
8W - 14L
1,312 SR
Queue Stats
67W - 97L
1,111 Elo+
Solo
Thor
Thor
 
Thor
Level 26
God Stats
4W - 5L
1,080 SR
Queue Stats
258W - 277L
1,225 Elo+
Party 4
Hercules
Hercules
Elite Seraphim
Hercules
Level 124
God Stats
10W - 12L
1,472 SR
Queue Stats
258W - 221L
1,341 Elo+
Party 3
Fafnir
Fafnir
SportyChief285
Fafnir
Level 27
God Stats
3W - 5L
1,183 SR
Queue Stats
27W - 22L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 4 / 23
15,124
540
24,790
27,950
29,728
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
Rainzky
Kali
18
9 / 5 / 12
13,751
491
9,606
16,698
7,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ThaTerpGod
Ah Puch
20
22 / 5 / 11
16,066
574
33,359
20,289
8,818
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 4 / 6
13,466
481
13,690
21,371
20,265
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
12 / 2 / 18
13,863
495
24,200
16,593
7,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 10 / 2
13,738
491
23,180
26,020
8,864
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
 
Persephone
16
1 / 11 / 7
11,346
405
9,437
19,184
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
 
Thor
17
2 / 10 / 3
11,752
420
8,006
28,055
11,934
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
18
7 / 7 / 2
13,095
468
18,407
33,507
30,712
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 17 / 2
9,873
353
8,161
31,261
22,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
55
Kills
17
20
Deaths
55
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
10
2
0.7
L
Persephone
 
Persephone
1
11
7
0.41
L
Thor
 
Thor
2
10
3
0.35
L
Hercules
7
7
2
1.14
W
Cthulhu
10
4
23
5.38
W
Kali
Rainzky
Kali
9
5
12
3
L
1
17
2
0.12
W
Ah Puch
ThaTerpGod
Ah Puch
22
5
11
5.5
W
2
4
6
1.25
W
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,645
Damage
67,191
102,901
Taken
138,027
74,430
Mitigated
79,269
36,058
Healing
27,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
23,180
16,454
0
6,330
26,020
8,864
1,103
15,902
10,043
0
94,590
L
Persephone
 
Persephone
9,437
925
0
2,647
19,184
5,374
0
12,848
6,211
27,206
0
L
Thor
 
Thor
8,006
887
0
4,967
28,055
11,934
0
13,778
14,177
0
83,224
L
Hercules
18,407
5,952
0
10,406
33,507
30,712
2,894
17,734
15,273
0
64,166
W
Cthulhu
24,790
1,919
1,074
1,000
27,950
29,728
621
5,079
22,797
65,629
0
W
Kali
Rainzky
Kali
9,606
4,599
0
3,802
16,698
7,736
5,472
2,928
13,645
0
63,440
L
8,161
1,741
294
2,436
31,261
22,385
749
22,865
8,371
20,903
0
W
Ah Puch
ThaTerpGod
Ah Puch
33,359
3,011
0
3,746
20,289
8,818
1,490
4,846
15,318
81,855
0
W
13,690
5,002
0
8,828
21,371
20,265
2,000
2,303
18,643
0
98,454
W
24,200
3,727
8,425
9,183
16,593
7,883
1,818
4,975
11,568
83,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,270
Gold Earned
59,804
526
Minions Killed
418
0
Camps Cleared
0
2,460,591
Distance Traveled
2,119,512
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,738
491
136
5
0
401,691
2
L
Persephone
11,346
405
43
2
0
406,886
0
L
Thor
11,752
420
128
5
0
460,538
0
L
Hercules
13,095
468
97
3
0
400,175
0
W
Cthulhu
15,124
540
81
3
0
501,731
2
W
Kali
13,751
491
90
3
0
506,529
0
L
Fafnir
9,873
353
14
1
0
450,222
7
W
Ah Puch
16,066
574
103
4
0
474,636
2
W
Bellona
13,466
481
137
5
0
445,083
9
W
Ra
13,863
495
115
4
0
532,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role