Player Matchup

Ymir
Ymir
Debilane
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
FenrirLikan
Fenrir
Level 6
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Killager99
Baba Yaga
Level 25
God Stats
52W - 39L
1,522 SR
Queue Stats
440W - 417L
1,417 Elo+
Solo
Horus
Horus
SirSpino
Horus
Level 16
God Stats
17W - 15L
1,401 SR
Queue Stats
93W - 102L
1,416 Elo+
Solo
Cernunnos
Cernunnos
Werewolf2288
Cernunnos
Level 8
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 2L
1,101 Elo+
Party 2
Team Averages
Level 12
1,390 SR
1,387 Elo+

VS

Team Averages
Level 18
1,442 SR
1,290 Elo+
Ymir
Ymir
Beater613
Ymir
Level 25
God Stats
1W - 1L
1,210 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Saptic
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,139 Elo+
Party 1
Neith
Neith
SebaZOscure
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,260 Elo+
Solo
Ravana
Ravana
SpunKillerSht
Ravana
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 143L
1,410 Elo+
Solo
Nike
Nike
xaniay
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 14 / 3
8,601
358
1,318
18,503
7,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
0 / 19 / 1
8,596
358
4,134
20,822
6,146
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Killager99
Baba Yaga
18
7 / 8 / 0
11,995
500
19,707
15,339
7,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
SirSpino
Horus
16
1 / 4 / 2
10,577
441
6,922
20,211
12,860
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Werewolf2288
Cernunnos
14
2 / 8 / 1
9,308
388
5,450
15,299
5,408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 2 / 9
13,724
572
11,410
17,737
9,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Saptic
Sun Wukong
18
8 / 0 / 14
13,027
543
12,708
11,756
13,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 3 / 7
12,693
529
13,905
8,435
2,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 13
14,573
607
22,069
16,462
8,678
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
xaniay
Nike
18
12 / 5 / 7
12,560
523
6,184
12,176
4,396
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
10
Kills
47
53
Deaths
12
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
2
9
5.25
L
Ymir
0
14
3
0.11
L
Fenrir
0
19
1
0.03
L
Baba Yaga
Killager99
Baba Yaga
7
8
0
0.88
W
Sun Wukong
Saptic
Sun Wukong
8
0
14
15
W
9
3
7
4.17
L
Horus
SirSpino
Horus
1
4
2
0.5
W
12
2
13
9.25
L
Cernunnos
Werewolf2288
Cernunnos
2
8
1
0.31
W
Nike
xaniay
Nike
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
66,276
90,174
Taken
66,566
39,030
Mitigated
38,758
9,660
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,410
2,122
279
6,536
17,737
9,090
3,311
5,996
11,648
72,490
0
L
Ymir
1,318
973
0
1,264
18,503
7,130
935
121
18,332
17,672
0
L
Fenrir
4,134
2,099
0
2,281
20,822
6,146
0
1,644
19,053
0
29,129
L
Baba Yaga
Killager99
Baba Yaga
19,707
1,676
0
2,836
15,339
7,486
1,839
3,416
11,710
90,038
0
W
Sun Wukong
Saptic
Sun Wukong
12,708
2,908
0
754
11,756
13,599
917
4,658
7,023
0
61,739
W
13,905
5,181
0
1,734
8,435
2,995
3,134
1,202
7,208
0
72,837
L
Horus
SirSpino
Horus
6,922
3,039
118
2,786
20,211
12,860
976
5,285
14,851
146
53,792
W
22,069
11,152
0
6,329
16,462
8,678
1,980
4,949
11,390
0
114,725
L
Cernunnos
Werewolf2288
Cernunnos
5,450
2,902
0
375
15,299
5,408
895
944
14,255
0
50,258
W
Nike
xaniay
Nike
6,184
3,648
0
1,726
12,176
4,396
2,351
4,366
7,785
0
52,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
66,577
396
Minions Killed
538
0
Camps Cleared
0
2,062,239
Distance Traveled
2,153,430
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,724
572
128
5
0
378,659
3
L
Ymir
8,601
358
29
1
0
432,430
0
L
Fenrir
8,596
358
41
2
0
430,211
0
L
Baba Yaga
11,995
500
138
6
0
383,545
2
W
Sun Wukong
13,027
543
95
4
0
419,770
1
W
Neith
12,693
529
96
4
0
422,113
6
L
Horus
10,577
441
104
4
0
399,921
4
W
Ravana
14,573
607
144
6
0
449,900
1
L
Cernunnos
9,308
388
84
4
0
416,132
2
W
Nike
12,560
523
75
3
0
482,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role