Player Matchup

Sun Wukong
Sun Wukong
BetaArae
Sun Wukong
Level 68
God Stats
1W - 3L
1,478 SR
Queue Stats
56W - 80L
1,418 Elo+
Party 1
Nemesis
Nemesis
Misa Luna
Nemesis
Level 100
God Stats
1W - 3L
1,431 SR
Queue Stats
138W - 201L
1,405 Elo+
Party 1
Merlin
Merlin
Shirkules
Merlin
Level 108
God Stats
4W - 2L
1,224 SR
Queue Stats
48W - 54L
1,451 Elo+
Solo
Team Averages
Level 92
1,378 SR
1,425 Elo+

VS

Team Averages
Level 64
1,585 SR
1,505 Elo+
Fenrir
Fenrir
CallMeMrPsycho
Fenrir
Level 27
God Stats
6W - 4L
1,377 SR
Queue Stats
23W - 29L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
GodlyxXLegend
Cthulhu
Level 116
God Stats
3W - 2L
1,880 SR
Queue Stats
108W - 98L
1,552 Elo+
Party 2
Raijin
Raijin
m3tal1987
Raijin
Level 48
God Stats
2W - 4L
1,499 SR
Queue Stats
131W - 110L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BetaArae
Sun Wukong
14
5 / 8 / 2
11,842
697
10,236
16,681
15,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Misa Luna
Nemesis
12
1 / 9 / 3
10,238
602
7,148
15,605
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Shirkules
Merlin
14
1 / 7 / 4
10,256
603
8,890
11,751
4,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
12,888
758
10,229
11,376
4,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
16
4 / 2 / 18
11,971
704
14,251
16,041
14,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
m3tal1987
Raijin
16
10 / 3 / 9
12,687
746
13,150
9,018
3,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
24
24
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BetaArae
Sun Wukong
5
8
2
0.75
W
10
2
9
7.25
W
Cthulhu
4
2
18
6.5
L
Nemesis
Misa Luna
Nemesis
1
9
3
0.28
L
Merlin
Shirkules
Merlin
1
7
4
0.43
W
Raijin
m3tal1987
Raijin
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
37,630
44,037
Taken
36,435
24,957
Mitigated
22,994
5,034
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BetaArae
Sun Wukong
10,236
2,661
0
2,696
16,681
15,036
0
9,864
6,817
0
23,827
W
10,229
4,338
0
3,703
11,376
4,956
2,470
2,793
8,408
0
50,467
W
Cthulhu
14,251
1,912
1,675
3,588
16,041
14,338
271
4,838
10,923
47,200
0
L
Nemesis
Misa Luna
Nemesis
7,148
2,854
0
1,088
15,605
5,833
0
9,480
6,125
0
43,118
L
Merlin
Shirkules
Merlin
8,890
506
0
1,250
11,751
4,088
0
8,142
3,609
36,762
0
W
Raijin
m3tal1987
Raijin
13,150
1,469
0
1,044
9,018
3,700
973
1,861
7,007
68,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
37,546
159
Minions Killed
219
0
Camps Cleared
0
827,808
Distance Traveled
963,309
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,842
697
21
1
0
273,429
6
W
Fenrir
12,888
758
58
3
0
334,041
3
W
Cthulhu
11,971
704
65
4
0
354,183
6
L
Nemesis
10,238
602
73
4
0
293,232
1
L
Merlin
10,256
603
65
4
0
261,147
0
W
Raijin
12,687
746
96
6
0
275,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role