Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,076 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 24
God Stats
3W - 1L
1,493 SR
Queue Stats
15W - 19L
1,126 Elo+
Solo
Neith
Neith
 
Neith
Level 24
God Stats
35W - 39L
1,372 SR
Queue Stats
167W - 196L
1,119 Elo+
Solo
Chaac
Chaac
CholoThugBoy
Chaac
Level 68
God Stats
6W - 8L
1,372 SR
Queue Stats
12W - 17L
1,156 Elo+
Party 1
Achilles
Achilles
tipsy-key0
Achilles
Level 26
God Stats
6W - 9L
1,637 SR
Queue Stats
110W - 153L
1,229 Elo+
Solo
Team Averages
Level 30
1,475 SR
1,141 Elo+

VS

Team Averages
Level 16
1,526 SR
1,270 Elo+
Ra
Ra
 
Ra
Level 6
God Stats
3W - 10L
1,500 SR
Queue Stats
373W - 450L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GetWrecked81
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
876 Elo+
Solo
Anubis
Anubis
Scruggs_IsA_God
Anubis
Level 29
God Stats
5W - 5L
1,671 SR
Queue Stats
104W - 96L
1,329 Elo+
Solo
Arachne
Arachne
punkedoodle76
Arachne
Level 20
God Stats
5W - 6L
1,394 SR
Queue Stats
42W - 59L
1,148 Elo+
Solo
Ymir
Ymir
spoken24clash
Ymir
Level 17
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 9 / 6
9,736
423
6,804
13,821
5,147
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
 
Osiris
19
2 / 0 / 3
11,854
515
7,799
11,585
12,383
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
 
Neith
17
4 / 6 / 1
11,811
514
9,089
12,443
4,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
10 / 10 / 2
12,479
543
15,174
24,313
9,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
tipsy-key0
Achilles
15
2 / 10 / 3
10,695
465
5,447
20,506
11,245
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 1
6,566
285
1,063
1,458
277
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
GetWrecked81
Cthulhu
4
0 / 1 / 1
6,289
273
249
768
227
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

19
14 / 4 / 8
11,721
510
26,824
18,947
10,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
17
10 / 7 / 5
11,107
483
11,137
17,169
6,909
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 6
10,592
461
12,937
22,762
31,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
18
Kills
30
35
Deaths
18
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
9
6
0.33
W
Osiris
 
Osiris
2
0
3
3.5
W
Neith
 
Neith
4
6
1
0.75
L
Ra
 
Ra
0
1
1
0.5
W
10
10
2
1.1
L
Cthulhu
GetWrecked81
Cthulhu
0
1
1
0.5
L
14
4
8
4.5
L
Arachne
10
7
5
1.79
L
6
5
6
1.8
W
Achilles
tipsy-key0
Achilles
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,313
Damage
52,210
82,668
Taken
61,104
43,002
Mitigated
49,154
14,822
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,804
2,723
0
859
13,821
5,147
1,600
5,915
7,906
0
26,135
W
Osiris
 
Osiris
7,799
2,189
0
3,436
11,585
12,383
1,199
5,282
6,303
46
62,778
W
Neith
 
Neith
9,089
3,295
0
4,020
12,443
4,426
3,727
8,319
4,124
0
59,905
L
Ra
 
Ra
1,063
444
15
176
1,458
277
129
0
1,408
6,929
0
W
15,174
4,642
0
6,273
24,313
9,801
4,044
11,180
13,133
0
59,963
L
Cthulhu
GetWrecked81
Cthulhu
249
150
0
0
768
227
0
0
768
1,623
0
L
26,824
3,178
1,155
11,998
18,947
10,725
1,629
0
18,847
84,834
0
L
Arachne
11,137
9,487
307
2,238
17,169
6,909
529
0
16,944
0
39,277
L
12,937
2,337
0
939
22,762
31,016
429
0
22,687
63,500
0
W
Achilles
tipsy-key0
Achilles
5,447
2,345
0
234
20,506
11,245
780
10,377
10,129
0
37,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,575
Gold Earned
46,275
413
Minions Killed
284
0
Camps Cleared
0
1,951,205
Distance Traveled
1,284,130
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,736
423
43
2
0
398,753
0
W
Osiris
11,854
515
100
4
0
464,287
4
W
Neith
11,811
514
113
5
0
391,029
4
L
Ra
6,566
285
8
0
0
91,173
0
W
Chaac
12,479
543
101
4
0
362,098
0
L
Cthulhu
6,289
273
3
0
0
27,754
0
L
Anubis
11,721
510
104
5
0
368,131
0
L
Arachne
11,107
483
66
3
0
425,959
3
L
Ymir
10,592
461
103
4
0
371,113
0
W
Achilles
10,695
465
56
2
0
335,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role