Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AshleyPurdy
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,367 Elo+
Solo
Merlin
Merlin
Darksydejoker
Merlin
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 63L
1,500 Elo+
Solo
Bellona
Bellona
Erik20t
Bellona
Level 14
God Stats
13W - 11L
1,565 SR
Queue Stats
13W - 11L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
NekoBk
Heimdallr
Level 125
God Stats
6W - 3L
1,896 SR
Queue Stats
144W - 147L
1,452 Elo+
Solo
Team Averages
Level 88
1,592 SR
1,471 Elo+

VS

Team Averages
Level 87
1,548 SR
1,488 Elo+
Ra
Ra
Caasifornia8
Ra
Level 154
God Stats
1W - 2L
1,584 SR
Queue Stats
117W - 112L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Itwasnttoni
Jing Wei
Level 29
God Stats
54W - 49L
1,629 SR
Queue Stats
243W - 199L
1,570 Elo+
Party 1
Scylla
Scylla
Phobayu
Scylla
Level 87
God Stats
33W - 26L
1,740 SR
Queue Stats
398W - 346L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
StuffieLord
Cthulhu
Level 65
God Stats
3W - 6L
1,233 SR
Queue Stats
104W - 112L
1,406 Elo+
Solo
Chaac
Chaac
Thejj405
Chaac
Level 102
God Stats
17W - 13L
1,553 SR
Queue Stats
107W - 105L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 6 / 8
12,670
975
20,060
32,277
28,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 5 / 6
13,182
1,014
18,492
22,486
8,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
1 / 11 / 9
12,016
924
12,986
17,030
6,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Erik20t
Bellona
17
0 / 11 / 7
10,847
834
6,441
24,508
17,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
NekoBk
Heimdallr
19
5 / 8 / 7
13,135
1,010
13,339
20,774
8,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 13
12,432
956
9,999
8,117
3,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Itwasnttoni
Jing Wei
20
7 / 4 / 23
12,683
976
25,009
16,166
6,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Phobayu
Scylla
20
20 / 2 / 19
16,725
1,287
38,166
15,181
6,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
StuffieLord
Cthulhu
20
6 / 3 / 26
13,462
1,036
20,929
14,834
12,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
Thejj405
Chaac
20
5 / 5 / 27
13,073
1,006
15,265
22,228
21,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
149
16
Kills
41
41
Deaths
16
37
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
6
8
1.33
L
6
5
6
1.8
W
3
2
13
4.75
L
1
11
9
0.5
L
Bellona
Erik20t
Bellona
0
11
7
0.32
W
Jing Wei
Itwasnttoni
Jing Wei
7
4
23
4.63
L
Heimdallr
NekoBk
Heimdallr
5
8
7
1.06
W
Scylla
Phobayu
Scylla
20
2
19
14.75
W
Cthulhu
StuffieLord
Cthulhu
6
3
26
6.33
W
Chaac
Thejj405
Chaac
5
5
27
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,318
Damage
109,368
117,075
Taken
76,526
69,143
Mitigated
50,171
6,168
Healing
26,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
20,060
1,327
277
3,827
32,277
28,453
0
20,376
11,901
38,960
0
L
18,492
8,182
0
832
22,486
8,633
0
13,611
8,875
0
42,789
W
9,999
330
3,384
2,973
8,117
3,722
0
4,097
4,020
47,659
0
L
12,986
1,178
0
0
17,030
6,211
0
10,089
6,941
52,169
0
L
Bellona
Erik20t
Bellona
6,441
2,263
0
768
24,508
17,198
0
12,024
12,484
0
12,246
W
Jing Wei
Itwasnttoni
Jing Wei
25,009
21,208
0
3,213
16,166
6,671
0
3,789
12,377
0
42,837
L
Heimdallr
NekoBk
Heimdallr
13,339
5,417
0
464
20,774
8,648
0
12,893
7,881
0
35,691
W
Scylla
Phobayu
Scylla
38,166
7,039
0
5,900
15,181
6,052
0
8,324
6,857
59,217
0
W
Cthulhu
StuffieLord
Cthulhu
20,929
1,316
1,660
445
14,834
12,382
0
8,858
5,976
34,535
122
W
Chaac
Thejj405
Chaac
15,265
2,833
0
8,480
22,228
21,344
0
7,978
14,250
0
33,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,850
Gold Earned
68,375
231
Minions Killed
261
5
Camps Cleared
11
1,079,324
Distance Traveled
1,243,818
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,670
975
36
3
0
231,095
0
L
Ullr
13,182
1,014
50
4
1
244,501
0
W
Ra
12,432
956
85
7
2
226,655
3
L
Merlin
12,016
924
84
6
2
195,364
0
L
Bellona
10,847
834
9
1
0
205,925
0
W
Jing Wei
12,683
976
43
3
3
255,986
0
L
Heimdallr
13,135
1,010
52
4
2
202,439
1
W
Scylla
16,725
1,287
50
4
2
251,455
0
W
Cthulhu
13,462
1,036
40
3
2
278,622
2
W
Chaac
13,073
1,006
43
3
2
231,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role