Player Matchup

Izanami
Izanami
 
Izanami
Level 21
God Stats
31W - 28L
1,452 SR
Queue Stats
43W - 47L
1,252 Elo+
Solo
Neith
Neith
 
Neith
Level 14
God Stats
1W - 1L
1,657 SR
Queue Stats
15W - 32L
1,256 Elo+
Solo
Cthulhu
Cthulhu
CorrectPlanet53
Cthulhu
Level 27
God Stats
22W - 3L
1,752 SR
Queue Stats
34W - 10L
1,438 Elo+
Party 2
Medusa
Medusa
IroncladDrake62
Medusa
Level 27
God Stats
45W - 19L
1,600 SR
Queue Stats
45W - 20L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
chrisx93play
Guan Yu
Level 14
God Stats
5W - 8L
1,011 SR
Queue Stats
7W - 15L
1,067 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,283 Elo+

VS

Team Averages
Level 18
1,456 SR
1,292 Elo+
Odin
Odin
 
Odin
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 26L
1,139 Elo+
Party 1
Cupid
Cupid
DaViDGaR07
Cupid
Level 23
God Stats
9W - 13L
1,438 SR
Queue Stats
53W - 64L
1,271 Elo+
Party 1
Guan Yu
Guan Yu
Gozalo20092009
Guan Yu
Level 16
God Stats
1W - 4L
1,612 SR
Queue Stats
28W - 41L
1,264 Elo+
Party 1
Neith
Neith
ItsSoFluffy4200
Neith
Level 29
God Stats
99W - 65L
1,593 SR
Queue Stats
103W - 70L
1,554 Elo+
Solo
Loki
Loki
The 1960 Psycho
Loki
Level 18
God Stats
0W - 2L
1,135 SR
Queue Stats
8W - 18L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 2 / 7
12,780
1,065
14,028
6,233
2,617
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
 
Neith
16
0 / 3 / 6
10,289
857
2,250
5,813
2,709
19
5 / 0 / 15
12,692
1,058
22,054
8,108
9,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 1 / 13
12,071
1,006
15,436
5,852
2,621
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
chrisx93play
Guan Yu
18
5 / 1 / 10
11,228
936
6,212
10,740
13,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
0 / 4 / 6
10,924
910
4,154
13,938
9,582
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
17
5 / 0 / 2
12,343
1,029
14,711
15,130
6,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 4
10,239
853
2,843
18,017
7,799
14
0 / 0 / 0
9,210
768
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 15 / 2
10,692
891
9,592
20,604
7,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
23
Kills
7
7
Deaths
23
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
7
5.75
W
Neith
 
Neith
0
3
6
1
L
Odin
 
Odin
0
4
6
0.75
W
5
0
15
12.5
L
Cupid
5
0
2
6
L
0
4
4
0.5
W
5
1
13
11.5
L
0
0
0
0
L
2
15
2
0.2
W
Guan Yu
chrisx93play
Guan Yu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,980
Damage
31,300
36,746
Taken
67,689
31,051
Mitigated
31,517
6,275
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,028
8,485
0
0
6,233
2,617
0
0
6,208
0
40,142
W
Neith
 
Neith
2,250
686
0
92
5,813
2,709
0
0
5,788
0
7,126
L
Odin
 
Odin
4,154
1,094
0
189
13,938
9,582
0
3,388
10,225
0
13,231
W
22,054
1,862
972
3,233
8,108
9,929
0
0
8,058
63,078
0
L
Cupid
14,711
7,506
1,118
1,835
15,130
6,201
0
5,806
9,049
0
46,072
L
2,843
946
690
1,335
18,017
7,799
0
5,277
12,440
0
8,847
W
15,436
12,974
0
0
5,852
2,621
0
0
5,827
0
24,112
L
0
0
0
0
0
0
0
0
0
0
0
L
9,592
4,775
0
1,061
20,604
7,935
0
6,708
13,446
0
22,893
W
Guan Yu
chrisx93play
Guan Yu
6,212
3,792
821
1,157
10,740
13,175
0
0
10,515
0
14,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,060
Gold Earned
53,408
232
Minions Killed
141
7
Camps Cleared
3
1,100,046
Distance Traveled
894,655
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,780
1,065
83
7
2
188,896
0
W
Neith
10,289
857
14
1
1
148,083
1
L
Odin
10,924
910
17
1
0
211,485
0
W
Cthulhu
12,692
1,058
92
8
3
268,617
1
L
Cupid
12,343
1,029
81
7
2
214,439
1
L
Guan Yu
10,239
853
16
1
1
240,257
0
W
Medusa
12,071
1,006
37
3
0
235,130
1
L
Neith
9,210
768
0
0
0
4,314
0
L
Loki
10,692
891
27
2
0
224,160
0
W
Guan Yu
11,228
936
6
1
1
259,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role