Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
7W - 6L
1,159 Elo+
Party 3
Cerberus
Cerberus
Gaeriel
Cerberus
Level 8
God Stats
0W - 2L
1,431 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 3
Terra
Terra
ShaluaMitis
Terra
Level 6
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 5L
1,159 Elo+
Party 3
Chernobog
Chernobog
vuori944
Chernobog
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,340 Elo+
Party 2
Team Averages
Level 11
1,436 SR
1,263 Elo+

VS

Team Averages
Level 29
1,556 SR
1,359 Elo+
King Arthur
King Arthur
 
King Arthur
Level 53
God Stats
14W - 5L
1,534 SR
Queue Stats
112W - 116L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
DyS mAchJa
Cthulhu
Level 25
God Stats
10W - 7L
1,521 SR
Queue Stats
102W - 95L
1,422 Elo+
Solo
Nemesis
Nemesis
Yorto
Nemesis
Level 16
God Stats
2W - 0L
1,537 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
pinsonsosa
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 54L
1,287 Elo+
Solo
Ratatoskr
Ratatoskr
teddy2803
Ratatoskr
Level 23
God Stats
2W - 1L
1,687 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 10 / 3
9,832
427
10,147
21,157
6,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
 
Sol
15
4 / 9 / 2
9,900
430
12,882
17,585
6,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Gaeriel
Cerberus
13
1 / 9 / 3
9,216
401
6,822
25,338
17,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 9 / 3
9,132
397
2,478
19,636
15,250
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
vuori944
Chernobog
14
2 / 7 / 5
9,268
403
11,033
16,028
6,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
14 / 2 / 14
14,127
614
19,792
23,110
30,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
DyS mAchJa
Cthulhu
17
5 / 4 / 14
12,497
543
15,378
25,656
14,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Yorto
Nemesis
18
8 / 3 / 15
13,186
573
14,935
16,686
6,233
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
20
9 / 0 / 10
14,291
621
21,259
13,704
5,774
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
teddy2803
Ratatoskr
17
8 / 4 / 18
12,775
555
10,590
16,190
6,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
12
Kills
44
44
Deaths
13
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
10
3
0.45
L
Sol
 
Sol
4
9
2
0.56
W
King Arthur
 
King Arthur
14
2
14
10.5
W
Cthulhu
DyS mAchJa
Cthulhu
5
4
14
3
L
Cerberus
Gaeriel
Cerberus
1
9
3
0.28
L
2
9
3
0.39
W
Nemesis
Yorto
Nemesis
8
3
15
5.17
W
Nu Wa
9
0
10
14
W
Ratatoskr
teddy2803
Ratatoskr
8
4
18
4.25
L
Chernobog
vuori944
Chernobog
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
81,954
99,744
Taken
95,346
52,579
Mitigated
63,611
18,162
Healing
37,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,147
5,840
0
4,671
21,157
6,980
0
6,968
14,139
0
61,878
L
Sol
 
Sol
12,882
1,670
0
3,016
17,585
6,964
247
6,092
11,143
49,896
0
W
King Arthur
 
King Arthur
19,792
1,891
0
7,369
23,110
30,519
432
5,821
17,127
0
91,263
W
Cthulhu
DyS mAchJa
Cthulhu
15,378
882
1,973
8,730
25,656
14,914
2,054
5,239
19,816
64,209
0
L
Cerberus
Gaeriel
Cerberus
6,822
734
0
3,182
25,338
17,321
0
9,433
15,547
37,685
0
L
2,478
939
3,882
3,087
19,636
15,250
0
7,565
11,918
11,345
0
W
Nemesis
Yorto
Nemesis
14,935
7,710
0
6,790
16,686
6,233
2,465
5,819
10,312
0
84,259
W
Nu Wa
21,259
5,670
0
7,291
13,704
5,774
929
3,451
10,006
117,057
0
W
Ratatoskr
teddy2803
Ratatoskr
10,590
3,251
0
4,997
16,190
6,171
2,956
4,887
10,940
0
40,836
L
Chernobog
vuori944
Chernobog
11,033
7,073
0
324
16,028
6,064
0
6,579
9,217
0
55,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
66,876
340
Minions Killed
522
0
Camps Cleared
0
2,008,722
Distance Traveled
2,234,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,832
427
103
4
0
411,799
0
L
Sol
9,900
430
77
3
0
371,453
0
W
King Arthur
14,127
614
101
4
0
419,535
2
W
Cthulhu
12,497
543
92
4
0
445,115
0
L
Cerberus
9,216
401
63
3
0
412,372
2
L
Terra
9,132
397
12
1
0
426,576
0
W
Nemesis
13,186
573
107
5
0
469,916
0
W
Nu Wa
14,291
621
166
7
0
410,018
4
W
Ratatoskr
12,775
555
56
2
0
490,306
1
L
Chernobog
9,268
403
85
4
0
386,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role