Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 3L
1,469 SR
Queue Stats
32W - 30L
1,381 Elo+
Party 2
Hel
Hel
EVI konduktor
Hel
Level 28
God Stats
17W - 17L
1,705 SR
Queue Stats
20W - 19L
1,620 Elo+
Solo
Cthulhu
Cthulhu
Golem_crital
Cthulhu
Level 28
God Stats
3W - 9L
1,523 SR
Queue Stats
76W - 89L
1,510 Elo+
Solo
Heimdallr
Heimdallr
dragondeniz
Heimdallr
Level 26
God Stats
3W - 2L
1,724 SR
Queue Stats
149W - 176L
1,420 Elo+
Solo
Achilles
Achilles
nightwing101130
Achilles
Level 27
God Stats
0W - 2L
1,323 SR
Queue Stats
40W - 32L
1,566 Elo+
Party 2
Team Averages
Level 28
1,549 SR
1,499 Elo+

VS

Team Averages
Level 24
1,612 SR
1,414 Elo+
Cthulhu
Cthulhu
ArcticRanger150
Cthulhu
Level 17
God Stats
9W - 7L
1,605 SR
Queue Stats
11W - 8L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
Grimm Da Fruit
Heimdallr
Level 29
God Stats
5W - 4L
1,663 SR
Queue Stats
61W - 36L
1,537 Elo+
Party 1
Poseidon
Poseidon
Miken Dude
Poseidon
Level 25
God Stats
20W - 16L
1,661 SR
Queue Stats
66W - 69L
1,460 Elo+
Solo
Achilles
Achilles
Shmailyn
Achilles
Level 29
God Stats
8W - 6L
1,630 SR
Queue Stats
66W - 52L
1,495 Elo+
Solo
Izanami
Izanami
TheWall01
Izanami
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 37L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 18 / 2
10,239
379
7,173
29,674
15,510
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 3 / 3
15,421
571
23,376
21,191
11,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Golem_crital
Cthulhu
19
4 / 5 / 6
13,181
488
13,557
19,517
9,394
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
dragondeniz
Heimdallr
17
2 / 13 / 6
11,223
416
12,773
25,307
9,031
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
16
1 / 15 / 3
10,417
386
8,631
27,736
16,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 25
13,547
502
12,525
16,514
21,123
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Grimm Da Fruit
Heimdallr
20
23 / 2 / 9
16,494
611
37,152
18,193
7,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Miken Dude
Poseidon
20
8 / 5 / 10
14,344
531
10,440
18,533
6,508
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Shmailyn
Achilles
20
12 / 4 / 4
14,662
543
17,358
24,885
29,010
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
TheWall01
Izanami
20
8 / 9 / 8
13,993
518
20,320
21,205
11,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
21
Kills
54
54
Deaths
21
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
18
2
0.17
W
3
1
25
15.5
L
12
3
3
4.5
L
Cthulhu
Golem_crital
Cthulhu
4
5
6
1.4
W
Heimdallr
Grimm Da Fruit
Heimdallr
23
2
9
13.75
W
Poseidon
Miken Dude
Poseidon
8
5
10
2.6
W
Achilles
Shmailyn
Achilles
12
4
4
3.5
W
Izanami
TheWall01
Izanami
8
9
8
1.33
L
Heimdallr
dragondeniz
Heimdallr
2
13
6
0.38
L
Achilles
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,510
Damage
97,795
123,425
Taken
99,330
61,360
Mitigated
75,833
18,768
Healing
27,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,173
1,115
0
430
29,674
15,510
376
7,424
22,156
40,048
0
W
12,525
1,021
1,631
1,749
16,514
21,123
548
7,643
8,596
35,002
0
L
23,376
583
1,748
11,460
21,191
11,010
572
3,084
17,882
110,117
0
L
Cthulhu
Golem_crital
Cthulhu
13,557
336
372
153
19,517
9,394
0
3,305
16,113
80,586
0
W
Heimdallr
Grimm Da Fruit
Heimdallr
37,152
22,164
0
6,477
18,193
7,755
6,566
10,627
7,316
0
121,469
W
Poseidon
Miken Dude
Poseidon
10,440
928
723
4,764
18,533
6,508
2,730
11,446
7,037
94,102
0
W
Achilles
Shmailyn
Achilles
17,358
4,197
0
8,844
24,885
29,010
943
7,556
14,393
0
82,086
W
Izanami
TheWall01
Izanami
20,320
14,318
0
2,841
21,205
11,437
2,893
10,238
10,892
0
91,615
L
Heimdallr
dragondeniz
Heimdallr
12,773
6,997
0
2,397
25,307
9,031
729
2,341
22,191
0
65,549
L
Achilles
8,631
2,708
0
2,208
27,736
16,415
0
7,096
20,415
0
44,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,481
Gold Earned
73,040
510
Minions Killed
571
0
Camps Cleared
0
2,467,140
Distance Traveled
2,469,479
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,239
379
64
2
0
399,352
3
W
Cthulhu
13,547
502
39
1
0
511,006
3
L
Hel
15,421
571
187
7
0
574,441
6
L
Cthulhu
13,181
488
112
4
0
516,098
3
W
Heimdallr
16,494
611
143
5
0
494,371
2
W
Poseidon
14,344
531
150
6
0
518,254
3
W
Achilles
14,662
543
115
4
0
519,727
1
W
Izanami
13,993
518
124
5
0
426,121
1
L
Heimdallr
11,223
416
96
4
0
465,659
2
L
Achilles
10,417
386
51
2
0
511,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role