Player Matchup

Fenrir
Fenrir
Dawmi
Fenrir
Level 14
God Stats
1W - 9L
1,251 SR
Queue Stats
101W - 101L
1,160 Elo+
Party 1
Ratatoskr
Ratatoskr
Reoju
Ratatoskr
Level 29
God Stats
0W - 6L
1,500 SR
Queue Stats
200W - 199L
1,318 Elo+
Party 1
Vulcan
Vulcan
Umiam
Vulcan
Level 17
God Stats
3W - 3L
1,822 SR
Queue Stats
110W - 113L
1,517 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,332 Elo+

VS

Team Averages
Level 13
1,561 SR
1,385 Elo+
Ymir
Ymir
 
Ymir
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 31L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
Bryan_el_mago131
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Solo
Guan Yu
Guan Yu
SymbioticBeast
Guan Yu
Level 26
God Stats
8W - 5L
1,683 SR
Queue Stats
80W - 64L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dawmi
Fenrir
15
6 / 8 / 7
11,963
665
12,354
20,088
8,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Reoju
Ratatoskr
15
5 / 6 / 8
12,548
697
12,978
18,832
6,427
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
Umiam
Vulcan
15
4 / 10 / 3
11,207
623
17,194
14,846
4,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
9 / 4 / 9
14,058
781
11,472
18,371
19,347
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 7 / 10
13,816
768
18,827
14,449
5,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 12
12,760
709
9,283
19,388
14,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
24
24
Deaths
15
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
4
9
3.38
W
10
7
10
2.14
L
Fenrir
Dawmi
Fenrir
6
8
7
1.19
L
Ratatoskr
Reoju
Ratatoskr
5
6
8
1.5
W
5
4
12
2.75
L
Vulcan
Umiam
Vulcan
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
39,582
53,766
Taken
52,208
19,408
Mitigated
39,668
7,961
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,472
1,463
267
484
18,371
19,347
556
6,704
11,667
39,402
587
W
18,827
3,182
0
0
14,449
5,924
1,530
4,827
9,622
74,347
0
L
Fenrir
Dawmi
Fenrir
12,354
3,390
143
3,899
20,088
8,054
0
12,135
7,728
0
28,327
L
Ratatoskr
Reoju
Ratatoskr
12,978
4,029
270
3,649
18,832
6,427
0
9,549
9,033
0
67,882
W
9,283
2,233
4,927
9,418
19,388
14,397
545
5,743
13,645
0
44,326
L
Vulcan
Umiam
Vulcan
17,194
4,567
0
0
14,846
4,927
0
7,653
7,043
44,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
40,634
158
Minions Killed
202
0
Camps Cleared
0
869,468
Distance Traveled
981,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,058
781
44
2
0
337,309
0
W
Kukulkan
13,816
768
101
6
0
287,384
0
L
Fenrir
11,963
665
26
1
0
285,644
0
L
Ratatoskr
12,548
697
75
4
0
332,253
0
W
Guan Yu
12,760
709
57
3
0
356,359
0
L
Vulcan
11,207
623
57
3
0
251,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role