Player Matchup

Da Ji
Da Ji
LordOfSommerset
Da Ji
Level 28
God Stats
5W - 10L
1,431 SR
Queue Stats
232W - 256L
1,382 Elo+
Solo
Susano
Susano
Miikokiller
Susano
Level 20
God Stats
8W - 4L
1,242 SR
Queue Stats
85W - 94L
1,319 Elo+
Solo
Athena
Athena
SamHWK
Athena
Level 10
God Stats
2W - 8L
1,354 SR
Queue Stats
8W - 16L
1,320 Elo+
Party 2
Ymir
Ymir
SrThaLL
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,012 Elo+
Party 2
Skadi
Skadi
viniiandrade
Skadi
Level 8
God Stats
3W - 6L
1,400 SR
Queue Stats
63W - 79L
1,382 Elo+
Party 2
Team Averages
Level 14
1,386 SR
1,283 Elo+

VS

Team Averages
Level 25
1,540 SR
1,368 Elo+
Neith
Neith
Kraz Decree
Neith
Level 13
God Stats
2W - 4L
1,207 SR
Queue Stats
12W - 14L
1,326 Elo+
Solo
Nemesis
Nemesis
MacFLYa420
Nemesis
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
137W - 142L
1,366 Elo+
Solo
Ymir
Ymir
acxes--
Ymir
Level 10
God Stats
2W - 1L
1,753 SR
Queue Stats
9W - 9L
1,302 Elo+
Party 1
Nike
Nike
blank-blogging
Nike
Level 26
God Stats
6W - 4L
1,397 SR
Queue Stats
86W - 92L
1,338 Elo+
Solo
Nu Wa
Nu Wa
iluminacion--
Nu Wa
Level 49
God Stats
1W - 2L
1,624 SR
Queue Stats
82W - 69L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,373
455
4,242
8,568
2,044
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
11
0 / 3 / 0
6,223
445
3,191
7,854
1,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SamHWK
Athena
10
2 / 2 / 1
6,883
492
1,765
7,401
4,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
SrThaLL
Ymir
11
0 / 6 / 0
5,927
423
2,301
10,498
4,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 1
5,359
383
1,888
2,835
674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
8,137
581
9,449
8,778
2,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
MacFLYa420
Nemesis
12
1 / 0 / 2
7,262
519
1,594
6,038
1,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
acxes--
Ymir
11
1 / 3 / 0
6,623
473
2,499
7,140
3,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 0 / 2
8,023
573
4,096
6,269
2,635
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 1 / 4
8,010
572
8,159
5,048
1,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
2
4
0
0.5
W
Nemesis
MacFLYa420
Nemesis
1
0
2
2
L
Susano
0
3
0
0
L
Athena
SamHWK
Athena
2
2
1
1.25
L
Ymir
SrThaLL
Ymir
0
6
0
0
W
Ymir
acxes--
Ymir
1
3
0
0.33
W
2
0
2
3
W
5
1
4
7
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,387
Damage
25,797
37,156
Taken
33,273
13,266
Mitigated
11,616
5,368
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,449
5,785
0
4,250
8,778
2,670
1,478
2,650
6,128
0
37,625
L
4,242
1,222
0
1,748
8,568
2,044
0
3,356
5,212
0
28,099
W
Nemesis
MacFLYa420
Nemesis
1,594
392
0
2,550
6,038
1,685
0
250
5,788
0
41,333
L
Susano
3,191
607
0
793
7,854
1,969
0
283
7,571
0
31,958
L
Athena
SamHWK
Athena
1,765
543
0
1,283
7,401
4,178
220
2,964
4,437
10,076
0
L
Ymir
SrThaLL
Ymir
2,301
789
0
415
10,498
4,401
0
3,500
6,998
28,887
0
W
Ymir
acxes--
Ymir
2,499
657
0
1,288
7,140
3,217
1,333
909
6,231
22,499
0
W
4,096
340
0
258
6,269
2,635
1,256
0
6,269
0
45,728
W
8,159
2,373
0
750
5,048
1,409
1,036
257
4,791
48,560
0
L
1,888
957
0
1,129
2,835
674
943
555
2,280
0
15,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
38,055
220
Minions Killed
334
0
Camps Cleared
0
1,137,426
Distance Traveled
1,312,382
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,137
581
62
4
0
260,125
0
L
Da Ji
6,373
455
47
3
0
240,168
0
W
Nemesis
7,262
519
67
5
0
287,667
4
L
Susano
6,223
445
65
5
0
262,486
0
L
Athena
6,883
492
17
1
0
277,086
2
L
Ymir
5,927
423
65
5
0
240,831
0
W
Ymir
6,623
473
34
2
0
250,636
0
W
Nike
8,023
573
95
7
0
288,781
2
W
Nu Wa
8,010
572
76
5
0
225,173
2
L
Skadi
5,359
383
26
2
0
116,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role