Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
ARG Cliffe
Zeus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,164 Elo+
Solo
Heimdallr
Heimdallr
acxes--
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,261 Elo+
Party 1
Merlin
Merlin
iluminacion--
Merlin
Level 49
God Stats
6W - 7L
1,501 SR
Queue Stats
82W - 69L
1,501 Elo+
Party 1
Ra
Ra
xVKxChorijoto
Ra
Level 14
God Stats
1W - 0L
1,244 SR
Queue Stats
8W - 18L
1,114 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,308 Elo+

VS

Team Averages
Level 26
1,430 SR
1,332 Elo+
Zeus
Zeus
Jk9 ghost
Zeus
Level 29
God Stats
1W - 3L
1,164 SR
Queue Stats
125W - 139L
1,344 Elo+
Solo
Jormungandr
Jormungandr
NobleIsaiah51
Jormungandr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 2
Anhur
Anhur
SoLdierX014
Anhur
Level 18
God Stats
23W - 19L
1,412 SR
Queue Stats
214W - 272L
1,181 Elo+
Solo
Cthulhu
Cthulhu
UttersuckSdoc
Cthulhu
Level 67
God Stats
18W - 17L
1,572 SR
Queue Stats
213W - 288L
1,264 Elo+
Party 2
Cerberus
Cerberus
hoquei_doido
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 0 / 9
14,371
599
18,230
19,803
7,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 6 / 3
11,480
478
8,430
14,046
8,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
acxes--
Heimdallr
13
4 / 4 / 9
10,417
434
9,545
12,259
4,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 1 / 6
14,580
608
20,465
12,308
4,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 3
10,098
421
7,007
5,305
1,762
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 9 / 0
12,162
507
20,615
19,254
6,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NobleIsaiah51
Jormungandr
12
1 / 7 / 0
7,889
329
2,683
18,477
14,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 6 / 0
6,951
290
4,071
9,495
3,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
15
1 / 6 / 2
9,172
382
11,447
15,959
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
hoquei_doido
Cerberus
6
0 / 10 / 1
6,699
279
1,462
10,639
3,835
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
38
Kills
11
11
Deaths
38
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
9
16.5
W
3
6
3
0.75
L
Zeus
9
9
0
1
L
Jormungandr
NobleIsaiah51
Jormungandr
1
7
0
0.14
L
0
6
0
0
L
Cthulhu
1
6
2
0.33
W
Heimdallr
acxes--
Heimdallr
4
4
9
2.13
L
Cerberus
hoquei_doido
Cerberus
0
10
1
0.05
W
17
1
6
20
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,677
Damage
40,278
63,721
Taken
73,824
27,299
Mitigated
33,604
20,065
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,230
11,133
0
14,877
19,803
7,761
3,997
8,197
11,256
0
114,119
W
8,430
2,724
0
270
14,046
8,655
1,606
11,556
2,490
50,326
0
L
Zeus
20,615
3,886
0
1,640
19,254
6,098
378
12,412
6,517
80,269
0
L
Jormungandr
NobleIsaiah51
Jormungandr
2,683
617
342
1,663
18,477
14,226
18
8,903
9,549
23,354
0
L
4,071
1,724
0
2,470
9,495
3,441
60
885
8,610
0
15,624
L
Cthulhu
11,447
514
1,622
954
15,959
6,004
0
7,741
8,173
55,447
0
W
Heimdallr
acxes--
Heimdallr
9,545
3,267
0
0
12,259
4,696
2,525
8,583
3,626
0
26,621
L
Cerberus
hoquei_doido
Cerberus
1,462
246
0
365
10,639
3,835
0
5,541
5,073
4,032
0
W
20,465
1,927
0
3,202
12,308
4,425
4,319
6,676
5,607
98,168
0
W
7,007
1,127
788
928
5,305
1,762
950
2,688
2,617
22,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,946
Gold Earned
42,873
434
Minions Killed
282
0
Camps Cleared
0
1,928,701
Distance Traveled
1,508,021
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,371
599
146
6
0
420,640
3
W
Zeus
11,480
478
82
3
0
326,305
1
L
Zeus
12,162
507
124
5
0
338,279
2
L
Jormungandr
7,889
329
31
1
0
323,327
0
L
Anhur
6,951
290
19
1
0
186,489
1
L
Cthulhu
9,172
382
102
4
0
404,913
1
W
Heimdallr
10,417
434
31
1
0
408,824
1
L
Cerberus
6,699
279
6
0
0
255,013
0
W
Merlin
14,580
608
149
6
0
420,591
3
W
Ra
10,098
421
26
1
0
352,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role