Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,423 Elo+
Solo
Hel
Hel
J V A N P P
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 170L
1,724 Elo+
Solo
Nemesis
Nemesis
MiZuRiX
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,674 Elo+
Party 1
Neith
Neith
Ruben_Kanja
Neith
Level 6
God Stats
2W - 2L
1,725 SR
Queue Stats
9W - 18L
1,678 Elo+
Solo
Ra
Ra
Yawzuuu
Ra
Level 12
God Stats
1W - 1L
1,847 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 1
Team Averages
Level 18
1,614 SR
1,629 Elo+

VS

Team Averages
Level 19
1,413 SR
1,483 Elo+
Ravana
Ravana
Anu-Yin
Ravana
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 114L
1,597 Elo+
Solo
Tyr
Tyr
MostClutchSDL
Tyr
Level 21
God Stats
3W - 2L
1,519 SR
Queue Stats
148W - 156L
1,388 Elo+
Solo
Skadi
Skadi
Powermanmadragon
Skadi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,686 Elo+
Solo
Heimdallr
Heimdallr
RodRoseSSR
Heimdallr
Level 27
God Stats
2W - 4L
1,290 SR
Queue Stats
98W - 129L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
igotmanmilk
Baron Samedi
Level 14
God Stats
1W - 0L
1,256 SR
Queue Stats
4W - 3L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
4 / 11 / 14
13,893
992
15,098
25,634
10,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
1 / 3 / 12
12,677
906
9,466
15,110
11,990
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MiZuRiX
Nemesis
20
13 / 13 / 7
15,691
1,121
26,343
32,460
13,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 12
12,801
914
9,787
11,024
5,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
1 / 6 / 13
12,952
925
19,114
17,242
6,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anu-Yin
Ravana
20
1 / 3 / 23
13,210
944
14,581
14,001
7,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 4 / 16
13,963
997
16,843
21,565
24,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
23 / 4 / 8
18,216
1,301
27,067
12,407
5,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
RodRoseSSR
Heimdallr
19
3 / 3 / 17
12,985
928
19,711
18,216
8,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
igotmanmilk
Baron Samedi
20
1 / 7 / 20
13,138
938
14,106
18,190
18,124
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
118
21
Kills
34
34
Deaths
21
58
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
11
14
1
W
Ravana
Anu-Yin
Ravana
1
3
23
4.17
L
1
3
12
2.33
L
Nemesis
MiZuRiX
Nemesis
13
13
7
1.27
W
6
4
16
3.5
W
23
4
8
6.75
W
Heimdallr
RodRoseSSR
Heimdallr
3
3
17
3.83
L
2
1
12
8
L
1
6
13
1.25
W
Baron Samedi
igotmanmilk
Baron Samedi
1
7
20
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,808
Damage
92,308
101,470
Taken
84,379
48,080
Mitigated
63,878
28,895
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
15,098
3,103
745
2,822
25,634
10,314
0
2,506
23,025
0
23,321
W
Ravana
Anu-Yin
Ravana
14,581
3,114
0
493
14,001
7,699
0
6,425
7,441
0
39,672
L
9,466
664
11,771
6,912
15,110
11,990
0
2,258
12,752
32,499
0
L
Nemesis
MiZuRiX
Nemesis
26,343
18,111
390
3,595
32,460
13,224
0
3,279
28,931
0
46,527
W
16,843
7,630
0
3,418
21,565
24,126
0
7,463
12,875
650
26,198
W
27,067
17,823
705
2,089
12,407
5,074
0
4,826
7,249
0
74,487
W
Heimdallr
RodRoseSSR
Heimdallr
19,711
5,555
0
0
18,216
8,855
0
4,334
13,882
0
33,088
L
9,787
4,471
0
1,834
11,024
5,629
0
2,667
8,357
0
18,515
L
19,114
1,921
536
290
17,242
6,923
0
4,030
13,037
57,136
0
W
Baron Samedi
igotmanmilk
Baron Samedi
14,106
2,807
2,241
4,141
18,190
18,124
0
5,532
11,564
29,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,014
Gold Earned
71,512
225
Minions Killed
252
7
Camps Cleared
6
1,327,003
Distance Traveled
1,095,656
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,893
992
18
1
3
262,185
2
W
Ravana
13,210
944
54
4
0
234,460
0
L
Hel
12,677
906
57
4
0
318,202
2
L
Nemesis
15,691
1,121
42
3
2
291,944
0
W
Tyr
13,963
997
19
1
4
203,536
0
W
Skadi
18,216
1,301
123
9
1
243,448
0
W
Heimdallr
12,985
928
27
2
0
232,064
0
L
Neith
12,801
914
24
2
0
211,228
0
L
Ra
12,952
925
84
6
2
243,444
0
W
Baron Samedi
13,138
938
29
2
1
182,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role