Player Matchup

Cerberus
Cerberus
Gotofar
Cerberus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,332 Elo+
Solo
Sol
Sol
PINILLAMOBILE
Sol
Level 114
God Stats
1W - 2L
1,716 SR
Queue Stats
102W - 118L
1,435 Elo+
Solo
Neith
Neith
Scorpius83
Neith
Level 152
God Stats
59W - 75L
1,488 SR
Queue Stats
177W - 241L
1,419 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,395 Elo+

VS

Team Averages
Level 48
1,589 SR
1,400 Elo+
Mulan
Mulan
Eclipsekekaku
Mulan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 26L
1,498 Elo+
Solo
Ah Puch
Ah Puch
OfTheAbyss
Ah Puch
Level 39
God Stats
3W - 1L
1,633 SR
Queue Stats
3W - 9L
1,351 Elo+
Party 1
Arachne
Arachne
franzele
Arachne
Level 36
God Stats
2W - 1L
1,633 SR
Queue Stats
3W - 10L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gotofar
Cerberus
16
6 / 5 / 9
13,889
661
12,255
27,178
32,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 11 / 7
14,363
684
15,647
22,988
10,182
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
17
4 / 7 / 10
13,503
643
19,249
20,045
9,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
15,397
733
20,960
25,024
27,128
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
OfTheAbyss
Ah Puch
19
4 / 3 / 14
15,741
750
25,473
13,993
10,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
franzele
Arachne
18
10 / 11 / 7
15,402
733
15,799
22,488
9,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
17
Kills
23
23
Deaths
17
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Cerberus
Gotofar
Cerberus
6
5
9
2.1
W
Ah Puch
OfTheAbyss
Ah Puch
4
3
14
3.67
L
7
11
7
0.95
L
Neith
4
7
10
1.29
W
Arachne
franzele
Arachne
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
62,232
70,211
Taken
61,505
51,481
Mitigated
47,797
16,485
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,960
5,491
0
4,327
25,024
27,128
1,877
10,902
14,122
0
82,048
L
Cerberus
Gotofar
Cerberus
12,255
459
513
5,356
27,178
32,171
507
8,250
18,628
42,056
1,673
W
Ah Puch
OfTheAbyss
Ah Puch
25,473
395
1,146
2,927
13,993
10,733
304
4,821
9,172
69,648
899
L
15,647
4,393
0
5,921
22,988
10,182
0
9,221
13,492
65,553
0
L
Neith
19,249
8,762
0
4,695
20,045
9,128
409
7,393
12,502
0
58,974
W
Arachne
franzele
Arachne
15,799
12,431
0
2,241
22,488
9,936
24
11,058
11,430
0
40,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
46,540
293
Minions Killed
201
0
Camps Cleared
0
930,276
Distance Traveled
1,096,668
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,397
733
81
4
0
414,215
1
L
Cerberus
13,889
661
81
4
0
325,383
2
W
Ah Puch
15,741
750
75
4
0
349,967
9
L
Sol
14,363
684
99
5
0
306,475
2
L
Neith
13,503
643
113
5
0
298,418
5
W
Arachne
15,402
733
45
2
0
332,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role