Player Matchup

Nu Wa
Nu Wa
Kokuwo
Nu Wa
Level 47
God Stats
82W - 53L
1,599 SR
Queue Stats
178W - 128L
1,539 Elo+
Solo
Nemesis
Nemesis
Seru Moth
Nemesis
Level 45
God Stats
3W - 6L
1,242 SR
Queue Stats
250W - 222L
1,438 Elo+
Solo
Chiron
Chiron
TyphlosionVOID
Chiron
Level 78
God Stats
17W - 23L
1,179 SR
Queue Stats
285W - 324L
1,411 Elo+
Solo
Mulan
Mulan
VoidSeries
Mulan
Level 45
God Stats
3W - 3L
1,599 SR
Queue Stats
37W - 34L
1,519 Elo+
Solo
Nike
Nike
WearyPup490229
Nike
Level 49
God Stats
11W - 3L
1,599 SR
Queue Stats
131W - 138L
1,434 Elo+
Solo
Team Averages
Level 53
1,444 SR
1,468 Elo+

VS

Team Averages
Level 68
1,397 SR
1,408 Elo+
Tyr
Tyr
Dyodor-D18
Tyr
Level 59
God Stats
1W - 2L
1,544 SR
Queue Stats
27W - 41L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
EL_Fuhrer00
Cthulhu
Level 126
God Stats
0W - 3L
1,338 SR
Queue Stats
70W - 79L
1,572 Elo+
Party 1
Raijin
Raijin
Minatojpc
Raijin
Level 82
God Stats
0W - 2L
1,237 SR
Queue Stats
60W - 71L
1,352 Elo+
Party 1
Artemis
Artemis
Pantax36
Artemis
Level 39
God Stats
1W - 2L
1,287 SR
Queue Stats
89W - 113L
1,343 Elo+
Party 1
Fenrir
Fenrir
TIBUTELLI
Fenrir
Level 36
God Stats
14W - 19L
1,578 SR
Queue Stats
216W - 205L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kokuwo
Nu Wa
20
22 / 6 / 18
26,602
633
65,102
28,202
11,413
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Seru Moth
Nemesis
20
12 / 3 / 20
26,572
633
20,751
23,533
13,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 8 / 12
22,414
534
32,484
35,525
14,663
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
20
13 / 6 / 25
22,302
531
45,330
48,880
63,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 3 / 2
14,390
343
1,646
6,300
2,001
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 7
17,862
425
20,381
48,388
64,476
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
EL_Fuhrer00
Cthulhu
20
8 / 10 / 9
19,371
461
30,580
45,816
69,861
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Minatojpc
Raijin
20
3 / 12 / 7
17,908
426
14,259
26,338
9,770
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Pantax36
Artemis
20
8 / 9 / 10
19,395
462
37,596
34,350
16,102
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
TIBUTELLI
Fenrir
20
4 / 13 / 7
20,241
482
10,576
41,177
18,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
66
56
Kills
26
26
Deaths
56
77
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
12
7
0.54
L
Cthulhu
EL_Fuhrer00
Cthulhu
8
10
9
1.25
W
Nu Wa
Kokuwo
Nu Wa
22
6
18
5.17
L
Raijin
Minatojpc
Raijin
3
12
7
0.54
L
Artemis
Pantax36
Artemis
8
9
10
1.44
W
Nemesis
Seru Moth
Nemesis
12
3
20
7.33
L
Fenrir
TIBUTELLI
Fenrir
4
13
7
0.58
W
9
8
12
1.88
W
Mulan
13
6
25
4.25
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,313
Damage
113,392
142,440
Taken
196,069
105,062
Mitigated
178,476
47,159
Healing
38,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,381
2,815
0
12,761
48,388
64,476
508
20,005
27,933
1,868
115,533
L
Cthulhu
EL_Fuhrer00
Cthulhu
30,580
1,894
808
620
45,816
69,861
176
17,273
28,404
98,023
0
W
Nu Wa
Kokuwo
Nu Wa
65,102
12,135
209
9,810
28,202
11,413
2,372
14,834
13,268
222,317
0
L
Raijin
Minatojpc
Raijin
14,259
685
594
3,427
26,338
9,770
0
13,284
12,979
105,279
0
L
Artemis
Pantax36
Artemis
37,596
23,019
0
10,722
34,350
16,102
2,074
10,207
24,118
0
149,124
W
Nemesis
Seru Moth
Nemesis
20,751
6,354
0
6,208
23,533
13,480
1,888
8,432
15,101
0
261,216
L
Fenrir
TIBUTELLI
Fenrir
10,576
2,944
1,260
8,606
41,177
18,267
1,380
14,748
26,304
0
155,137
W
32,484
18,953
1,442
14,509
35,525
14,663
7,322
11,251
24,222
0
188,785
W
Mulan
45,330
6,752
0
14,481
48,880
63,505
988
13,288
35,017
10,227
117,298
W
1,646
149
0
500
6,300
2,001
0
2,127
4,173
0
11,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

112,280
Gold Earned
94,777
989
Minions Killed
900
0
Camps Cleared
0
3,393,059
Distance Traveled
3,345,015
43
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
17,862
425
194
5
0
700,902
2
L
Cthulhu
19,371
461
110
3
0
701,436
12
W
Nu Wa
26,602
633
267
6
0
743,672
16
L
Raijin
17,908
426
170
4
0
615,985
0
L
Artemis
19,395
462
196
5
0
611,723
2
W
Nemesis
26,572
633
293
7
0
971,925
15
L
Fenrir
20,241
482
230
5
0
714,969
10
W
Chiron
22,414
534
270
6
0
760,536
4
W
Mulan
22,302
531
147
4
0
777,213
5
W
Nike
14,390
343
12
0
0
139,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role