Player Matchup

Bellona
Bellona
Elentyia226
Bellona
Level 16
God Stats
24W - 19L
1,372 SR
Queue Stats
56W - 69L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
Hanayama x K
Cthulhu
Level 22
God Stats
1W - 3L
1,335 SR
Queue Stats
45W - 54L
1,288 Elo+
Party 1
Nemesis
Nemesis
Poveelo
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 114L
1,235 Elo+
Solo
Sun Wukong
Sun Wukong
TemptingBark846
Sun Wukong
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 187L
1,500 Elo+
Solo
Ra
Ra
lusquinhaTOP
Ra
Level 19
God Stats
6W - 2L
1,650 SR
Queue Stats
62W - 48L
1,252 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,312 Elo+

VS

Team Averages
Level 28
1,517 SR
1,251 Elo+
Terra
Terra
Spen_23Z
Terra
Level 27
God Stats
7W - 5L
1,583 SR
Queue Stats
115W - 114L
1,286 Elo+
Party 2
Ymir
Ymir
grblcn
Ymir
Level 27
God Stats
4W - 1L
1,617 SR
Queue Stats
129W - 128L
1,215 Elo+
Party 2
Chernobog
Chernobog
hunter_elder
Chernobog
Level 28
God Stats
8W - 9L
1,186 SR
Queue Stats
157W - 174L
1,266 Elo+
Solo
Hera
Hera
nolsXIII
Hera
Level 29
God Stats
25W - 17L
1,797 SR
Queue Stats
27W - 24L
1,389 Elo+
Solo
Nox
Nox
pianowolf13
Nox
Level 29
God Stats
3W - 3L
1,399 SR
Queue Stats
3W - 6L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elentyia226
Bellona
19
2 / 6 / 15
13,019
868
11,922
25,093
30,893
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Hanayama x K
Cthulhu
20
4 / 3 / 18
14,511
967
32,818
25,200
30,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Poveelo
Nemesis
20
11 / 14 / 9
15,812
1,054
36,522
31,254
12,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
TemptingBark846
Sun Wukong
20
8 / 2 / 15
15,185
1,012
24,252
22,705
8,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 11 / 17
13,886
926
8,723
21,847
7,948
Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Spen_23Z
Terra
20
5 / 5 / 25
14,705
980
18,200
31,249
35,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
grblcn
Ymir
20
3 / 6 / 27
14,179
945
23,359
31,144
53,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
hunter_elder
Chernobog
20
12 / 9 / 16
16,516
1,101
31,954
26,680
13,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
20
8 / 3 / 16
15,060
1,004
22,833
14,028
6,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 6 / 17
15,448
1,030
20,242
17,450
10,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
137
29
Kills
36
36
Deaths
29
74
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bellona
Elentyia226
Bellona
2
6
15
1.58
L
Cthulhu
Hanayama x K
Cthulhu
4
3
18
4.33
L
Nemesis
Poveelo
Nemesis
11
14
9
1.11
W
Terra
Spen_23Z
Terra
5
5
25
3.5
L
Sun Wukong
TemptingBark846
Sun Wukong
8
2
15
7.75
W
Ymir
grblcn
Ymir
3
6
27
2.75
W
Chernobog
hunter_elder
Chernobog
12
9
16
2.22
L
4
11
17
1.14
W
Hera
8
3
16
5.33
W
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,237
Damage
116,588
126,099
Taken
120,551
90,406
Mitigated
119,605
11,087
Healing
33,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Elentyia226
Bellona
11,922
5,367
0
1,254
25,093
30,893
0
18,649
6,444
203
17,928
L
Cthulhu
Hanayama x K
Cthulhu
32,818
4,206
631
4,376
25,200
30,501
0
15,456
9,744
55,739
0
L
Nemesis
Poveelo
Nemesis
36,522
26,110
0
950
31,254
12,411
0
20,820
10,434
0
68,627
W
Terra
Spen_23Z
Terra
18,200
6,193
11,067
9,496
31,249
35,942
0
9,257
21,798
30,816
0
L
Sun Wukong
TemptingBark846
Sun Wukong
24,252
10,535
0
708
22,705
8,653
0
16,005
6,700
0
58,741
W
Ymir
grblcn
Ymir
23,359
2,964
1,174
1,084
31,144
53,681
0
11,907
18,944
35,403
0
W
Chernobog
hunter_elder
Chernobog
31,954
22,219
438
7,146
26,680
13,301
0
10,296
16,234
0
67,902
L
8,723
1,146
1,555
1,613
21,847
7,948
0
13,704
8,143
19,696
0
W
Hera
22,833
6,486
248
1,176
14,028
6,618
0
4,663
9,340
45,211
0
W
20,242
2,574
303
1,509
17,450
10,063
0
5,527
11,877
46,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,413
Gold Earned
75,908
223
Minions Killed
250
2
Camps Cleared
7
1,266,713
Distance Traveled
1,134,400
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,019
868
5
0
0
193,195
1
L
Cthulhu
14,511
967
70
5
1
286,099
1
L
Nemesis
15,812
1,054
62
4
1
260,686
0
W
Terra
14,705
980
19
1
1
232,772
3
L
Sun Wukong
15,185
1,012
64
4
0
301,425
4
W
Ymir
14,179
945
26
2
0
187,429
0
W
Chernobog
16,516
1,101
81
5
0
211,052
0
L
Ra
13,886
926
22
1
0
225,308
2
W
Hera
15,060
1,004
51
3
5
278,990
0
W
Nox
15,448
1,030
73
5
1
224,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role