Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
GuAo9
Heimdallr
Level 145
God Stats
61W - 29L
1,493 SR
Queue Stats
815W - 546L
1,704 Elo+
Party 1
Kali
Kali
HUGMEONCE
Kali
Level 145
God Stats
4W - 2L
1,492 SR
Queue Stats
561W - 266L
1,690 Elo+
Party 1
Vamana
Vamana
一颗小石头丶
Vamana
Level 158
God Stats
7W - 3L
1,680 SR
Queue Stats
567W - 255L
1,705 Elo+
Party 1
Merlin
Merlin
钟南山专治新冠状病毒
Merlin
Level 158
God Stats
10W - 13L
1,551 SR
Queue Stats
603W - 283L
1,697 Elo+
Party 1
Team Averages
Level 153
1,543 SR
1,659 Elo+

VS

Team Averages
Level 90
1,633 SR
1,442 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ACFT28
Kuzenbo
Level 99
God Stats
5W - 9L
1,715 SR
Queue Stats
156W - 205L
1,503 Elo+
Solo
Skadi
Skadi
ITCAkatsuki
Skadi
Level 61
God Stats
10W - 8L
1,580 SR
Queue Stats
292W - 369L
1,421 Elo+
Solo
Thor
Thor
MiltoniusLord
Thor
Level 124
God Stats
8W - 9L
1,871 SR
Queue Stats
179W - 158L
1,513 Elo+
Solo
Zeus
Zeus
好好说再见
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 0 / 4
5,964
596
2,211
6,482
2,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
GuAo9
Heimdallr
11
3 / 1 / 2
6,343
634
5,006
4,427
1,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
11
6 / 0 / 1
7,127
713
3,637
4,402
1,425
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 3
6,934
693
4,048
4,226
1,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 2
6,490
649
5,914
3,432
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 3 / 0
4,653
465
3,200
6,616
2,350
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kuzenbo
ACFT28
Kuzenbo
6
0 / 2 / 2
4,155
416
1,722
6,281
3,044
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 3 / 0
4,925
493
3,744
6,162
1,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,807
481
1,646
3,787
976
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,701
470
2,134
4,813
1,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
2
2
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
4
4
L
Ne Zha
 
Ne Zha
0
3
0
0
L
Kuzenbo
ACFT28
Kuzenbo
0
2
2
0.5
W
Heimdallr
GuAo9
Heimdallr
3
1
2
4
W
Kali
6
0
1
6.5
L
2
3
0
0.67
L
0
2
0
0
W
2
0
3
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
12,446
22,969
Taken
27,659
8,530
Mitigated
8,995
8,371
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,211
297
0
1,185
6,482
2,723
0
1,276
5,181
18,267
0
L
Ne Zha
 
Ne Zha
3,200
943
0
2,013
6,616
2,350
0
1,030
5,586
0
23,887
L
Kuzenbo
ACFT28
Kuzenbo
1,722
944
0
500
6,281
3,044
0
2,836
3,445
5,942
0
W
Heimdallr
GuAo9
Heimdallr
5,006
2,972
0
890
4,427
1,481
1,114
1,002
3,425
0
36,058
W
Kali
3,637
2,114
0
3,146
4,402
1,425
0
449
3,928
0
31,529
L
3,744
1,892
0
1,777
6,162
1,353
0
1,693
4,469
0
17,375
L
1,646
440
0
1,123
3,787
976
0
238
3,549
0
24,571
W
4,048
2,362
0
2,776
4,226
1,764
1,970
424
3,502
0
41,731
L
2,134
426
0
500
4,813
1,272
0
2,328
2,485
21,787
0
W
5,914
467
0
374
3,432
1,137
516
705
2,727
40,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
23,241
334
Minions Killed
172
0
Camps Cleared
0
957,057
Distance Traveled
887,161
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,964
596
22
2
0
198,787
1
L
Ne Zha
4,653
465
37
4
0
211,751
3
L
Kuzenbo
4,155
416
7
1
0
207,877
2
W
Heimdallr
6,343
634
75
8
0
181,251
5
W
Kali
7,127
713
62
6
0
211,877
4
L
Skadi
4,925
493
26
3
0
169,099
1
L
Thor
4,807
481
53
5
0
147,789
2
W
Vamana
6,934
693
85
9
0
177,891
3
L
Zeus
4,701
470
49
5
0
150,645
0
W
Merlin
6,490
649
90
9
0
187,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role