Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 106L
1,119 Elo+
Solo
Bellona
Bellona
Baranthor
Bellona
Level 17
God Stats
2W - 8L
1,453 SR
Queue Stats
15W - 18L
1,490 Elo+
Solo
Arachne
Arachne
Ipoppy1246
Arachne
Level 14
God Stats
35W - 36L
1,601 SR
Queue Stats
265W - 260L
1,574 Elo+
Solo
Ymir
Ymir
ProyS MacizO
Ymir
Level 27
God Stats
4W - 9L
1,423 SR
Queue Stats
138W - 108L
1,568 Elo+
Solo
Scylla
Scylla
RicoGotSteez
Scylla
Level 22
God Stats
8W - 5L
2,051 SR
Queue Stats
39W - 43L
1,692 Elo+
Solo
Team Averages
Level 17
1,605 SR
1,489 Elo+

VS

Team Averages
Level 22
1,536 SR
1,539 Elo+
Freya
Freya
 
Freya
Level 15
God Stats
4W - 5L
1,543 SR
Queue Stats
49W - 54L
1,561 Elo+
Solo
Jormungandr
Jormungandr
Fog834
Jormungandr
Level 26
God Stats
3W - 1L
1,358 SR
Queue Stats
5W - 5L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Matilda Sandwic
Cthulhu
Level 24
God Stats
9W - 7L
1,517 SR
Queue Stats
127W - 134L
1,552 Elo+
Solo
Eset
Eset
SlimMoneyKD35
Eset
Level 27
God Stats
31W - 23L
1,594 SR
Queue Stats
154W - 130L
1,588 Elo+
Solo
Thanatos
Thanatos
ricky_martin59
Thanatos
Level 19
God Stats
5W - 2L
1,666 SR
Queue Stats
41W - 38L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 15 / 5
10,371
798
4,813
26,645
10,160
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bellona
Baranthor
Bellona
18
5 / 4 / 3
12,441
957
10,222
21,177
21,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Ipoppy1246
Arachne
18
8 / 16 / 4
13,959
1,074
26,966
33,631
10,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 8 / 8
11,687
899
16,649
24,616
20,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
18
0 / 0 / 8
11,845
911
12,267
6,830
2,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
7 / 2 / 20
12,968
998
16,338
15,654
7,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Fog834
Jormungandr
20
6 / 4 / 23
14,082
1,083
18,631
23,143
36,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
4 / 2 / 21
12,079
929
11,905
13,561
13,680
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 2 / 23
14,529
1,118
33,441
12,173
8,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
15 / 3 / 19
14,452
1,112
20,757
13,092
6,625
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
13
Kills
42
43
Deaths
13
28
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
15
5
0.17
W
Freya
 
Freya
7
2
20
8.5
L
Bellona
Baranthor
Bellona
5
4
3
1.63
W
Jormungandr
Fog834
Jormungandr
6
4
23
4.38
L
Arachne
Ipoppy1246
Arachne
8
16
4
0.63
W
4
2
21
7.25
L
0
8
8
0.5
L
Scylla
0
0
8
4
W
10
2
23
10.75
W
Thanatos
15
3
19
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,917
Damage
101,072
112,899
Taken
77,623
64,932
Mitigated
72,623
8,348
Healing
20,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,813
1,037
451
0
26,645
10,160
0
18,013
8,353
9,331
0
W
Freya
 
Freya
16,338
7,331
0
3,858
15,654
7,238
0
5,643
10,011
29,073
0
L
Bellona
Baranthor
Bellona
10,222
1,746
0
556
21,177
21,286
0
15,080
5,972
0
27,703
W
Jormungandr
Fog834
Jormungandr
18,631
4,260
239
813
23,143
36,353
0
10,051
13,092
51,300
933
L
Arachne
Ipoppy1246
Arachne
26,966
23,091
0
4,027
33,631
10,637
0
26,415
7,066
0
34,014
W
11,905
1,871
159
517
13,561
13,680
0
8,775
4,786
25,134
0
L
16,649
2,394
420
2,077
24,616
20,580
0
15,995
8,456
48,508
0
L
Scylla
12,267
1,184
0
817
6,830
2,269
0
3,261
3,569
52,575
0
W
33,441
1,633
1,722
1,264
12,173
8,727
0
4,401
7,772
63,006
0
W
Thanatos
20,757
11,538
522
11,858
13,092
6,625
0
4,859
7,789
0
44,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
68,110
218
Minions Killed
283
5
Camps Cleared
11
1,028,570
Distance Traveled
1,123,259
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,371
798
24
2
0
181,606
0
W
Freya
12,968
998
29
2
5
220,732
0
L
Bellona
12,441
957
47
4
3
240,207
0
W
Jormungandr
14,082
1,083
67
5
1
220,425
0
L
Arachne
13,959
1,074
10
1
0
205,011
0
W
Cthulhu
12,079
929
35
3
1
206,876
1
L
Ymir
11,687
899
62
5
1
168,293
0
L
Scylla
11,845
911
75
6
1
233,453
0
W
Eset
14,529
1,118
87
7
0
238,908
0
W
Thanatos
14,452
1,112
65
5
4
236,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role