Player Matchup

Nox
Nox
D4twasn4sty
Nox
Level 117
God Stats
1W - 3L
1,385 SR
Queue Stats
84W - 103L
1,321 Elo+
Solo
Chaac
Chaac
ItzBorutoHuh
Chaac
Level 62
God Stats
1W - 6L
1,072 SR
Queue Stats
60W - 65L
1,309 Elo+
Party 2
Ne Zha
Ne Zha
PS_Unpredictable
Ne Zha
Level 12
God Stats
4W - 5L
1,493 SR
Queue Stats
162W - 220L
1,026 Elo+
Party 2
Team Averages
Level 64
1,317 SR
1,219 Elo+

VS

Team Averages
Level 35
1,453 SR
1,318 Elo+
Ullr
Ullr
Phsycopass12
Ullr
Level 11
God Stats
15W - 18L
1,370 SR
Queue Stats
35W - 36L
1,313 Elo+
Solo
Nemesis
Nemesis
ToPsYKreTTsx
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 1
Neith
Neith
TrapQueenBarbie
Neith
Level 88
God Stats
3W - 5L
1,489 SR
Queue Stats
4W - 11L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
13,941
697
18,471
10,594
4,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 3 / 10
13,346
667
29,846
32,729
53,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 5 / 12
11,829
591
6,017
13,529
5,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
12,920
646
12,810
22,052
8,339
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
ToPsYKreTTsx
Nemesis
15
1 / 8 / 5
11,539
577
6,674
20,049
8,385
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 4 / 7
13,099
655
14,472
21,106
8,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
11
11
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
W
6
3
10
3.67
W
1
5
12
1.4
L
6
5
4
1.6
L
Nemesis
ToPsYKreTTsx
Nemesis
1
8
5
0.44
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,334
Damage
33,956
56,852
Taken
63,207
63,005
Mitigated
24,901
27,226
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,471
1,500
703
1,383
10,594
4,678
1,250
120
10,474
49,889
0
W
29,846
1,724
1,557
22,027
32,729
53,270
985
11
32,718
0
79,262
W
6,017
1,313
0
1,556
13,529
5,057
68
0
13,529
0
23,670
L
12,810
7,980
611
2,794
22,052
8,339
484
6,620
14,957
0
47,898
L
Nemesis
ToPsYKreTTsx
Nemesis
6,674
2,249
0
232
20,049
8,385
366
5,840
13,959
0
29,910
L
14,472
6,762
0
6,695
21,106
8,177
193
6,039
14,592
0
53,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
37,558
160
Minions Killed
176
0
Camps Cleared
0
979,956
Distance Traveled
999,410
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,941
697
59
3
0
259,416
0
W
Chaac
13,346
667
66
3
0
397,590
1
W
Ne Zha
11,829
591
35
2
0
322,950
1
L
Ullr
12,920
646
54
3
0
302,029
0
L
Nemesis
11,539
577
44
2
0
400,112
0
L
Neith
13,099
655
78
4
0
297,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role