Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CursedLight77
Hera
Level 8
God Stats
1W - 0L
1,469 SR
Queue Stats
3W - 6L
1,231 Elo+
Solo
Cthulhu
Cthulhu
Grauro
Cthulhu
Level 29
God Stats
3W - 0L
1,661 SR
Queue Stats
72W - 59L
1,394 Elo+
Solo
Pele
Pele
Zamiro
Pele
Level 26
God Stats
2W - 2L
1,368 SR
Queue Stats
86W - 105L
1,329 Elo+
Solo
Yemoja
Yemoja
kennylolman
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,223 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,336 Elo+

VS

Team Averages
Level 19
1,562 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Akali2k20
Amaterasu
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo
Sol
Sol
Bloodmire
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,455 Elo+
Solo
Anubis
Anubis
picjaceva
Anubis
Level 24
God Stats
13W - 12L
1,495 SR
Queue Stats
13W - 13L
1,572 Elo+
Solo
Skadi
Skadi
ziloveNiico
Skadi
Level 12
God Stats
12W - 13L
1,585 SR
Queue Stats
150W - 187L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 0 / 1
3,710
742
1,597
2,480
540
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

6
0 / 1 / 0
3,512
702
58
1,033
127
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Grauro
Cthulhu
6
1 / 1 / 1
3,752
750
1,094
3,009
1,026
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Zamiro
Pele
6
1 / 0 / 0
3,697
739
959
2,355
597
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Yemoja
5
0 / 0 / 1
3,379
676
447
750
247
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
1 / 0 / 0
3,193
639
826
1,621
344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Amaterasu
Akali2k20
Amaterasu
1
0 / 0 / 0
2,465
493
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
1 / 1 / 0
3,251
650
1,287
2,122
513
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
picjaceva
Anubis
2
0 / 0 / 0
2,672
534
374
582
147
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
3,042
608
992
2,181
450
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Thanatos
 
Thanatos
1
0
0
1
L
Amaterasu
Akali2k20
Amaterasu
0
0
0
0
L
1
1
0
1
W
0
1
0
0
W
Cthulhu
Grauro
Cthulhu
1
1
1
1.5
W
Pele
Zamiro
Pele
1
0
0
1
W
Yemoja
0
0
1
0.5
L
Anubis
picjaceva
Anubis
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,155
Damage
3,479
9,627
Taken
6,506
2,537
Mitigated
1,454
4,008
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,597
638
0
1,245
2,480
540
451
0
2,480
0
14,241
L
Thanatos
 
Thanatos
826
412
0
1,458
1,621
344
0
232
1,389
0
6,509
L
Amaterasu
Akali2k20
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
1,287
582
0
195
2,122
513
0
1,063
1,059
6,697
0
W
58
58
0
80
1,033
127
780
0
1,033
10,311
0
W
Cthulhu
Grauro
Cthulhu
1,094
134
0
883
3,009
1,026
0
479
2,530
12,900
0
W
Pele
Zamiro
Pele
959
321
0
946
2,355
597
589
1,060
1,295
0
11,300
W
Yemoja
447
85
552
302
750
247
448
122
628
6,125
0
L
Anubis
picjaceva
Anubis
374
144
0
99
582
147
0
283
299
2,520
0
L
992
545
0
320
2,181
450
0
21
2,160
0
7,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,050
Gold Earned
14,623
90
Minions Killed
51
0
Camps Cleared
0
417,788
Distance Traveled
282,271
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,710
742
26
5
0
80,845
1
L
Thanatos
3,193
639
17
3
0
58,660
0
L
Amaterasu
2,465
493
0
0
0
5,770
0
L
Sol
3,251
650
15
3
0
87,754
0
W
Hera
3,512
702
15
3
0
70,532
1
W
Cthulhu
3,752
750
26
5
0
83,312
0
W
Pele
3,697
739
12
2
0
85,412
3
W
Yemoja
3,379
676
11
2
0
97,687
1
L
Anubis
2,672
534
4
1
0
53,819
0
L
Skadi
3,042
608
15
3
0
76,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role