Player Matchup

Ne Zha
Ne Zha
Dachi San
Ne Zha
Level 127
God Stats
6W - 4L
1,552 SR
Queue Stats
520W - 492L
1,584 Elo+
Party 1
Fenrir
Fenrir
Got Caboose
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
1,734 Elo+
Party 1
Zhong Kui
Zhong Kui
Lazypup123
Zhong Kui
Level 23
God Stats
15W - 8L
1,747 SR
Queue Stats
97W - 85L
1,529 Elo+
Party 1
Team Averages
Level 60
1,599 SR
1,616 Elo+

VS

Team Averages
Level 46
1,731 SR
1,399 Elo+
Cthulhu
Cthulhu
ArjhanMoksus
Cthulhu
Level 26
God Stats
3W - 2L
1,890 SR
Queue Stats
115W - 86L
1,524 Elo+
Party 2
Zeus
Zeus
Fehrly Moist
Zeus
Level 24
God Stats
57W - 45L
1,688 SR
Queue Stats
165W - 195L
1,164 Elo+
Solo
Pele
Pele
dinorock1
Pele
Level 88
God Stats
15W - 7L
1,615 SR
Queue Stats
146W - 106L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dachi San
Ne Zha
18
3 / 3 / 17
13,807
690
13,279
18,670
13,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
13 / 6 / 6
15,607
780
16,329
23,848
16,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Lazypup123
Zhong Kui
17
10 / 6 / 6
14,599
730
11,630
20,685
24,895
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArjhanMoksus
Cthulhu
18
6 / 5 / 7
13,851
693
13,192
17,781
26,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 10 / 6
10,623
531
4,001
10,163
2,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
9 / 11 / 5
14,991
750
21,488
20,889
7,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
26
Kills
15
15
Deaths
26
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArjhanMoksus
Cthulhu
6
5
7
1.9
W
Ne Zha
Dachi San
Ne Zha
3
3
17
3.83
L
0
10
6
0.3
W
Fenrir
13
6
6
2.67
W
Zhong Kui
Lazypup123
Zhong Kui
10
6
6
2.17
L
Pele
9
11
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
38,681
63,203
Taken
48,833
54,473
Mitigated
36,991
22,704
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArjhanMoksus
Cthulhu
13,192
327
334
220
17,781
26,867
0
5,050
11,951
58,558
717
W
Ne Zha
Dachi San
Ne Zha
13,279
4,006
0
8,257
18,670
13,484
559
6,995
10,107
474
66,910
L
4,001
641
0
0
10,163
2,339
0
707
9,006
18,684
0
W
Fenrir
16,329
3,367
0
6,378
23,848
16,094
157
5,685
18,163
119
63,815
W
Zhong Kui
Lazypup123
Zhong Kui
11,630
2,665
0
8,069
20,685
24,895
2,191
4,895
15,790
52,129
0
L
Pele
21,488
7,180
0
1,371
20,889
7,785
0
5,598
14,741
0
58,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
39,465
214
Minions Killed
167
0
Camps Cleared
0
1,024,313
Distance Traveled
825,898
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,851
693
87
4
0
342,310
5
W
Ne Zha
13,807
690
88
4
0
393,045
2
L
Zeus
10,623
531
23
1
0
147,971
1
W
Fenrir
15,607
780
58
3
0
379,196
1
W
Zhong Kui
14,599
730
68
3
0
252,072
0
L
Pele
14,991
750
57
3
0
335,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role