Player Matchup

Awilix
Awilix
BorfingDoggo777
Awilix
Level 36
God Stats
17W - 7L
1,544 SR
Queue Stats
126W - 111L
1,495 Elo+
Solo
Anhur
Anhur
FunkyKiller1080
Anhur
Level 82
God Stats
44W - 40L
1,706 SR
Queue Stats
842W - 813L
1,480 Elo+
Party 2
Terra
Terra
Hyper Movez9806
Terra
Level 16
God Stats
9W - 7L
1,500 SR
Queue Stats
87W - 79L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
o Krunchie o
Jormungandr
Level 39
God Stats
6W - 3L
1,395 SR
Queue Stats
99W - 95L
1,420 Elo+
Solo
Discordia
Discordia
o x Kiing x o
Discordia
Level 59
God Stats
40W - 31L
1,578 SR
Queue Stats
403W - 424L
1,417 Elo+
Party 2
Team Averages
Level 46
1,545 SR
1,449 Elo+

VS

Team Averages
Level 53
1,588 SR
1,417 Elo+
Fenrir
Fenrir
DuckyTL
Fenrir
Level 18
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 1
Merlin
Merlin
MX Codex17
Merlin
Level 25
God Stats
11W - 7L
1,613 SR
Queue Stats
65W - 67L
1,293 Elo+
Party 3
Mercury
Mercury
Rs GinningGod G
Mercury
Level 39
God Stats
13W - 7L
1,465 SR
Queue Stats
64W - 50L
1,381 Elo+
Party 3
Mulan
Mulan
chewski613
Mulan
Level 125
God Stats
4W - 4L
1,577 SR
Queue Stats
68W - 69L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
sailingbook072
Kuzenbo
Level 60
God Stats
1W - 1L
1,809 SR
Queue Stats
5W - 10L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
10,954
577
13,936
13,288
5,355
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 4
10,430
549
14,803
12,973
5,049
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 6
9,283
489
3,904
11,781
7,587
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
o Krunchie o
Jormungandr
16
4 / 0 / 6
10,963
577
9,690
11,548
5,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
o x Kiing x o
Discordia
16
3 / 2 / 8
10,487
552
12,143
8,709
3,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuckyTL
Fenrir
14
3 / 3 / 1
8,474
446
3,660
10,489
5,873
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
MX Codex17
Merlin
14
1 / 6 / 0
8,695
458
9,031
13,404
4,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
9,313
490
7,267
12,506
5,467
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
13
0 / 7 / 2
7,716
406
10,385
17,825
12,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
7,848
413
8,090
14,320
13,407
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
7
7
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Fenrir
DuckyTL
Fenrir
3
3
1
1.17
W
7
1
4
9
W
2
2
6
2.5
L
Merlin
MX Codex17
Merlin
1
6
0
0.17
L
2
4
3
0.88
L
Mulan
0
7
2
0.14
W
Jormungandr
o Krunchie o
Jormungandr
4
0
6
7
W
Discordia
o x Kiing x o
Discordia
3
2
8
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,476
Damage
38,433
58,299
Taken
68,544
27,020
Mitigated
41,269
24,688
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,936
7,050
0
5,082
13,288
5,355
1,373
3,199
9,989
0
55,284
L
Fenrir
DuckyTL
Fenrir
3,660
1,120
476
2,331
10,489
5,873
0
1,221
9,268
0
31,852
W
14,803
9,485
0
8,747
12,973
5,049
965
5,075
7,873
0
81,961
W
3,904
1,072
1,154
3,310
11,781
7,587
0
4,682
7,099
14,699
0
L
Merlin
MX Codex17
Merlin
9,031
71
0
2,633
13,404
4,121
1,349
7,708
5,696
60,994
0
L
7,267
4,479
0
3,408
12,506
5,467
961
4,214
8,292
0
58,346
L
Mulan
10,385
1,876
0
4,137
17,825
12,401
509
8,856
8,969
0
39,173
W
Jormungandr
o Krunchie o
Jormungandr
9,690
3,020
0
4,752
11,548
5,533
1,144
343
10,905
74,459
0
W
Discordia
o x Kiing x o
Discordia
12,143
243
0
1,643
8,709
3,496
352
3,822
4,862
68,089
0
L
8,090
2,477
540
908
14,320
13,407
90
3,738
10,582
28,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,117
Gold Earned
42,046
462
Minions Killed
341
0
Camps Cleared
0
1,776,349
Distance Traveled
1,732,401
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,954
577
80
4
0
388,875
0
L
Fenrir
8,474
446
44
2
0
327,067
0
W
Anhur
10,430
549
131
7
0
347,520
2
W
Terra
9,283
489
22
1
0
368,948
5
L
Merlin
8,695
458
107
6
0
316,382
0
L
Mercury
9,313
490
95
5
0
410,383
1
L
Mulan
7,716
406
59
3
0
303,950
0
W
Jormungandr
10,963
577
119
6
0
336,450
4
W
Discordia
10,487
552
110
6
0
334,556
4
L
Kuzenbo
7,848
413
36
2
0
374,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role