Player Matchup

Izanami
Izanami
 
Izanami
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 34L
1,364 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
Rabbitt0990
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,310 Elo+
Party 3
Ra
Ra
edspark0506
Ra
Level 13
God Stats
1W - 1L
1,210 SR
Queue Stats
27W - 21L
1,388 Elo+
Solo
Ne Zha
Ne Zha
whitedave1189
Ne Zha
Level 63
God Stats
2W - 1L
1,203 SR
Queue Stats
48W - 39L
1,387 Elo+
Party 3
Team Averages
Level 22
1,383 SR
1,351 Elo+

VS

Team Averages
Level 19
1,483 SR
1,333 Elo+
Baron Samedi
Baron Samedi
GrymFaust
Baron Samedi
Level 29
God Stats
2W - 2L
1,611 SR
Queue Stats
88W - 91L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
HardenedH3ro
Cthulhu
Level 24
God Stats
14W - 6L
1,500 SR
Queue Stats
132W - 108L
1,458 Elo+
Solo
Cerberus
Cerberus
MYSTERYT0KER
Cerberus
Level 22
God Stats
17W - 17L
1,511 SR
Queue Stats
57W - 69L
1,322 Elo+
Party 2
Yemoja
Yemoja
Super_O789
Yemoja
Level 7
God Stats
13W - 13L
1,414 SR
Queue Stats
78W - 79L
1,269 Elo+
Solo
Bellona
Bellona
mix3710
Bellona
Level 12
God Stats
1W - 3L
1,379 SR
Queue Stats
21W - 24L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 4 / 24
15,595
1,040
33,369
20,090
7,441
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
 
Olorun
20
9 / 10 / 23
15,880
1,059
24,203
24,195
10,651
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Rabbitt0990
Cthulhu
20
4 / 3 / 18
14,429
962
16,468
26,318
17,596
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 6 / 26
15,493
1,033
19,554
18,616
8,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 18
16,366
1,091
28,985
20,139
13,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrymFaust
Baron Samedi
20
9 / 5 / 13
17,347
1,156
33,433
23,857
12,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
HardenedH3ro
Cthulhu
20
6 / 10 / 10
15,210
1,014
35,058
35,720
29,325
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MYSTERYT0KER
Cerberus
19
4 / 11 / 6
13,504
900
13,979
29,047
11,170
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Super_O789
Yemoja
18
0 / 7 / 6
12,320
821
1,866
15,664
6,207
Bellona
mix3710
Bellona
20
7 / 5 / 7
15,685
1,046
13,209
29,462
25,279
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
68
38
Kills
26
26
Deaths
38
109
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
24
5.25
W
Olorun
 
Olorun
9
10
23
2.05
L
Baron Samedi
GrymFaust
Baron Samedi
9
5
13
3.1
L
Cthulhu
HardenedH3ro
Cthulhu
6
10
10
1.1
L
Cerberus
MYSTERYT0KER
Cerberus
4
11
6
0.64
W
Cthulhu
Rabbitt0990
Cthulhu
4
3
18
4.33
L
Yemoja
Super_O789
Yemoja
0
7
6
0.43
W
5
6
26
3
L
Bellona
mix3710
Bellona
7
5
7
2.1
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,579
Damage
97,545
109,358
Taken
133,750
56,835
Mitigated
84,587
30,165
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
33,369
27,994
0
2,064
20,090
7,441
0
15,989
4,101
0
58,834
W
Olorun
 
Olorun
24,203
15,308
744
4,225
24,195
10,651
0
19,111
5,084
44,130
0
L
Baron Samedi
GrymFaust
Baron Samedi
33,433
1,757
3,908
5,203
23,857
12,606
0
10,621
13,236
72,088
0
L
Cthulhu
HardenedH3ro
Cthulhu
35,058
5,275
587
643
35,720
29,325
0
14,522
21,198
68,961
0
L
Cerberus
MYSTERYT0KER
Cerberus
13,979
1,088
303
2,991
29,047
11,170
0
15,551
13,496
22,315
0
W
Cthulhu
Rabbitt0990
Cthulhu
16,468
1,945
580
6,808
26,318
17,596
0
17,105
9,213
30,106
0
L
Yemoja
Super_O789
Yemoja
1,866
805
772
30
15,664
6,207
0
8,754
6,910
9,538
0
W
19,554
3,175
5,872
3,819
18,616
8,087
0
16,593
2,023
59,324
0
L
Bellona
mix3710
Bellona
13,209
8,094
0
3,403
29,462
25,279
0
10,777
18,685
0
38,256
W
28,985
16,853
1,079
4,974
20,139
13,060
0
15,538
4,601
0
41,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,763
Gold Earned
74,066
250
Minions Killed
249
12
Camps Cleared
4
1,260,501
Distance Traveled
1,143,453
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,595
1,040
60
4
4
262,907
0
W
Olorun
15,880
1,059
37
2
1
212,221
0
L
Baron Samedi
17,347
1,156
73
5
0
255,659
0
L
Cthulhu
15,210
1,014
74
5
1
270,383
0
L
Cerberus
13,504
900
24
2
0
174,257
0
W
Cthulhu
14,429
962
20
1
2
245,610
4
L
Yemoja
12,320
821
16
1
1
172,163
0
W
Ra
15,493
1,033
98
7
3
252,405
1
L
Bellona
15,685
1,046
62
4
2
270,991
0
W
Ne Zha
16,366
1,091
35
2
2
287,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role