Player Matchup

King Arthur
King Arthur
Moehewa808
King Arthur
Level 44
God Stats
3W - 5L
1,277 SR
Queue Stats
54W - 39L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
OwnageInsanity
Kukulkan
Level 11
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,355 Elo+
Party 1
Bakasura
Bakasura
PokeBait808
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,393 Elo+
Party 1
Ymir
Ymir
Seddy_Wap
Ymir
Level 44
God Stats
0W - 2L
1,328 SR
Queue Stats
40W - 24L
1,452 Elo+
Party 1
Hel
Hel
kai_80810
Hel
Level 28
God Stats
2W - 2L
1,775 SR
Queue Stats
46W - 40L
1,496 Elo+
Party 1
Team Averages
Level 31
1,517 SR
1,449 Elo+

VS

Team Averages
Level 45
1,579 SR
1,594 Elo+
Jormungandr
Jormungandr
Aeshtrixx
Jormungandr
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,343 Elo+
Solo
The Morrigan
The Morrigan
Aune
The Morrigan
Level 125
God Stats
1W - 1L
1,481 SR
Queue Stats
13W - 8L
1,600 Elo+
Party 2
Fafnir
Fafnir
Snishnrbobbertin
Fafnir
Level 27
God Stats
4W - 4L
1,725 SR
Queue Stats
478W - 375L
1,729 Elo+
Solo
Cthulhu
Cthulhu
TheDawnOfTim
Cthulhu
Level 12
God Stats
12W - 8L
1,541 SR
Queue Stats
16W - 10L
1,600 Elo+
Party 2
Artemis
Artemis
pushkush1
Artemis
Level 28
God Stats
8W - 5L
1,648 SR
Queue Stats
82W - 47L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moehewa808
King Arthur
17
3 / 6 / 7
10,910
992
11,429
25,292
38,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
17
2 / 13 / 8
10,845
986
14,204
21,395
9,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
PokeBait808
Bakasura
16
1 / 9 / 7
10,363
942
9,055
21,324
9,636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
0 / 8 / 9
10,735
976
11,377
33,033
36,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 8 / 5
12,270
1,115
20,056
22,023
10,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeshtrixx
Jormungandr
19
4 / 4 / 23
12,067
1,097
14,790
14,438
16,500
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Aune
The Morrigan
20
17 / 4 / 16
14,276
1,298
28,534
13,263
4,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 19
13,591
1,236
23,754
13,761
8,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TheDawnOfTim
Cthulhu
19
4 / 1 / 25
11,996
1,091
20,803
20,726
15,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
pushkush1
Artemis
19
10 / 1 / 15
12,946
1,177
29,813
9,255
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
142
12
Kills
44
44
Deaths
12
36
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aeshtrixx
Jormungandr
4
4
23
3.88
W
The Morrigan
Aune
The Morrigan
17
4
16
6.25
L
King Arthur
Moehewa808
King Arthur
3
6
7
1.08
L
Kukulkan
2
13
8
0.46
L
Bakasura
PokeBait808
Bakasura
1
9
7
0.5
L
Ymir
0
8
9
0.56
W
9
2
19
9.25
W
Cthulhu
TheDawnOfTim
Cthulhu
4
1
25
16.5
L
6
8
5
1.06
W
Artemis
pushkush1
Artemis
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,121
Damage
117,694
123,067
Taken
71,443
104,439
Mitigated
49,543
24,510
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aeshtrixx
Jormungandr
14,790
2,911
279
621
14,438
16,500
0
7,541
6,537
21,003
0
W
The Morrigan
Aune
The Morrigan
28,534
5,989
0
3,241
13,263
4,757
0
9,766
3,305
46,040
2,236
L
King Arthur
Moehewa808
King Arthur
11,429
654
0
4,948
25,292
38,914
0
17,459
7,833
673
22,007
L
Kukulkan
14,204
3,962
0
485
21,395
9,076
0
16,500
4,895
27,776
0
L
Bakasura
PokeBait808
Bakasura
9,055
5,843
0
928
21,324
9,636
0
13,452
7,872
0
23,455
L
Ymir
11,377
2,657
864
366
33,033
36,249
0
22,004
11,029
32,168
0
W
23,754
8,191
0
5,620
13,761
8,457
0
10,539
3,097
43,395
0
W
Cthulhu
TheDawnOfTim
Cthulhu
20,803
1,876
1,404
848
20,726
15,940
0
12,588
7,161
37,820
0
L
20,056
1,083
9,673
7,246
22,023
10,564
0
16,608
5,415
38,622
0
W
Artemis
pushkush1
Artemis
29,813
20,006
0
2,173
9,255
3,889
0
5,717
3,433
0
54,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
64,876
168
Minions Killed
201
3
Camps Cleared
12
944,668
Distance Traveled
1,045,891
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,067
1,097
15
1
0
186,055
0
W
The Morrigan
14,276
1,298
43
4
3
181,819
0
L
King Arthur
10,910
992
20
2
0
200,144
0
L
Kukulkan
10,845
986
26
2
1
150,653
0
L
Bakasura
10,363
942
35
3
0
214,277
0
L
Ymir
10,735
976
42
4
1
177,306
0
W
Fafnir
13,591
1,236
37
3
3
197,659
2
W
Cthulhu
11,996
1,091
53
5
1
252,803
0
L
Hel
12,270
1,115
45
4
1
202,288
1
W
Artemis
12,946
1,177
53
5
5
227,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role