Player Matchup

Cthulhu
Cthulhu
DaRaddestDude
Cthulhu
Level 17
God Stats
5W - 9L
1,415 SR
Queue Stats
71W - 66L
1,045 Elo+
Solo
Bellona
Bellona
Dank Gopher 123
Bellona
Level 21
God Stats
0W - 1L
1,631 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
SRILEY GHOST
Chaac
Level 22
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,522 SR
1,348 Elo+

VS

Team Averages
Level 47
1,615 SR
1,412 Elo+
Fenrir
Fenrir
Agunaldisimo
Fenrir
Level 29
God Stats
38W - 36L
1,484 SR
Queue Stats
92W - 120L
1,264 Elo+
Party 1
Anubis
Anubis
DeSouza-13
Anubis
Level 100
God Stats
30W - 30L
1,583 SR
Queue Stats
100W - 114L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
fightmeden420
Guan Yu
Level 12
God Stats
5W - 2L
1,779 SR
Queue Stats
8W - 13L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 4 / 4
9,135
653
9,314
20,385
5,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 8 / 3
9,427
673
8,093
14,936
8,567
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 8 / 5
9,867
705
5,628
17,398
4,615
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 2 / 10
9,186
656
2,615
10,751
3,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DeSouza-13
Anubis
17
17 / 2 / 3
11,922
852
30,111
10,987
5,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
14
3 / 4 / 12
10,255
733
6,201
13,633
15,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
20
20
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
10
2.5
L
Cthulhu
2
4
4
1
L
3
8
3
0.56
W
Anubis
DeSouza-13
Anubis
17
2
3
9.25
L
3
8
5
0.69
W
Guan Yu
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
38,927
52,719
Taken
35,371
18,652
Mitigated
23,781
7,598
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,615
1,391
0
3,199
10,751
3,559
1,132
2,294
8,457
0
33,750
L
Cthulhu
9,314
1,046
1,367
2,285
20,385
5,470
0
10,728
9,452
38,295
0
L
8,093
2,279
0
1,541
14,936
8,567
0
8,689
6,072
0
19,695
W
Anubis
DeSouza-13
Anubis
30,111
1,075
828
5,147
10,987
5,183
1,217
3,768
7,219
74,867
0
L
5,628
1,914
0
2,405
17,398
4,615
333
10,774
6,524
0
23,944
W
Guan Yu
6,201
1,205
1,202
3,574
13,633
15,039
663
3,506
10,127
0
19,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
31,363
122
Minions Killed
161
0
Camps Cleared
0
653,352
Distance Traveled
746,158
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,186
656
43
3
0
272,069
1
L
Cthulhu
9,135
653
60
4
0
213,919
6
L
Bellona
9,427
673
27
2
0
201,766
0
W
Anubis
11,922
852
80
6
0
208,057
0
L
Chaac
9,867
705
35
3
0
237,667
2
W
Guan Yu
10,255
733
38
3
0
266,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role