Player Matchup

Pele
Pele
AutisticCola69
Pele
Level 16
God Stats
3W - 0L
1,797 SR
Queue Stats
11W - 13L
1,150 Elo+
Party 2
Kukulkan
Kukulkan
AutisticMaple69
Kukulkan
Level 11
God Stats
13W - 9L
1,446 SR
Queue Stats
24W - 27L
1,150 Elo+
Party 2
Cthulhu
Cthulhu
Dragonryder1000
Cthulhu
Level 18
God Stats
23W - 29L
1,396 SR
Queue Stats
187W - 269L
1,130 Elo+
Party 1
Poseidon
Poseidon
JBojangles11
Poseidon
Level 14
God Stats
60W - 95L
1,275 SR
Queue Stats
320W - 470L
1,147 Elo+
Party 1
Heimdallr
Heimdallr
MeValeVergha
Heimdallr
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
836 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,082 Elo+

VS

Team Averages
Level 21
1,438 SR
1,159 Elo+
Zhong Kui
Zhong Kui
AngelVC166
Zhong Kui
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
127W - 156L
1,191 Elo+
Solo
Mulan
Mulan
CrispyBrownIzz
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,232 Elo+
Solo
Cthulhu
Cthulhu
MDC306
Cthulhu
Level 13
God Stats
0W - 2L
1,228 SR
Queue Stats
3W - 18L
1,100 Elo+
Solo
Cabrakan
Cabrakan
SuperJaw13
Cabrakan
Level 22
God Stats
1W - 2L
1,212 SR
Queue Stats
65W - 103L
1,120 Elo+
Solo
Awilix
Awilix
doom shroomy
Awilix
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 49L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 5
12,251
408
9,593
21,384
10,530
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
20
9 / 6 / 6
15,203
507
21,686
19,937
8,971
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 3 / 3
15,615
521
21,329
23,683
13,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
JBojangles11
Poseidon
17
2 / 5 / 3
11,876
396
5,779
15,300
13,597
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MeValeVergha
Heimdallr
20
8 / 7 / 6
15,815
527
22,577
21,176
9,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngelVC166
Zhong Kui
20
17 / 5 / 5
15,308
510
43,401
32,027
23,227
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 7 / 4
12,732
424
15,489
29,209
12,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
MDC306
Cthulhu
6
0 / 4 / 2
8,180
273
936
4,909
1,635
Cabrakan
SuperJaw13
Cabrakan
19
2 / 6 / 5
11,335
378
1,772
19,281
20,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
19
4 / 7 / 1
12,232
408
5,342
15,149
5,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
29
Kills
31
31
Deaths
29
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AngelVC166
Zhong Kui
17
5
5
3.9
W
0
10
5
0.25
W
Kukulkan
9
6
6
2
L
8
7
4
1.43
W
10
3
3
3.83
W
Poseidon
JBojangles11
Poseidon
2
5
3
0.7
L
Cthulhu
MDC306
Cthulhu
0
4
2
0.25
W
Heimdallr
MeValeVergha
Heimdallr
8
7
6
1.57
L
Cabrakan
SuperJaw13
Cabrakan
2
6
5
0.75
L
Awilix
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,964
Damage
66,940
101,480
Taken
100,575
56,345
Mitigated
62,768
25,383
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AngelVC166
Zhong Kui
43,401
3,430
0
13,915
32,027
23,227
656
14,489
17,363
126,400
0
W
9,593
2,890
0
3,746
21,384
10,530
3,062
12,642
8,742
0
64,049
W
Kukulkan
21,686
3,172
387
6,074
19,937
8,971
2,105
8,242
11,695
87,252
0
L
15,489
5,324
534
5,906
29,209
12,125
1,586
19,614
9,470
0
67,778
W
21,329
750
722
4,654
23,683
13,499
687
11,690
11,993
73,482
0
W
Poseidon
JBojangles11
Poseidon
5,779
449
0
2,626
15,300
13,597
414
7,460
7,840
47,761
0
L
Cthulhu
MDC306
Cthulhu
936
65
0
0
4,909
1,635
0
2,358
2,526
4,617
0
W
Heimdallr
MeValeVergha
Heimdallr
22,577
12,865
0
7,174
21,176
9,748
5,352
6,075
15,101
0
129,733
L
Cabrakan
SuperJaw13
Cabrakan
1,772
626
0
0
19,281
20,326
793
6,551
12,658
30,333
0
L
Awilix
5,342
1,950
0
0
15,149
5,455
2,274
5,335
9,764
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,760
Gold Earned
59,787
530
Minions Killed
394
0
Camps Cleared
0
2,333,183
Distance Traveled
2,148,778
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,308
510
173
6
0
533,441
1
W
Pele
12,251
408
90
3
0
440,506
1
W
Kukulkan
15,203
507
130
4
0
447,553
0
L
Mulan
12,732
424
95
3
0
523,965
6
W
Cthulhu
15,615
521
81
3
0
525,079
4
W
Poseidon
11,876
396
73
2
0
441,035
1
L
Cthulhu
8,180
273
4
0
0
145,292
2
W
Heimdallr
15,815
527
156
5
0
479,010
5
L
Cabrakan
11,335
378
42
1
0
407,695
0
L
Awilix
12,232
408
80
3
0
538,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role