Player Matchup

Yemoja
Yemoja
Escada27
Yemoja
Level 26
God Stats
2W - 1L
1,713 SR
Queue Stats
47W - 42L
1,258 Elo+
Party 2
Osiris
Osiris
SahDudeSarcasm
Osiris
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
291W - 226L
1,457 Elo+
Party 2
Hercules
Hercules
lau_357
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 351L
1,187 Elo+
Solo
Team Averages
Level 28
1,638 SR
1,301 Elo+

VS

Team Averages
Level 22
1,631 SR
1,203 Elo+
Scylla
Scylla
Fuse_63
Scylla
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 7L
1,166 Elo+
Party 1
Hel
Hel
PsyLucid47
Hel
Level 21
God Stats
13W - 10L
1,458 SR
Queue Stats
21W - 17L
1,271 Elo+
Solo
Erlang Shen
Erlang Shen
shabby52
Erlang Shen
Level 27
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 9L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Escada27
Yemoja
15
2 / 8 / 3
12,676
576
16,137
24,375
22,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 9 / 3
11,532
524
9,321
25,580
27,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
lau_357
Hercules
16
2 / 3 / 1
11,702
532
11,414
20,359
15,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fuse_63
Scylla
17
10 / 1 / 8
14,198
645
21,314
8,853
3,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 3 / 12
13,722
624
18,647
20,464
10,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
shabby52
Erlang Shen
15
2 / 1 / 17
12,535
570
17,189
16,447
20,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
20
20
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Escada27
Yemoja
2
8
3
0.44
W
Scylla
Fuse_63
Scylla
10
1
8
14
W
8
3
12
4.67
L
1
9
3
0.28
L
Hercules
lau_357
Hercules
2
3
1
0.83
W
Erlang Shen
shabby52
Erlang Shen
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
57,150
70,314
Taken
45,764
65,837
Mitigated
34,359
10,619
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Escada27
Yemoja
16,137
2,396
2,216
1,876
24,375
22,510
0
14,906
9,069
56,033
0
W
Scylla
Fuse_63
Scylla
21,314
801
0
411
8,853
3,267
549
3,789
4,639
62,409
0
W
18,647
3,117
6,047
8,702
20,464
10,174
644
5,891
13,448
57,731
0
L
9,321
2,314
0
672
25,580
27,549
0
12,359
12,759
0
24,149
L
Hercules
lau_357
Hercules
11,414
3,967
462
5,393
20,359
15,778
0
12,752
7,282
0
37,668
W
Erlang Shen
shabby52
Erlang Shen
17,189
10,752
0
5,987
16,447
20,918
864
5,427
9,962
0
33,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
40,455
122
Minions Killed
172
0
Camps Cleared
0
1,084,859
Distance Traveled
1,102,676
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,676
576
54
2
0
315,782
0
W
Scylla
14,198
645
89
4
0
367,068
0
W
Hel
13,722
624
59
3
0
343,775
0
L
Osiris
11,532
524
26
1
0
361,131
0
L
Hercules
11,702
532
42
2
0
407,946
1
W
Erlang Shen
12,535
570
24
1
0
391,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role