Player Matchup

Thor
Thor
CDRiveroo
Thor
Level 8
God Stats
1W - 5L
1,203 SR
Queue Stats
1W - 7L
1,137 Elo+
Party 3
Heimdallr
Heimdallr
GuillermoUrb
Heimdallr
Level 4
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 3
Cthulhu
Cthulhu
NoChanzzz
Cthulhu
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,340 Elo+
Solo
Vulcan
Vulcan
RngSnowstorm
Vulcan
Level 25
God Stats
5W - 12L
1,385 SR
Queue Stats
27W - 44L
1,280 Elo+
Party 1
Erlang Shen
Erlang Shen
TS-Blankz
Erlang Shen
Level 29
God Stats
9W - 8L
1,399 SR
Queue Stats
74W - 92L
1,383 Elo+
Party 1
Team Averages
Level 16
1,436 SR
1,282 Elo+

VS

Team Averages
Level 22
1,344 SR
1,383 Elo+
Yemoja
Yemoja
Clasified305
Yemoja
Level 29
God Stats
41W - 30L
1,502 SR
Queue Stats
187W - 174L
1,325 Elo+
Solo
Ullr
Ullr
ColdKruelVariety
Ullr
Level 18
God Stats
8W - 5L
1,279 SR
Queue Stats
45W - 37L
1,361 Elo+
Party 2
Olorun
Olorun
DubstepOvrlord0
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
KrispyKramer458
Sol
Level 41
God Stats
18W - 7L
1,279 SR
Queue Stats
171W - 178L
1,410 Elo+
Party 2
Hachiman
Hachiman
hesh385
Hachiman
Level 16
God Stats
7W - 4L
1,158 SR
Queue Stats
35W - 21L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 11 / 7
13,258
947
9,266
21,080
8,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
GuillermoUrb
Heimdallr
19
1 / 14 / 12
13,431
959
16,156
22,806
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NoChanzzz
Cthulhu
20
4 / 11 / 10
14,235
1,017
19,950
29,992
12,359
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
17
2 / 5 / 4
11,909
851
12,697
15,436
5,196
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TS-Blankz
Erlang Shen
19
7 / 5 / 4
14,954
1,068
23,861
26,404
12,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 1 / 31
14,408
1,029
9,749
11,827
11,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 4 / 16
13,444
960
13,554
16,059
6,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 8 / 17
13,231
945
14,631
21,688
9,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
16 / 2 / 17
16,888
1,206
40,156
19,005
7,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
hesh385
Hachiman
20
15 / 2 / 17
16,054
1,147
25,596
17,452
12,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
143
17
Kills
45
46
Deaths
17
37
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Thor
3
11
7
0.59
W
Yemoja
4
1
31
19.5
W
5
4
16
3.25
W
5
8
17
1.69
L
Heimdallr
GuillermoUrb
Heimdallr
1
14
12
0.5
W
16
2
17
12.25
L
Cthulhu
NoChanzzz
Cthulhu
4
11
10
0.82
L
Vulcan
2
5
4
0.8
L
Erlang Shen
TS-Blankz
Erlang Shen
7
5
4
1.8
W
Hachiman
hesh385
Hachiman
15
2
17
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,930
Damage
103,686
115,718
Taken
86,031
47,541
Mitigated
47,219
12,729
Healing
29,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,266
1,439
0
0
21,080
8,033
0
10,516
10,564
0
28,074
W
Yemoja
9,749
1,540
7,289
3,052
11,827
11,018
0
7,070
4,757
17,639
0
W
13,554
6,779
1,409
2,350
16,059
6,779
0
4,065
11,994
0
30,837
W
14,631
6,309
2,594
4,581
21,688
9,541
0
10,140
11,548
22,288
0
L
Heimdallr
GuillermoUrb
Heimdallr
16,156
9,631
0
0
22,806
9,402
0
9,777
13,029
0
51,084
W
40,156
11,691
0
4,462
19,005
7,035
0
4,741
14,264
90,303
0
L
Cthulhu
NoChanzzz
Cthulhu
19,950
275
2,758
3,611
29,992
12,359
0
17,933
12,059
41,099
0
L
Vulcan
12,697
4,655
414
1,267
15,436
5,196
0
10,610
4,826
24,689
0
L
Erlang Shen
TS-Blankz
Erlang Shen
23,861
14,675
634
4,045
26,404
12,551
0
15,700
10,704
0
42,354
W
Hachiman
hesh385
Hachiman
25,596
19,777
0
3,624
17,452
12,846
0
6,631
10,821
0
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,787
Gold Earned
74,025
213
Minions Killed
242
10
Camps Cleared
4
1,358,649
Distance Traveled
1,369,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,258
947
49
4
1
267,908
0
W
Yemoja
14,408
1,029
17
1
0
316,151
1
W
Ullr
13,444
960
45
3
0
262,180
1
W
Olorun
13,231
945
10
1
2
197,137
1
L
Heimdallr
13,431
959
51
4
3
214,274
1
W
Sol
16,888
1,206
147
11
1
319,717
0
L
Cthulhu
14,235
1,017
51
4
0
255,446
1
L
Vulcan
11,909
851
24
2
1
302,589
0
L
Erlang Shen
14,954
1,068
38
3
5
318,432
1
W
Hachiman
16,054
1,147
23
2
1
273,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role