Player Matchup

Thor
Thor
Denzz312
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Geralt_Vezemirov
Nemesis
Level 10
God Stats
0W - 2L
1,288 SR
Queue Stats
5W - 7L
1,191 Elo+
Party 1
Anhur
Anhur
HusnerIsBack
Anhur
Level 15
God Stats
3W - 7L
1,195 SR
Queue Stats
87W - 81L
1,224 Elo+
Solo
Cthulhu
Cthulhu
Sauron1953
Cthulhu
Level 7
God Stats
5W - 2L
1,727 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
SlupiX
Fenrir
Level 28
God Stats
40W - 51L
1,374 SR
Queue Stats
99W - 136L
1,180 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,319 Elo+

VS

Team Averages
Level 20
1,449 SR
1,301 Elo+
Susano
Susano
Astralkeks
Susano
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 125L
1,355 Elo+
Solo
Merlin
Merlin
BloodSugarDrums
Merlin
Level 11
God Stats
3W - 6L
1,475 SR
Queue Stats
6W - 10L
1,256 Elo+
Solo
Chernobog
Chernobog
NightShot10
Chernobog
Level 29
God Stats
1W - 0L
1,386 SR
Queue Stats
17W - 10L
1,396 Elo+
Solo
Cthulhu
Cthulhu
akiro3202
Cthulhu
Level 30
God Stats
22W - 11L
1,676 SR
Queue Stats
61W - 58L
1,444 Elo+
Solo
Artemis
Artemis
dreykasa
Artemis
Level 10
God Stats
6W - 9L
1,207 SR
Queue Stats
10W - 22L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 13 / 3
8,197
390
5,395
18,261
5,934
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 5
7,591
361
5,255
13,135
3,938
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 6
8,381
399
8,786
13,204
4,013
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Sauron1953
Cthulhu
16
5 / 2 / 6
10,144
483
13,929
12,712
12,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
SlupiX
Fenrir
15
10 / 2 / 5
9,973
475
8,043
13,792
5,273
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Astralkeks
Susano
13
2 / 5 / 10
9,793
466
9,115
10,852
3,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 6
10,824
515
10,510
8,127
2,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
NightShot10
Chernobog
15
11 / 4 / 13
11,043
526
15,094
13,063
4,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
akiro3202
Cthulhu
18
12 / 1 / 6
13,430
640
20,163
14,356
10,192
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
dreykasa
Artemis
15
3 / 7 / 5
10,316
491
5,879
10,405
3,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
20
Kills
33
33
Deaths
21
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Susano
Astralkeks
Susano
2
5
10
1.4
W
5
4
6
2
L
Thor
3
13
3
0.35
L
0
8
5
0.31
L
2
8
6
0.63
W
Chernobog
NightShot10
Chernobog
11
4
13
4.38
L
Cthulhu
Sauron1953
Cthulhu
5
2
6
4
L
Fenrir
SlupiX
Fenrir
10
2
5
6.25
W
Cthulhu
akiro3202
Cthulhu
12
1
6
15
W
Artemis
dreykasa
Artemis
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,408
Damage
60,761
71,104
Taken
56,803
31,870
Mitigated
24,060
7,869
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Astralkeks
Susano
9,115
1,170
0
1,670
10,852
3,522
612
1,944
8,858
0
45,626
W
10,510
379
0
782
8,127
2,657
428
3,018
4,784
53,431
0
L
Thor
5,395
1,189
0
211
18,261
5,934
301
7,270
10,991
0
31,947
L
5,255
819
0
509
13,135
3,938
0
4,277
8,858
0
23,772
L
8,786
3,776
531
1,205
13,204
4,013
1,136
4,622
8,582
0
39,462
W
Chernobog
NightShot10
Chernobog
15,094
10,025
0
1,304
13,063
4,385
1,805
3,673
9,192
0
46,546
L
Cthulhu
Sauron1953
Cthulhu
13,929
846
419
2,041
12,712
12,712
216
7,936
4,776
47,158
0
L
Fenrir
SlupiX
Fenrir
8,043
947
0
2,953
13,792
5,273
535
6,568
7,224
0
30,200
W
Cthulhu
akiro3202
Cthulhu
20,163
1,170
312
4,187
14,356
10,192
150
3,947
10,169
71,692
0
W
Artemis
dreykasa
Artemis
5,879
3,106
0
0
10,405
3,304
2,989
484
9,871
0
52,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
55,406
268
Minions Killed
424
0
Camps Cleared
0
1,850,530
Distance Traveled
1,851,320
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,793
466
63
3
0
382,736
0
W
Merlin
10,824
515
85
4
0
364,499
0
L
Thor
8,197
390
51
2
0
348,692
0
L
Nemesis
7,591
361
31
1
0
371,484
3
L
Anhur
8,381
399
62
3
0
324,518
5
W
Chernobog
11,043
526
69
3
0
409,933
2
L
Cthulhu
10,144
483
70
3
0
403,835
4
L
Fenrir
9,973
475
54
3
0
402,001
0
W
Cthulhu
13,430
640
121
6
0
407,351
4
W
Artemis
10,316
491
86
4
0
286,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role