Player Matchup

Anubis
Anubis
SAUC3kay
Anubis
Level 16
God Stats
1W - 2L
1,603 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
ShockerNation
Hercules
Level 18
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Kali
Kali
Warfoe
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Team Averages
Level 26
1,630 SR
1,387 Elo+

VS

Team Averages
Level 48
1,593 SR
1,476 Elo+
Merlin
Merlin
DaggerToFace
Merlin
Level 15
God Stats
3W - 1L
1,371 SR
Queue Stats
35W - 17L
1,499 Elo+
Party 2
Nemesis
Nemesis
MoonYou
Nemesis
Level 64
God Stats
6W - 4L
1,517 SR
Queue Stats
99W - 73L
1,598 Elo+
Party 2
Achilles
Achilles
owenroxyou
Achilles
Level 66
God Stats
2W - 0L
1,891 SR
Queue Stats
39W - 60L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SAUC3kay
Anubis
15
2 / 3 / 3
11,742
587
6,821
11,616
9,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ShockerNation
Hercules
14
3 / 4 / 4
11,648
582
11,151
16,883
14,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kali
Warfoe
Kali
15
2 / 3 / 2
12,146
607
6,936
12,022
5,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 1 / 6
12,506
625
15,601
5,730
1,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MoonYou
Nemesis
16
4 / 3 / 4
12,342
617
9,526
11,488
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
owenroxyou
Achilles
14
2 / 4 / 5
11,389
569
6,989
17,434
17,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
10
10
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
6
7
W
Nemesis
MoonYou
Nemesis
4
3
4
2
L
Anubis
SAUC3kay
Anubis
2
3
3
1.17
L
Hercules
ShockerNation
Hercules
3
4
4
1.25
L
Kali
Warfoe
Kali
2
3
2
1
W
Achilles
owenroxyou
Achilles
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
32,116
40,521
Taken
34,652
30,090
Mitigated
23,402
10,036
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,601
1,108
0
1,298
5,730
1,936
1,020
1,531
4,199
68,240
0
W
Nemesis
MoonYou
Nemesis
9,526
5,620
0
3,478
11,488
4,268
2,155
2,263
9,225
0
43,483
L
Anubis
SAUC3kay
Anubis
6,821
1,027
314
4,496
11,616
9,935
186
3,687
7,929
49,161
0
L
Hercules
ShockerNation
Hercules
11,151
2,867
0
3,012
16,883
14,632
394
8,577
8,306
0
38,675
L
Kali
Warfoe
Kali
6,936
1,991
0
2,214
12,022
5,523
44
3,617
8,405
0
58,773
W
Achilles
owenroxyou
Achilles
6,989
892
0
1,768
17,434
17,198
240
3,101
14,333
0
32,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
36,237
219
Minions Killed
190
0
Camps Cleared
0
1,020,205
Distance Traveled
1,131,885
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,506
625
115
6
0
331,247
2
W
Nemesis
12,342
617
45
2
0
402,642
2
L
Anubis
11,742
587
81
4
0
285,043
1
L
Hercules
11,648
582
56
3
0
361,457
10
L
Kali
12,146
607
82
4
0
373,705
3
W
Achilles
11,389
569
30
2
0
397,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role