Player Matchup

Artemis
Artemis
Crimson0Wrath
Artemis
Level 106
God Stats
3W - 2L
1,537 SR
Queue Stats
17W - 17L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Run Stone Free
Cthulhu
Level 119
God Stats
20W - 24L
1,462 SR
Queue Stats
142W - 184L
1,366 Elo+
Party 2
Bellona
Bellona
Stray NKB
Bellona
Level 22
God Stats
8W - 7L
1,489 SR
Queue Stats
16W - 16L
1,357 Elo+
Party 2
Team Averages
Level 82
1,496 SR
1,380 Elo+

VS

Team Averages
Level 59
1,371 SR
1,329 Elo+
Chaac
Chaac
Cali Trees 619
Chaac
Level 123
God Stats
3W - 11L
1,143 SR
Queue Stats
378W - 420L
1,328 Elo+
Party 1
Hachiman
Hachiman
DenghisJohnson
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 171L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
TVKShockwave
Cthulhu
Level 26
God Stats
16W - 17L
1,471 SR
Queue Stats
130W - 141L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
14 / 11 / 7
18,419
767
29,396
24,022
9,710
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 16
17,326
722
33,152
29,415
34,318
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Stray NKB
Bellona
18
3 / 3 / 14
14,392
600
17,555
23,491
31,293
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 7
15,399
642
26,803
42,164
58,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
16
3 / 10 / 9
14,643
610
12,802
27,027
10,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
TVKShockwave
Cthulhu
19
5 / 5 / 9
16,196
675
18,842
27,575
29,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
24
Kills
16
16
Deaths
24
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
9
7
1.28
W
Artemis
14
11
7
1.59
L
Hachiman
3
10
9
0.75
W
7
2
16
7.5
W
Bellona
Stray NKB
Bellona
3
3
14
3.33
L
Cthulhu
TVKShockwave
Cthulhu
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,103
Damage
58,447
76,928
Taken
96,766
75,321
Mitigated
99,273
20,423
Healing
34,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,803
4,438
1,079
20,758
42,164
58,898
868
15,770
26,060
0
78,539
W
Artemis
29,396
18,831
0
6,611
24,022
9,710
2,390
6,019
18,003
0
108,587
L
Hachiman
12,802
6,964
0
6,468
27,027
10,486
710
5,639
21,313
0
78,547
W
33,152
2,148
1,065
6,545
29,415
34,318
336
8,430
20,985
95,886
0
W
Bellona
Stray NKB
Bellona
17,555
6,185
0
6,202
23,491
31,293
734
4,918
18,573
0
44,898
L
Cthulhu
TVKShockwave
Cthulhu
18,842
826
1,472
4,564
27,575
29,889
865
11,876
15,489
60,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,137
Gold Earned
46,238
225
Minions Killed
249
0
Camps Cleared
0
1,275,200
Distance Traveled
1,216,208
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,399
642
74
3
0
398,781
1
W
Artemis
18,419
767
94
4
0
346,996
2
L
Hachiman
14,643
610
84
4
0
411,961
2
W
Cthulhu
17,326
722
102
4
0
492,666
10
W
Bellona
14,392
600
29
1
0
435,538
0
L
Cthulhu
16,196
675
91
4
0
405,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role