Player Matchup

Merlin
Merlin
D4Doom99
Merlin
Level 16
God Stats
4W - 2L
1,544 SR
Queue Stats
6W - 6L
1,342 Elo+
Party 1
The Morrigan
The Morrigan
Empyrean52
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 114L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
IZUMISHOUNIN
Cthulhu
Level 16
God Stats
23W - 28L
1,154 SR
Queue Stats
88W - 100L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PogueMahone998
Ah Muzen Cab
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 99L
1,394 Elo+
Party 1
King Arthur
King Arthur
Skippy3210
King Arthur
Level 17
God Stats
40W - 21L
1,610 SR
Queue Stats
94W - 72L
1,440 Elo+
Party 1
Team Averages
Level 22
1,462 SR
1,366 Elo+

VS

Team Averages
Level 21
1,361 SR
1,260 Elo+
Sun Wukong
Sun Wukong
BlazingWuKong
Sun Wukong
Level 21
God Stats
12W - 3L
1,293 SR
Queue Stats
28W - 17L
1,160 Elo+
Solo
Heimdallr
Heimdallr
Giovas03
Heimdallr
Level 28
God Stats
52W - 47L
1,562 SR
Queue Stats
214W - 217L
1,480 Elo+
Party 2
Agni
Agni
ipushmycar3759
Agni
Level 27
God Stats
4W - 8L
1,084 SR
Queue Stats
97W - 105L
1,355 Elo+
Solo
Thoth
Thoth
konkret-Sauger
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Solo
Cthulhu
Cthulhu
mickeyjambalvin
Cthulhu
Level 24
God Stats
5W - 9L
1,369 SR
Queue Stats
13W - 25L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D4Doom99
Merlin
20
2 / 5 / 11
15,106
889
15,864
18,742
8,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Empyrean52
The Morrigan
20
11 / 7 / 8
17,813
1,048
21,851
17,064
7,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
IZUMISHOUNIN
Cthulhu
20
0 / 6 / 13
15,927
937
15,770
20,718
18,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
PogueMahone998
Ah Muzen Cab
20
4 / 2 / 6
15,151
891
18,083
16,944
7,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Skippy3210
King Arthur
20
5 / 6 / 8
15,175
893
16,050
35,802
44,558
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazingWuKong
Sun Wukong
20
3 / 7 / 10
15,896
935
20,846
27,530
14,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Giovas03
Heimdallr
20
9 / 3 / 15
17,579
1,034
38,190
28,071
11,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 6 / 10
17,236
1,014
26,669
18,979
11,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 2 / 0
12,282
722
27
1,556
473
20
5 / 4 / 14
16,667
980
16,820
18,988
9,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
75
22
Kills
26
26
Deaths
22
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlazingWuKong
Sun Wukong
3
7
10
1.14
W
Merlin
D4Doom99
Merlin
2
5
11
1.5
W
The Morrigan
Empyrean52
The Morrigan
11
7
8
2.14
L
Heimdallr
Giovas03
Heimdallr
9
3
15
5.5
W
Cthulhu
IZUMISHOUNIN
Cthulhu
0
6
13
1.08
W
Ah Muzen Cab
PogueMahone998
Ah Muzen Cab
4
2
6
3.5
W
King Arthur
Skippy3210
King Arthur
5
6
8
1.5
L
9
6
10
2.33
L
0
2
0
0
L
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,618
Damage
102,552
109,270
Taken
95,124
85,976
Mitigated
47,604
12,127
Healing
26,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlazingWuKong
Sun Wukong
20,846
4,963
0
3,179
27,530
14,236
0
12,310
14,920
0
62,824
W
Merlin
D4Doom99
Merlin
15,864
858
0
0
18,742
8,618
0
7,427
11,140
40,080
0
W
The Morrigan
Empyrean52
The Morrigan
21,851
2,918
0
1,654
17,064
7,109
0
6,825
9,866
49,104
0
L
Heimdallr
Giovas03
Heimdallr
38,190
27,565
729
17,986
28,071
11,972
0
15,944
11,927
0
82,189
W
Cthulhu
IZUMISHOUNIN
Cthulhu
15,770
800
552
1,790
20,718
18,169
0
8,558
11,887
42,946
0
W
Ah Muzen Cab
PogueMahone998
Ah Muzen Cab
18,083
4,502
533
4,097
16,944
7,522
0
5,355
11,514
0
61,822
W
King Arthur
Skippy3210
King Arthur
16,050
2,339
0
3,501
35,802
44,558
0
14,149
21,259
0
37,327
L
26,669
3,072
0
942
18,979
11,585
0
13,099
5,805
50,867
0
L
27
27
0
0
1,556
473
0
939
592
333
0
L
16,820
370
2,078
2,078
18,988
9,338
0
11,193
7,605
51,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,172
Gold Earned
79,660
329
Minions Killed
365
6
Camps Cleared
12
1,684,018
Distance Traveled
1,291,567
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,896
935
93
5
7
346,812
0
W
Merlin
15,106
889
75
4
3
288,343
0
W
The Morrigan
17,813
1,048
63
4
2
298,063
0
L
Heimdallr
17,579
1,034
92
5
2
251,095
0
W
Cthulhu
15,927
937
48
3
0
331,858
0
W
Ah Muzen Cab
15,151
891
116
7
0
363,308
0
W
King Arthur
15,175
893
27
2
1
402,446
0
L
Agni
17,236
1,014
87
5
3
299,221
0
L
Thoth
12,282
722
0
0
0
40,658
1
L
Cthulhu
16,667
980
93
5
0
353,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role