Player Matchup

Cthulhu
Cthulhu
JimmJhom
Cthulhu
Level 126
God Stats
3W - 6L
1,415 SR
Queue Stats
125W - 124L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
LeKingWasp
Ah Puch
Level 103
God Stats
0W - 1L
1,521 SR
Queue Stats
6W - 10L
1,492 Elo+
Solo
Da Ji
Da Ji
MrLordcat
Da Ji
Level 116
God Stats
2W - 1L
1,785 SR
Queue Stats
220W - 208L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
PapaDuckie
Cernunnos
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 157L
1,501 Elo+
Party 2
Bacchus
Bacchus
T0ZET
Bacchus
Level 128
God Stats
2W - 3L
1,710 SR
Queue Stats
258W - 253L
1,547 Elo+
Solo
Team Averages
Level 115
1,586 SR
1,507 Elo+

VS

Team Averages
Level 105
1,549 SR
1,552 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MasterZircon
Yemoja
Level 104
God Stats
19W - 16L
1,603 SR
Queue Stats
99W - 112L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Osalehbinlaggin-
Aphrodite
Level 93
God Stats
16W - 14L
1,598 SR
Queue Stats
294W - 277L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Skadi1920
Cthulhu
Level 86
God Stats
1W - 3L
1,731 SR
Queue Stats
126W - 100L
1,547 Elo+
Solo
Cernunnos
Cernunnos
philly_le121
Cernunnos
Level 93
God Stats
2W - 1L
1,312 SR
Queue Stats
197W - 164L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JimmJhom
Cthulhu
20
6 / 3 / 7
13,867
495
33,932
26,542
26,989
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
LeKingWasp
Ah Puch
20
6 / 10 / 2
13,273
474
16,624
18,660
9,250
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
MrLordcat
Da Ji
20
10 / 7 / 6
14,818
529
22,224
23,174
10,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
PapaDuckie
Cernunnos
20
2 / 4 / 7
13,429
480
17,432
16,105
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
T0ZET
Bacchus
17
1 / 7 / 9
12,574
449
10,809
31,426
44,738
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 2 / 8
17,024
608
20,897
33,006
20,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
20
6 / 4 / 8
14,662
524
12,648
27,720
15,240
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
19
2 / 7 / 10
14,364
513
12,634
23,860
8,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Skadi1920
Cthulhu
20
8 / 3 / 6
15,705
561
20,096
26,642
31,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
philly_le121
Cernunnos
20
4 / 9 / 11
15,151
541
20,971
24,812
8,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
25
Kills
31
31
Deaths
25
31
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
2
8
7.5
L
Cthulhu
JimmJhom
Cthulhu
6
3
7
3.17
L
Ah Puch
LeKingWasp
Ah Puch
6
10
2
0.7
W
Yemoja
6
4
8
2.5
L
Da Ji
MrLordcat
Da Ji
10
7
6
1.86
W
Aphrodite
2
7
10
1
L
Cernunnos
PapaDuckie
Cernunnos
2
4
7
1.38
W
Cthulhu
Skadi1920
Cthulhu
8
3
6
3.67
L
Bacchus
T0ZET
Bacchus
1
7
9
0.79
W
Cernunnos
philly_le121
Cernunnos
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,021
Damage
87,246
115,907
Taken
136,040
97,851
Mitigated
83,415
22,552
Healing
60,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,897
3,328
0
16,954
33,006
20,179
1,593
12,611
20,232
0
130,371
L
Cthulhu
JimmJhom
Cthulhu
33,932
1,139
1,177
5,427
26,542
26,989
680
12,042
13,699
104,262
0
L
Ah Puch
LeKingWasp
Ah Puch
16,624
609
24
3,800
18,660
9,250
1,837
8,528
10,107
96,294
0
W
Yemoja
12,648
2,033
3,674
6,257
27,720
15,240
1,677
11,824
15,746
86,629
0
L
Da Ji
MrLordcat
Da Ji
22,224
8,833
0
4,437
23,174
10,498
527
7,534
15,565
0
92,227
W
Aphrodite
12,634
760
8,398
11,655
23,860
8,311
485
16,815
6,995
84,271
0
L
Cernunnos
PapaDuckie
Cernunnos
17,432
6,693
0
2,220
16,105
6,376
1,925
5,061
11,044
0
100,768
W
Cthulhu
Skadi1920
Cthulhu
20,096
1,438
1,137
5,030
26,642
31,517
0
11,608
14,267
88,850
0
L
Bacchus
T0ZET
Bacchus
10,809
1,851
0
5,467
31,426
44,738
0
11,219
20,114
46,665
0
W
Cernunnos
philly_le121
Cernunnos
20,971
13,281
0
7,590
24,812
8,168
2,757
10,136
14,551
0
113,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,961
Gold Earned
76,906
657
Minions Killed
702
0
Camps Cleared
0
2,339,273
Distance Traveled
2,514,998
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,024
608
175
6
0
608,303
7
L
Cthulhu
13,867
495
157
6
0
497,913
2
L
Ah Puch
13,273
474
146
5
0
417,522
4
W
Yemoja
14,662
524
118
4
0
468,893
2
L
Da Ji
14,818
529
119
4
0
478,703
2
W
Aphrodite
14,364
513
134
5
0
486,162
2
L
Cernunnos
13,429
480
180
6
0
491,078
0
W
Cthulhu
15,705
561
128
5
0
528,547
0
L
Bacchus
12,574
449
55
2
0
454,057
8
W
Cernunnos
15,151
541
147
5
0
423,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role