Player Matchup

Nemesis
Nemesis
AlanNR200
Nemesis
Level 27
God Stats
35W - 17L
1,422 SR
Queue Stats
180W - 210L
1,275 Elo+
Party 1
Vulcan
Vulcan
SacBoyMonty
Vulcan
Level 28
God Stats
303W - 488L
1,380 SR
Queue Stats
303W - 488L
1,214 Elo+
Solo
Jing Wei
Jing Wei
joaquin2071
Jing Wei
Level 27
God Stats
6W - 12L
1,133 SR
Queue Stats
223W - 234L
1,277 Elo+
Party 1
Team Averages
Level 27
1,312 SR
1,255 Elo+

VS

Team Averages
Level 16
1,400 SR
1,241 Elo+
Izanami
Izanami
AnticMoon
Izanami
Level 12
God Stats
1W - 4L
1,371 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 2
Zeus
Zeus
INSTANTBLAZE132
Zeus
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
246W - 250L
1,331 Elo+
Solo
Cerberus
Cerberus
Selkedoom
Cerberus
Level 13
God Stats
1W - 4L
1,330 SR
Queue Stats
1W - 6L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlanNR200
Nemesis
19
15 / 1 / 11
15,294
805
18,571
19,178
7,596
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
2 / 5 / 15
12,761
672
12,381
12,078
4,253
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
joaquin2071
Jing Wei
18
12 / 2 / 12
14,178
746
21,966
17,827
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnticMoon
Izanami
13
0 / 13 / 3
10,359
545
6,787
18,503
6,445
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 6 / 2
12,754
671
17,388
18,988
6,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Selkedoom
Cerberus
15
3 / 10 / 5
12,329
649
16,792
27,224
10,857
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
29
Kills
8
8
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlanNR200
Nemesis
15
1
11
20.5
L
Izanami
AnticMoon
Izanami
0
13
3
0.12
L
5
6
2
1
W
Vulcan
2
5
15
1.9
L
Cerberus
Selkedoom
Cerberus
3
10
5
0.55
W
Jing Wei
joaquin2071
Jing Wei
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,918
Damage
40,967
49,083
Taken
64,715
16,977
Mitigated
23,464
22,495
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlanNR200
Nemesis
18,571
14,044
0
9,116
19,178
7,596
1,312
10,944
8,234
0
83,178
L
Izanami
AnticMoon
Izanami
6,787
4,534
231
2,799
18,503
6,445
402
5,081
13,422
0
44,164
L
17,388
1,605
0
6,384
18,988
6,162
417
2,341
16,647
50,940
0
W
Vulcan
12,381
7,236
660
3,179
12,078
4,253
820
10,039
2,039
70,701
0
L
Cerberus
Selkedoom
Cerberus
16,792
354
0
7,229
27,224
10,857
674
5,035
22,189
47,216
0
W
Jing Wei
joaquin2071
Jing Wei
21,966
12,760
841
8,699
17,827
5,128
766
13,347
4,480
0
71,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
35,442
254
Minions Killed
235
0
Camps Cleared
0
998,786
Distance Traveled
837,803
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,294
805
83
4
0
413,475
4
L
Izanami
10,359
545
86
5
0
251,814
1
L
Zeus
12,754
671
75
4
0
279,488
0
W
Vulcan
12,761
672
101
5
0
230,611
0
L
Cerberus
12,329
649
74
4
0
306,501
0
W
Jing Wei
14,178
746
70
4
0
354,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role