Player Matchup

Da Ji
Da Ji
JordyBearr
Da Ji
Level 129
God Stats
0W - 1L
1,803 SR
Queue Stats
23W - 11L
1,806 Elo+
Party 1
Neith
Neith
KalisTired
Neith
Level 21
God Stats
5W - 5L
1,614 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 1
Hercules
Hercules
PenguinRebelzz
Hercules
Level 67
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
VillianMatt
Jormungandr
Level 74
God Stats
0W - 2L
1,615 SR
Queue Stats
26W - 22L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
herocarter
Kukulkan
Level 160
God Stats
1W - 2L
1,671 SR
Queue Stats
41W - 30L
1,524 Elo+
Party 1
Team Averages
Level 90
1,683 SR
1,567 Elo+

VS

Team Averages
Level 85
1,583 SR
1,547 Elo+
Hera
Hera
 
Hera
Level 67
God Stats
2W - 3L
1,471 SR
Queue Stats
10W - 8L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
BackIn10
Kuzenbo
Level 143
God Stats
14W - 8L
1,690 SR
Queue Stats
96W - 74L
1,599 Elo+
Party 2
Vamana
Vamana
FiremanKing316
Vamana
Level 26
God Stats
14W - 5L
1,775 SR
Queue Stats
51W - 40L
1,671 Elo+
Party 2
Baron Samedi
Baron Samedi
MacxAttackx1217
Baron Samedi
Level 138
God Stats
1W - 0L
1,454 SR
Queue Stats
58W - 57L
1,484 Elo+
Party 2
Fenrir
Fenrir
R0Gue St4Tus
Fenrir
Level 49
God Stats
35W - 32L
1,522 SR
Queue Stats
64W - 79L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
9 / 7 / 6
14,592
768
23,368
21,307
10,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
2 / 9 / 7
11,963
630
9,195
18,088
6,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
16
0 / 10 / 6
10,356
545
7,739
24,448
20,430
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
VillianMatt
Jormungandr
19
4 / 7 / 10
12,907
679
13,584
23,044
24,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
herocarter
Kukulkan
20
6 / 12 / 2
13,718
722
20,534
20,708
7,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 7 / 12
12,372
651
14,315
13,856
5,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
BackIn10
Kuzenbo
20
11 / 1 / 24
17,007
895
20,041
21,236
28,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
19 / 5 / 17
18,694
984
29,145
30,632
20,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
MacxAttackx1217
Baron Samedi
19
3 / 7 / 27
13,715
722
19,566
22,463
16,477
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
9 / 4 / 15
15,485
815
12,844
14,741
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
140
21
Kills
45
45
Deaths
24
31
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
7
12
1.29
W
Kuzenbo
BackIn10
Kuzenbo
11
1
24
23
W
19
5
17
5.5
L
Da Ji
9
7
6
1.71
L
Neith
2
9
7
0.61
W
Baron Samedi
MacxAttackx1217
Baron Samedi
3
7
27
2.36
L
Hercules
0
10
6
0.3
W
Fenrir
9
4
15
4.13
L
Jormungandr
VillianMatt
Jormungandr
4
7
10
1.29
L
Kukulkan
herocarter
Kukulkan
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,420
Damage
95,911
107,595
Taken
102,928
70,042
Mitigated
81,310
19,340
Healing
35,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,315
3,482
0
1,197
13,856
5,982
1,396
4,815
9,016
32,729
0
W
Kuzenbo
BackIn10
Kuzenbo
20,041
6,276
1,263
4,015
21,236
28,780
1,309
6,492
11,682
51,301
0
W
29,145
16,522
0
11,519
30,632
20,370
2,829
8,743
20,545
0
84,064
L
Da Ji
23,368
6,476
0
2,232
21,307
10,228
579
5,776
15,531
0
56,801
L
Neith
9,195
4,679
0
2,979
18,088
6,753
0
7,519
10,569
0
34,963
W
Baron Samedi
MacxAttackx1217
Baron Samedi
19,566
863
6,241
6,833
22,463
16,477
1,144
9,254
12,216
37,011
0
L
Hercules
7,739
1,630
393
6,459
24,448
20,430
365
14,101
10,347
0
17,823
W
Fenrir
12,844
2,057
486
3,454
14,741
9,701
927
5,439
9,161
0
30,307
L
Jormungandr
VillianMatt
Jormungandr
13,584
1,737
1,591
2,800
23,044
24,914
195
15,666
7,378
57,052
0
L
Kukulkan
herocarter
Kukulkan
20,534
1,508
0
2,886
20,708
7,717
1
11,307
9,401
72,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,536
Gold Earned
77,273
368
Minions Killed
315
8
Camps Cleared
6
1,429,048
Distance Traveled
1,740,631
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,372
651
53
3
1
299,306
0
W
Kuzenbo
17,007
895
57
3
0
382,796
1
W
Vamana
18,694
984
124
7
3
396,915
2
L
Da Ji
14,592
768
75
4
3
289,176
0
L
Neith
11,963
630
67
4
1
255,027
1
W
Baron Samedi
13,715
722
38
2
0
294,541
5
L
Hercules
10,356
545
26
1
0
291,450
0
W
Fenrir
15,485
815
43
2
2
367,073
0
L
Jormungandr
12,907
679
75
4
1
317,137
0
L
Kukulkan
13,718
722
125
7
3
276,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role