Player Matchup

Neith
Neith
Deathflag
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,512 Elo+
Party 2
Anubis
Anubis
ItzAMindfreak
Anubis
Level 55
God Stats
3W - 0L
1,822 SR
Queue Stats
13W - 10L
1,545 Elo+
Party 2
Hel
Hel
Jagster117
Hel
Level 53
God Stats
1W - 1L
1,392 SR
Queue Stats
13W - 13L
1,521 Elo+
Party 2
Cerberus
Cerberus
Tyfariel
Cerberus
Level 49
God Stats
3W - 7L
1,500 SR
Queue Stats
11W - 15L
1,243 Elo+
Party 2
Team Averages
Level 56
1,553 SR
1,455 Elo+

VS

Team Averages
Level 89
1,620 SR
1,449 Elo+
Cupid
Cupid
LeBaronNoir
Cupid
Level 99
God Stats
3W - 3L
1,719 SR
Queue Stats
53W - 55L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
LunarFlower11
Aphrodite
Level 129
God Stats
3W - 1L
1,486 SR
Queue Stats
55W - 72L
1,515 Elo+
Party 3
King Arthur
King Arthur
Val_Vanstone
King Arthur
Level 80
God Stats
2W - 2L
1,636 SR
Queue Stats
20W - 23L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
axeom97
Cthulhu
Level 46
God Stats
2W - 1L
1,640 SR
Queue Stats
46W - 48L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deathflag
Neith
20
9 / 4 / 13
14,024
779
15,711
12,143
6,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
16 / 3 / 12
15,485
860
32,464
20,317
12,486
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 7 / 15
12,778
710
12,295
19,724
9,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Tyfariel
Cerberus
20
6 / 2 / 22
14,960
831
11,032
24,802
30,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 5
12,745
708
21,208
20,851
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
LunarFlower11
Aphrodite
18
4 / 8 / 6
12,773
710
14,018
19,570
6,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Val_Vanstone
King Arthur
19
4 / 10 / 2
13,637
758
7,984
22,363
11,915
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
axeom97
Cthulhu
17
1 / 6 / 5
11,728
652
12,370
19,256
14,773
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
32
Kills
15
16
Deaths
32
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Deathflag
Neith
9
4
13
3.88
W
16
3
12
7.33
W
1
7
15
1.21
L
6
8
5
1.06
L
Aphrodite
LunarFlower11
Aphrodite
4
8
6
0.88
W
Cerberus
Tyfariel
Cerberus
6
2
22
8.5
L
King Arthur
Val_Vanstone
King Arthur
4
10
2
0.5
L
Cthulhu
axeom97
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,502
Damage
55,580
76,986
Taken
82,040
57,990
Mitigated
37,609
43,517
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Deathflag
Neith
15,711
7,267
0
2,213
12,143
6,041
3,136
4,626
7,492
0
47,855
W
32,464
1,407
0
11,531
20,317
12,486
2,055
7,436
12,804
83,046
0
W
12,295
232
11,176
9,466
19,724
9,266
1,096
7,872
11,752
50,918
0
L
21,208
12,492
375
5,117
20,851
4,608
1,084
15,796
5,055
0
54,309
L
Aphrodite
LunarFlower11
Aphrodite
14,018
1,089
5,021
8,308
19,570
6,313
567
14,200
5,370
41,330
0
W
Cerberus
Tyfariel
Cerberus
11,032
1,482
751
8,380
24,802
30,197
735
6,976
17,649
23,175
0
L
King Arthur
Val_Vanstone
King Arthur
7,984
2,048
305
2,820
22,363
11,915
472
13,460
8,903
0
55,299
L
Cthulhu
axeom97
Cthulhu
12,370
201
703
1,202
19,256
14,773
611
12,758
6,498
39,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
50,883
271
Minions Killed
286
12
Camps Cleared
12
1,160,135
Distance Traveled
1,021,917
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,024
779
87
5
3
286,008
3
W
Anubis
15,485
860
95
5
3
309,226
3
W
Hel
12,778
710
61
3
5
287,917
2
L
Cupid
12,745
708
55
3
1
250,471
1
L
Aphrodite
12,773
710
75
4
4
235,391
1
W
Cerberus
14,960
831
28
2
1
276,984
2
L
King Arthur
13,637
758
95
5
6
258,242
0
L
Cthulhu
11,728
652
61
3
1
277,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role