Player Matchup

Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,362 Elo+
Solo
He Bo
He Bo
Smeggies
He Bo
Level 160
God Stats
4W - 5L
1,312 SR
Queue Stats
216W - 217L
1,498 Elo+
Party 1
Vulcan
Vulcan
Valdire
Vulcan
Level 142
God Stats
0W - 1L
1,787 SR
Queue Stats
42W - 36L
1,628 Elo+
Party 1
Cupid
Cupid
dragonredeemer
Cupid
Level 154
God Stats
3W - 7L
1,379 SR
Queue Stats
526W - 526L
1,414 Elo+
Party 1
Team Averages
Level 109
1,496 SR
1,480 Elo+

VS

Team Averages
Level 95
1,447 SR
1,463 Elo+
Eset
Eset
 
Eset
Level 89
God Stats
12W - 5L
1,599 SR
Queue Stats
440W - 426L
1,439 Elo+
Solo
Ares
Ares
Barbarian5757
Ares
Level 62
God Stats
1W - 0L
1,278 SR
Queue Stats
28W - 32L
1,367 Elo+
Party 2
Raijin
Raijin
SaintNickkolas
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,565 Elo+
Party 2
Hachiman
Hachiman
n1neinchtoenails
Hachiman
Level 111
God Stats
21W - 30L
1,409 SR
Queue Stats
559W - 552L
1,466 Elo+
Solo
Neith
Neith
zero8828
Neith
Level 129
God Stats
3W - 1L
1,451 SR
Queue Stats
131W - 126L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
0 / 8 / 12
9,666
604
4,940
15,889
6,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
18
2 / 7 / 14
10,413
651
17,120
13,643
5,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Smeggies
He Bo
19
4 / 8 / 12
11,123
695
13,649
14,770
5,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
Valdire
Vulcan
20
11 / 3 / 2
11,909
744
26,874
9,102
4,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 2
7,713
482
1,576
4,800
1,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
12 / 2 / 13
13,422
839
12,455
15,416
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 14
9,335
583
3,574
14,848
14,011
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 2 / 13
12,222
764
12,047
12,789
7,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 5 / 14
12,561
785
14,864
16,338
6,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
zero8828
Neith
20
4 / 3 / 11
11,603
725
10,053
16,215
5,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
18
Kills
29
29
Deaths
20
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
8
12
0.75
L
Nu Wa
 
Nu Wa
2
7
14
1.29
W
Eset
 
Eset
12
2
13
9.25
W
0
8
14
0.88
W
6
2
13
6.25
L
He Bo
Smeggies
He Bo
4
8
12
1.25
L
Vulcan
Valdire
Vulcan
11
3
2
4
L
1
3
2
0.67
W
7
5
14
2.8
W
Neith
zero8828
Neith
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,159
Damage
52,993
58,204
Taken
75,606
22,791
Mitigated
38,805
13,689
Healing
30,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,940
4,207
1,984
1,811
15,889
6,488
0
7,183
8,706
0
9,903
L
Nu Wa
 
Nu Wa
17,120
3,040
1,565
1,665
13,643
5,133
44
6,804
6,839
39,952
0
W
Eset
 
Eset
12,455
280
3,393
3,355
15,416
5,216
1,123
12,356
3,060
53,918
0
W
3,574
91
1,289
945
14,848
14,011
88
9,120
4,747
8,150
0
W
12,047
468
2,972
3,888
12,789
7,095
567
10,586
2,203
52,632
0
L
He Bo
Smeggies
He Bo
13,649
1,338
637
2,170
14,770
5,691
0
7,614
7,156
25,580
0
L
Vulcan
Valdire
Vulcan
26,874
10,247
0
1,591
9,102
4,012
0
3,479
5,623
52,296
0
L
1,576
353
1,392
874
4,800
1,467
0
2,996
1,804
0
3,388
W
14,864
5,725
3,298
4,027
16,338
6,523
1,978
12,599
3,739
0
37,015
W
Neith
zero8828
Neith
10,053
2,239
2,267
4,621
16,215
5,960
1,182
12,982
3,233
0
38,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
59,143
145
Minions Killed
285
0
Camps Cleared
0
1,241,796
Distance Traveled
1,488,847
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,666
604
15
1
0
255,587
0
L
Nu Wa
10,413
651
37
2
0
232,371
1
W
Eset
13,422
839
78
5
0
330,328
0
W
Ares
9,335
583
9
1
0
260,582
0
W
Raijin
12,222
764
90
6
0
325,574
0
L
He Bo
11,123
695
32
2
0
282,198
1
L
Vulcan
11,909
744
58
4
0
358,273
2
L
Cupid
7,713
482
3
0
0
113,367
3
W
Hachiman
12,561
785
55
3
0
286,412
2
W
Neith
11,603
725
53
3
0
285,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role